Spoilers.
Obviously.
As in, if you're in my campaign - don't read this.
Ok.
Here's my loose outline / take for my overarching plot:
My players are getting moved to Titan after playing some of the official modules (Ego-Hunter first, then Glory. Fun twist - plop the former member of the infected gang in the Martian triads instead, and you can link these up really well).
Why is Titan important? The PC's are supporting Titan/TAU spaceflight endeavors and protecting from threats from various quarters - exsurgents, ultimates, ex-human piracy, etc. because Firewall cares a lot about human space exploration.
The twist, the behind the scenes problem - is that the Pandora gates are fake. As a transportation system, they don't go anywhere. Instead, they're a really advanced simulation with a matter printing system that creates whatever went in. Devised by an alien civilization way more advanced than ours, we haven't reverse engineered them yet to figure out that they're a red herring. We'd probably have to dismantle one and no one who controls a gate is game for that - they're too valuable.
What's in there is real, but it doesn't match the present state of the universe. They're states of contact preserved by the ETI. In the ETI's own language, this distributed system's name would best translate as "A Catalogue of All Worlds." It's a pretty exhaustive simulation, sufficiently advanced that human beings can't tell it apart from the real thing (if you're familiar with the Simulation argument in philosophy, this should be relatively straightforward).
This is why real space exploration is important. If humanity can reach out into the universe, they'll realize things are not in sync. Especially if they can get to a planet they've actually 'visited' via Pandora Gate. Firewall has suspicions that something's amiss with the Pandora Gates - but they're not sure what. There are various theories out there, but they know that spaceflight / travel at ordinary relativistic speeds is required.
(in my game, also as an aside, Factors do not have FTL. This whole thing actually started as a means by which to make the setting more 'hard.' I wanted to remove FTL and modify some things that don't quite match modern physics).
For the ETI, the pandora gates and exsurgent virus work as a distributed intelligence. In fact, they are, to some extent, the ETI - at least, one of its manifestations. The Pandora Gates give them a range of simulations through which to study transhumanity and its various manifestations. Parts of the ETI are also a distributed intelligence that thinks across scales sufficiently vast that this whole Fall to present nonsense is noticing a fly for a second or two.
What I'm shopping for a bit, here, are issues where this might cause problems/conflicts with core. Let me say the way Quantum entanglement works in EP has already been a little modified by my house rules and Q-bit entangled comms are not player accessible at the moment. This removed, the question is:
If you can't reverse engineer the system that creates the simulation and matter printing effect, is there really any way to tell the difference between real transportation to an exoplanet and back through quantum technobabble or a simulated travel to an exoplanet in which you print out whatever matter you brought back with you on your return?
Will this interpretation of the Pandora Gates create discrepancies I'm not taking into account? Are there validations of the Pandora Gates as having real effects in the core I haven't considered? I don't have Gatecrashing on hand yet, but will probably grab it.
Thoughts? Problems? Other cool things I could tie in using this as a premise?
—
But nobody pays back, he reflected. I learned that a long time ago: you're not paid back for the bad you do nor the good you do. It all comes out uneven at the end. Haven’t I learned that by now, if I've learned anything? Flow My Tears, The Policeman Said