So, I'm brand new to the whole EP thing. Right now I've got a pretty sweet idea for an Re-instated character who believes that he is a 12th century samurai. His ego was corrupted during the fall, and now falsely believes through the edited memories trait that he is displaced in time. He is occupying a synth, having won his freedom through an indentured servitude. He hates the new world orders, and after hearing about the fall blames the hypercorps for the disaster, existing on the fringe as a brinker.
So that's the background. My question is can you channel electric attacks through vibroblades? In eelware, it says that you can activate specifically design electronics with it, and a vibroblade is described as a buzzing electronic blade. I would just love to have lightning blades. I suppose it would be a bit much to think that you could throw either the vibroblade, or a knife and have it retain the charge, if you can do that in the first place.
Thanks, guys and gals.
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Shock gloves, eelware, and swords
Fri, 2014-01-24 21:08
#1
Shock gloves, eelware, and swords
Fri, 2014-01-24 23:03
#2
You can combine cyber claws
You can combine cyber claws and eelware to deliver electric shocks through the blade. I don't think it works through swords but your GM may be lenient and allow it.
Sat, 2014-01-25 03:22
#3
i would say it requires a
i would say it requires a specifically designed sword. not inherently more expensive just different.
melee in general sucks compared to firearms (lower damage, easier to dodge, more restrictive positioning) and a sword isn't likely to be permitted where guns are restricted while being harder to hide than a pistol so there is defiantly no overall balance problem.
Sat, 2014-01-25 09:18
#4
Shock gloves, eelware, and swords
Been reading some early Frank Miller :) ? Anyway what about a sword that is a part of your Eel ware, where it is either a biological construct, or has a capacitor in the handle and superconductors in the blade. Your eelware charges the capacitor then if the blade contacts a conductive surface it discharges?
Sat, 2014-01-25 09:37
#5
Heya. Thanks for all the
Heya. Thanks for all the comments. Yeah, I'm really not worrying about breaking the game here. I imagine it goes something like, "Oh hey, I have an electrified sword." "Really, that's neat. Why don't you stand across the room, and I'll shoot searing hot plasma into you."
It sounds like just a personal call from the DM
Fri, 2014-04-04 22:00
#6
Fellow swordsman
Hey this setting needs more honorable warriors anyway!
Similarly, my character could be said to be channeling more of a knightly/swashbuckler motif. He was born a little bit before the Fall and was among the first space colonists. He has no delusions of what time period it is, but chose to wield a sword as his primary weapon because A) He's a poor shot in the first place and B) even before his first augmentation he was a trained martial artist so it plays to his strengths. Lastly C) it gives him the symbolic image of being not just his client's protection, but their champion; as he only pledges his sword and services to persons and causes he believes in.
An argument can also be made that the effectiveness of firearms can vary dependent on the morph and implants of the target.
A heavy synth morph, with a build like Donkey Kong isn't going to drop in just one shot. Likewise certain options allow a combatant to effectively dodge gunfire and close the distance quick enough for their blade to be effective.
—
Your passion is power. Focus it.
Your body is a tool. Hone it.
Transhummanity is a pantheon. Exalt it!
Sun, 2014-04-06 03:13
#7
Steel Accord wrote:
*pops out of a space too small for most morphs*
Hi! I'm an octopus!
*stab!*
Infiltration is your /friend/ for melee combat.
—
"Don't eat the jelly, that's a protoplasm someone sleeved into."
Sun, 2014-04-06 04:58
#8
Kassil wrote:Steel Accord
Too true. My own plans for using melee in EP draws a lot from the stealth kills in games like Mark of the Ninja or Deus Ex: Human Revolution.
Sun, 2014-04-06 09:03
#9
Steel Accord wrote:
Any combatant is more effective generating more damage, and since swords lack range they are only circumstantially useful. Sure, in a habitat, close-combat weapons are effective, but what most egos would consider to be a sword are too long for a cramped tin-can hab. And in the case of enemies who desire to close range, a sword weilding character is doing their job for them. Certain exsurgents can only spread their virus by ripping open a vac suit. The longer a combatant keeps close range, the more likely the ego becomes a new vector for infection.
Sun, 2014-04-06 10:44
#10
Sure, but a character doesn't
Sure, but a character doesn't have to be a perfect combat monster. Much more fun to build interesting characters and figure out how to use them best in a fight.
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Sun, 2014-04-06 15:40
#11
MAD Crab wrote:Sure, but a
Nobody has to build a combat monster, much less a perfect one, but the same reason why a vast majority of combat now does not include swords would still hold to the impracticalities of using one in EP. Bloodsports, normal sports and formal duels aside.