Download Alternative Character Creation: Pack System - Draft 2
Updates to This Draft:
Questions:
Q. 1 – Did you spot any typos or other errors?
We are now looking for typos, misspellings, grammatical errors, and so on in this draft. If you see something, point it out! Also we re-did the math on a lot of the packs, but if you want to doublecheck it, please do!
Q. 2 –If you could tweak one pack, which would it be?
Is there a pack in which you think the skills don’t make sense? In which you would do the numbers differently? That you would add a trait too?
Q. 3 – If you could add one pack, what would it be?
We think we covered the bases pretty thoroughly, but if you think there’s a Focus or Customization missing (or even a Background or Faction), let us know and we’ll consider it.
Q. 4 – Anything else we need to fix?
Now’s the time to let us know :)
Updates to This Draft:
- 5 PP Packages are now worth 500 CP
- You now buy 10 PP worth of packs and spend an additional 1 PP on morph, gear, and customizations (gear and morphs were removed from the packs)
- Most Focus packs now have Perception and Fray at 3 and 5 PP. The Essential Skills pack was downgraded to a Customization.
- We added a lot of tables for randomly determining field skills, morph, sleights, traits, etc.
Questions:
Q. 1 – Did you spot any typos or other errors?
We are now looking for typos, misspellings, grammatical errors, and so on in this draft. If you see something, point it out! Also we re-did the math on a lot of the packs, but if you want to doublecheck it, please do!
Q. 2 –If you could tweak one pack, which would it be?
Is there a pack in which you think the skills don’t make sense? In which you would do the numbers differently? That you would add a trait too?
Q. 3 – If you could add one pack, what would it be?
We think we covered the bases pretty thoroughly, but if you think there’s a Focus or Customization missing (or even a Background or Faction), let us know and we’ll consider it.
Q. 4 – Anything else we need to fix?
Now’s the time to let us know :)
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Rob Boyle :: Posthuman Studios