Hello all.
What is generally considered to be the best mechanic for keeping some method of enhancing speed of action without actually providing multiple combat actions per turn?
There's obviously the ability to reduce timeframes out of combat but I'd love to strike some kind of compromise in combat that prevents the slowdown and exclusion brought about by having some people act multiple times whereas others only have one action.
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Deleting Speed
Fri, 2013-05-10 08:27
#1
Deleting Speed
+1 r-Rep , +1 @-rep


Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.