Here's the Morph final draft, which is currently in layout. We're looking for proof corrections: typos, bad grammar, incorrect info, and other mistakes. We're not looking to make major text changes at this point unless something really needs to be fixed.
http://eclipsephase.com/downloads/transhumanplaytest_Morphs_July4th.pdf (Text proof)
http://eclipsephase.com/downloads/Morphs_104-143_proofing.pdf (Layout Proof)
This chapter contains:
* The new morphs, revised from previous playtesting. Some morphs were cut, a few renamed (the Heavy Constructor is now the Daitya, the previous Daitya was cut), many changed, and others added. Note that we kept the smart swarm, but we cut its apt mods and made some major changes to the smart swarm enhancement so it's not as boss as it was before.
* New rules on upgrading morphs and mobility systems.
* Revised flexbot, swarmanoid, exotic morph, and morph creation rules.
* An update of the remote control/jamming rules patch.
Have at it! Deadline for comments is this Sunday, July 7th.
—
Rob Boyle :: Posthuman Studios
Rob Boyle :: Posthuman Studios
+1 r-Rep , +1 @-rep


Rob Boyle :: Posthuman Studios
+1 r-Rep , +1 @-rep


- The new definition of shells still exclude things like vehicles without puppet socks.
- The aptitude maximums are still to low/aptitude bonuses granted by robots (such as the +5 ref from the guardian angel) need to be clarified as augmentation bonuses (apply after caps) or morph bonuses (apply before the caps, only recommended if the aptitude maximums are raised)
I realize that I am [b]MUCH[/b] more legalistic about rules than anyone actually writing the rules (is this ironic? it feels like it should be ironic), and probably anyone else reading them, but they still have way too many ambiguities for my taste. However, they are much better than the old new rules as they are at least playable. Example: This example illustrates some of the (many) ambiguities still in the new new control rules.+1 r-Rep , +1 @-rep


+1 r-Rep , +1 @-rep


Rob Boyle :: Posthuman Studios