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Sympathy for the Jovians

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revengespc revengespc's picture
Sympathy for the Jovians
After reading an IC thread where someone works up bioconservatism with anticapitalism, I'm starting to wonder about other ways to make the Jovian Junta more sympathic, in some ways, and less of a black stain for the PC's to fight, bringing them more into line with EP's shades of grey. I haven't really read Gatecrashing, but my current train of thought is to stuff them full of Hindus and Buddhists who find the primary pillar of bioprogressivism (the immortal ego) as basically completely heretical. This demographic would be much easier on uplifts, and a little easier on AGI's, but much stricter on humans. I'm playing primarily on the biases of my players, who are already inclined to think ill of the Pope and habitats named Nixon. The other route I see is to just have Jovian characters save their asses a lot, but I think that'd be too simplistic, and I'm trying to create some level of ideological empathy, that some of my players might naturally gravitate towards. Does anyone else have ideas on how to "grey out" the setting, by making the 'bad' ideologies more attractive, and the 'good' ones less so?
Alkahest Alkahest's picture
The Jovians, as they are
The Jovians, as they are written, seem to be a combination of two ideologies the writers dislike: Bioconservatism and a kind of exaggerated Bush-era American neoconservatism. While bioconservatives fill an important ideological niche in a transhuman setting, the "American-conservatives-are-fascists" meme is a bit too clichéd and... parochial for my taste, especially in a game set in the far future, where George W. Bush is probably as well-known as Grover Cleveland is now. I mean, come on, they named one of Jupiter's moons Bush and another Pinochet. That's about as subtle as Atlas Shrugged. Anyway, I think a good way to make the Jovians less obvious bad guys is to replace the neocon crypto-fascism with an ideology the players are more likely to find sympathetic. Here are a few of my ideas: 1: Nice American neoconservatism. Play up the positive aspects of neoconservatism, like a genuine dedication to democracy and life, liberty and the pursuit of happiness. Have them echo Jefferson's "Empire of Liberty"-idea and let them intervene with their military to stop piracy, slavery and such around the System. Make their democracy more functional and give their people more freedoms. Remove the whole Starship Troopers citizenship-idea which seems to have been thrown in to make them more eeevil. 2: Latin American liberation theology. There are many Catholic movements in Latin America which fight for the economic and political rights of the downtrodden. If your players are left-leaning, having Bible-thumping biocons spout Marxist rhetoric might send good "gray" mixed signals. Play up the Jovian Republic as a place where those normal people who don't want to have sex with uplifted molluscs can get access to free health care, education and so forth, and where the greed of the hypercorps is kept in check using a healthy democratic process. 3: European Union-descendant. As I mentioned in another thread, the European Union already has a kind of bioconservatism and anti-transhumanism enshrined in its most fundamental values. The Charter of Fundamental Rights of the EU says: "In the fields of medicine and biology, the following must be respected in particular: the free and informed consent of the person concerned, according to the procedures laid down by law, —the prohibition of eugenic practices, in particular those aiming at the selection of persons, —the prohibition on making the human body and its parts as such a source of financial gain, —the prohibition of the reproductive cloning of human beings." Combine the above with other "European" values like multiculturalism, respect for human rights, social welfare, a focus on "soft power" over military power, parliamentary democracy and so forth, and you have a rather pleasant but bioconservative faction. Heck, I could easily see the Jovians being a kind of midpoint between the EU and Star Trek's Federation, which seems to be a very bioconservative power from what we've seen. (I'm not a big Star Trek fan, but I do seem to remember the Federation being all "Genetic engineering is evil!" and stuff.) 4: Other religion. It's sort of cheap, but if your players are stereotypically "politically correct" (whatever that means these days) westerners, they might be uncomfortable with seeing religions that aren't Christianity as "bad guy"-factions. So just replace Catholicism with Islam, Judaism or (as you mentioned) Buddhism, Hinduism, etcetera and change the cultural background to fit.
President of PETE: People for the Ethical Treatment of Exhumans.
Alkahest Alkahest's picture
In general I have to say that
In general I have to say that the Manichean politics is one of the weakest parts of the setting. The anarchists are perfect idealists who not only have managed to create a perfectly egalitarian society, they are also wealthier and more free than anyone else, and their experimental new economy works perfectly (the problems with an economy based on a big popularity contest are glossed over or disregarded as problematic only for antisocial assholes). Oh, and of course they respect sapient rights better than anyone else. Because they are simply better at everything, I guess. And even though they are so perfect and amazing and good they never lose their cheeky countercultural underdog attitude. Those stuck-up Inner System suits spout vaguely sinister legalese while the anarchists are always ready with their hi-larious banter. Oh ho ho you sassy rascals. I'm far more sympathetic to anarchism than most people and even I choke on it all. Meanwhile, the Jovian Republic and the Planetary Consortium are assigned various evil characteristics for no other reason than to make them more obvious bad guys. They are basically exaggerated parodies of certain aspects of 21st century American politics and culture - Bush-era neoconservatism (devolved into jingoism) and Chicago school neoliberalism (devolved into corporatocracy), respectively. The political opinions of the authors are not exactly hard to guess. Personally, I prefer to have politics in future settings have rather little to do with modern political ideologies and issues. There's going to be some continuity, sure, but ideologies will evolve, die and be born as times change and new technologies create new conflicts and possibilities.
President of PETE: People for the Ethical Treatment of Exhumans.
Undocking Undocking's picture
I like the Jovians. The
I like the Jovians. The narrator of the Jovian system, Tio, is the most interesting out of Rimward. He struggles between the ideals of Firewall and being patriotic to the Republic. The best part of the useless Secrets section in Rimward is their gloss on running the Republic as more sympathetic. It flat out states that they are supposed to be "bad guys" in the setting as written then deconstructs that statement quite well. A Proxy I am planning to use is a Jovian in a high level of government. My current gatecrashing character is a martian synthmorph (Barsoomian, indentured for Tharsis) who has a daughter in the Republic (separated during the Fall) and he is working his ass off—to take it farther, he has been leaking Pandora Corp info to Gateway for cred—to pay hackers to change his info, detectives to research, and a transportation service to take one of him (original or Alpha) to the Republic. After the last mindfuck session he is now sure that he wants at least one of him to be safe. A character I've wanted to play in EP is a Jovian splicer sleeper agent who is kitted out with numerous drug glands (he may need medichines). He would be so meek it would be wonderful.
Rags Rags's picture
I suggest you read Rimward
I suggest you read Rimward for the Jovians. It has an entire section dealt for them. 5: Have Jovian forces on Earth in order to destroy remaining TITAN warmachines and generally rescue people still trapped on Earth, and boost their own power to boot. It would be immenssely good PR(safe with some elements in the PC) as long as the Jovians would keep things under control(no TITANs break out). This could off course be combined with any of the above. PS: Does anyone also get a Sovjet Union vibe around them? I know it's counter intuitive but with all the Heroes of Republic, the giant hydro/magnetosphere electric project, entrenched security apparatus, vague democratic structures that some may actually believe in and, from their point of view, unquestioning moral authority its rather plausible in my book.
Prophet710 Prophet710's picture
My take is from Starship Troopers
The Jovian Junta is more of an American capitalist style representative fascism, if you can really imagine that. Bio-conservatism is still strong in the Republic but it is nowhere near the extreme level it is depicted in the books. Also, the Jovians actually care for their own, fielding the best radiation shielding, life support and medical technologies in the system. Augmentations are on a very strictly controlled basis, not unlike firearms in the United States, and licenses can be bought for a price along with annual taxation requirements. Also, with such a strong bond with conservatism and capitalism, there is a vast sense of relation with the Reclaimer movement, and indeed many Jovians identify as Reclaimers, with private and even government grants and donations being given to the cause.
"And yet, across the gulf of space, minds immeasurably superior to ours regarded this Earth with envious eyes. And slowly, and surely, they drew their plans against us."
revengespc revengespc's picture
Thanks for all the feedback
Thanks for all the feedback everyone! I'm looking at Rimward online, and I do really like the idea of playing up the "liberation theology" aspect of the Jovians. I'm also thinking of focusing specifically on the "Catholic" in "Roman Catholic," and presenting it as a nearly unrecognizable fusion of faithful from all kinds of denominations, who've adopted the outward face of Catholicism simply because it was the only organized faith with global reach that could take them under its wing. The modern Catholic Church is already remarkably cosmopolitan, and I can easily see it taking in bioconservatives from all sorts of closely related faiths. I could definitely see some unreconstructed Hindutva old guard fusing with Indian catholics and injecting ideas about reincarnation into Jovian catholicism. Could be fun to splice in Zoroastrian elements, too. As far as social characteristics go, I'm thinking to run civil liberties curtailments along the lines of Malaysian or Singaporean 'permit society'. I really like the fluff sections talking about media censorship as a defense against memetic attack - it's a great parallel with Firewall's computer-inspired structure. Government censors might see themselves as "anti-virus". Maybe they even call [i]themselves[/i] Firewall! The aversion to anarchism makes much more sense in this context - to the Jovians, autonomists are like a body without an immune system snorkeling in a septic tank. An interesting revelation might be that all Jovian society is actually controlled by a seed AI, even a Promethean, which calculates that it's actually the best way for transhumanity to survive.
prototyper prototyper's picture
Augmentations and Firearms.
Firstly, this is not to be a political comment in any way (odd, given the topic of a given polity), just a clarification by way of example. "Augmentations are on a very strictly controlled basis, not unlike firearms in the United States". In my home state, the control on firearms is, "Do you have money and are older than 16?" If yes, then you can have the firearm, with no further complication (Under 16 will need an adult to purchase it for them) . You do need a permit to carry it concealed, and none to carry it on your hip (visibly) or in your car (hidden or no - considered an extension of your home) Even fully automatic rifles are available, though you need a tax stamp for them - difficult, but not impossible to obtain. Should augmentations come, I imagine they will probably go the same way. Just my .02 (Actual value will vary)
Prophet710 Prophet710's picture
I should probably have specified
In Montana it is nearly the same way. At 15 if you have a hunters' safety license you can purchase a semi-automatic or bolt-action firearm over the counter. At 18 all you need is an ID. Then for a concealed carry, all you need to do is see a sheriff and have him/her sign off on the concealed carry form with said hunters' safety license or DD-214 from military service. Either way there is some structure to theme. Which is what I was getting at. Edit: Expanding on that, I hear but have never cared to research, that in more populous states such as New York and California, you need to be in the mob or know a political figure to get licensing for a firearm and that's AFTER a long wait with background checks and the like.
"And yet, across the gulf of space, minds immeasurably superior to ours regarded this Earth with envious eyes. And slowly, and surely, they drew their plans against us."
revengespc revengespc's picture
I personally would agree that
I personally would agree that "strictly" controlled isn't the quite the right term, but I actually do like the analogy with Jovian augmentation control, as described in Rimward. Augmentations require some basic permit and screening, are only legally available to citizens, and the most powerful (backup technology) are restricted to the military. And, not to continue the off-topic conversation too much, but my friend's stepdad lives in upstate NY, owns an ammo press and several firearms, and hasn't complained about anything, for what that tidbit's worth.
Prophet710 Prophet710's picture
Nice
Awesome, migrating to the Empire State shouldn't be much of an issue then.
"And yet, across the gulf of space, minds immeasurably superior to ours regarded this Earth with envious eyes. And slowly, and surely, they drew their plans against us."
Noble Pigeon Noble Pigeon's picture
I completely agree Alkahest
I completely agree Alkahest with BOTH your posts! However, to the fairness of the writers they definitely did tone down the "anarchists rule, conservatives/capitalists drool" attitude in the supplements. In fact, this passage here pretty much puts the slam on the autonomists, at least the uninformed autonomists:
Quote:
A lot of wet-behind-the-ears autonomist types view the residents of the Consortium as exploited workers and slaves, blinded by their XP feeds and limited educations into believing that their lousy lives are the best they can do. Those naive anarchists think that if only these poor Consortium dupes knew better, if they could just escape and see the glories of the outer system, then they would abandon their ways, rise up against their masters, and topple the parasitic gerontocrats and hyperelites. The truth isn’t so black-and-white. While there is a sizable segment of the Consortium population with a class consciousness, or at least a recognition of indentured labor as slavery, the vast majority of Consortium citizens are content and favor their lifestyle over an outer system one. This is because the social control of the Consortium is more nuanced and fine-tuned than the outright repression of the Jovians. Life in the Consortium is by no means a harsh experience, and is for the most part privileged and secure. Most citizens can expect to have all of their basic needs met for minimal fees as long as they stay gainfully employed. The standard of living, even among the poor, is significantly more prosperous than life was on Earth under the old pre-Fall regimes.
And as people have pointed out, in Rimward the Republic is definitely portrayed in a much more human and sympathetic light, even if you might not agree with all of their views. But then I read the Autonomist Alliance chapter, and...meh, seemed more like a handout to "why anarchism/libertarianism is great!" Still, it was informative and did give me a much needed insight into life on the outer rim. A bit off topic, but I tend to make the Planetary Consortium and Jovian Republic less cardboard cutout villains and the anarchists less sympathetic without overdoing it for either. Basically balancing out the bias that's entrenched in the setting's writing. Yes, anarchist terrorists (ie insurrectionists) exist. They're a minority but they're not a small minority, and they don't give a damn if thousands of people die to further their aims. And yes, the Consortium can sometimes do good. Sometimes. And it's almost always for profit rather than true altruism. If I wanted to depict a sympathetic inner system hypercapitalist/democratic power I use the Morningstar Constellation or Lunar-Lagrange Alliance. I know the writers and developers frequent this forum and I want to say, I hope you guys don't take this as me saying I think you guys are bad writers. Otherwise I wouldn't have been sucked into the setting so damn fast the minute I picked up a copy!
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
LonesomeWanderer LonesomeWanderer's picture
Ah, I am not alone...
While I am a bleeding heart liberal, I was a little disturbed by how Christianity is handled in this game. This is coming from someone who is closest to Zen Buddhist by the way. Now, here in the states and in other places we have our religious fundie loonies yeah, but they are hardly the majority of the religion, or really religions if you want to be technical. I mean, I cannot see the whole of Christianity as just accepting a bio-conservative outlook and just kind of a disappearing, especially if Islam didn't. By the way, another game, a miniature one called Infinity, has a trans-humanist faction that is made up of technocratic neo-muslims who specialize in the manufacture of the gear needed to upload minds. I am totally stealing that for a some what fringe religious group in my game. One thing that also bugged me is that Buddhism is nearly as schismatic as Christianity, but in the book it is very monolithic, though depicted in a good light. It is also a religion/philosophy that is primarily concerned with the cessation of suffering, not with happiness, through non attachment. They could look at resleaving tech as bad thing as it promotes clinging to a transient existence. In that way you could easily have a bio conservative Buddhist, it would really tie into the austerity a monk goes through and aforementioned beliefs, he's just not very likely to try to force others to be so too and would probably not wish any uplift or AGI harm, as from a Buddhist context, if it thinks or feels, it most certainly has a soul. That doesn't mean it is impossible. In WW2, Japan's major sects all got behind their expansionism, save for a few isolated masters, who actually protested their county's aggression and war crimes and suffered ostracization for it. I can totally see the Jovians being Catholic, but even in that case, Catholicism is beginning to go through rapid changes too, as a split is happening between the old men who run it and everyone else. I guess what I am saying is that there is no nuance used as written for what are really complex sociological and cultural constructs. When I am running it, I intend to have nothing be black and white. There will be liberal Jovians who are not terrified of outsiders and even think little of interacting with them. There will be anarchistic trans-humanist extremists who look at anyone who has a religion or is bio-conservative as potential terrorists. The setting strikes me as shades of gray, so that whole sort of black and white political/social/ religious dichotomy is a little out of place.
Alkahest Alkahest's picture
As Noble Pigeon, I just want
As Noble Pigeon, I just want to point up that criticizing parts of the setting doesn't mean that I think the people behind Eclipse Phase are bad writers, far from it! Eclipse Phase is possibly my favorite science fiction setting, all categories, and all books are entertaining, interesting and well-written. But hey, there's always room for complaining! :-)
Noble Pigeon wrote:
However, to the fairness of the writers they definitely did tone down the "anarchists rule, conservatives/capitalists drool" attitude in the supplements. In fact, this passage here pretty much puts the slam on the autonomists, at least the uninformed autonomists:
Sure, but that passage is accompanied by twenty pages explaining how their democracy is a sham, how upward mobility is a lie, how their economy requires an exploited underclass, how uplifts are treated like dirt, how infugees are de facto enslaved and how their antitrust agency has evolved into an anarchist-hunting Gestapo. I can't think of a single aspect of life in the PC that is superior to life in one of the wonderful anarchist habitats where everyone is nicer, freer, more tolerant, more egalitarian, wealthier, friendlier, more laid-back, more optimistic, more educated and where everyone works less, has more fun, has better sex, has cooler haircuts, etcetera etcetera etcetera than the people in the PC. And they accomplish all this while having even more open immigration practices than the PC. Think about it. They let literally anyone in (unless they are antisocial and evil, of course), give anyone who wants it a nice morph and yet, somehow, anarchist society is much more prosperous, harmonious and functional than PC society. There are no trade-offs. You can have your cake and eat it to, as long as you fly the red and black. Let's face it, anarchists are Eclipse Phase's elves, turned up to eleven. They are simply better at everything, except they don't even have that aloof snootiness that elves suffer from. Anarchists are better at everything and they are the guys you want to have a beer with. And let's not forget that there aren't actually any elves in real life, but there are anarchists. Basically, Eclipse Phase is Lord of the Rings if Tolkien was an elf and everyone wanted to hang out with Galadriel because she had the best drugs. And Lothlórien had a big "WELCOME DWARF FRIENDS" sign. I think one of the major saving graces of the books is that one can read them as being biased "in story", so to speak. The books are written for Firewall agents, and while Firewall recruits people from all over the System, people from the AA seem to dominate (presumably because roughly the same function is filled by Project Ozma in the Inner System). If the books were written for Ozma agents, one would presumably read about the chaos, instability, violence and poverty of the AA. I hope. LonesomeWanderer: I think Transhuman Space solved the religion-issue rather neatly when it came to Catholicism. The Catholic Church has simply split in two, a liberal one that welcomes SAIs (AGIs) as members (and has a lady-pope!) and a more conservative church that's much more similar to the Eclipse Phase-version.
President of PETE: People for the Ethical Treatment of Exhumans.
revengespc revengespc's picture
LonesomeWanderer wrote:In
LonesomeWanderer wrote:
In that way you could easily have a bio conservative Buddhist, it would really tie into the austerity a monk goes through and aforementioned beliefs, he's just not very likely to try to force others to be so too and would probably not wish any uplift or AGI harm, as from a Buddhist context, if it thinks or feels, it most certainly has a soul. That doesn't mean it is impossible. In WW2, Japan's major sects all got behind their expansionism, save for a few isolated masters, who actually protested their county's aggression and war crimes and suffered ostracization for it.
Totally. I see the Theravada and Mahayana Buddhist schools greatly diverging into conservative and liberal strains - and I'm really not sure that the liberal strain would be all that large. The current Dalai Lama is clearly a bioconservative. Resleeving would be seen as a violation of the natural life/rebirth cycle that consciousness must move through on the way to enlightenment. In this way, the currently conservative Theravada school would probably become bioprogressive in Eclipse Phase, because their view of rebirth is much more compatible with resleeving. There have even been times where Buddhist monks have used their reputations for nonviolence to serve as assassins - one of them killed the president of Sri Lanka in 1956.
Alkahest wrote:
I think one of the major saving graces of the books is that one can read them as being biased "in story", so to speak. The books are written for Firewall agents, and while Firewall recruits people from all over the System, people from the AA seem to dominate (presumably because roughly the same function is filled by Project Ozma in the Inner System). If the books were written for Ozma agents, one would presumably read about the chaos, instability, violence and poverty of the AA. I hope.
Definitely. One of the things I like about the supplements' in-universe writing style is that everything there is [i]subjective[/i]. And I'm glad they played up the thematic resonance of Firewall and the Jovians in Rimward, since they're basically the exact same thing. It also could help in explaining one of the problems I have with the presentation of Firewall - namely, that "open-source secret agency" is kind of a contradiction in terms. The Prometheans helping everyone out seems like a bit of a dodge, a way to elide the contradiction without really tackling it. It does fit the nature of x-risks that they handle (an atomized, adhocratic Firewall is great for atomized, numerous x-risks) but probably not so great for secrecy. I think that some of the discrepancy between Autonomist and Hypercapitalists in the setting could be explained as being primarily a function of the state of society pre-Fall. When humanity's at peace and prospering, there's less to be gained by submitting to centralized authority, and probably a whole lot of programmers and engineers who get fed up with RIAA-style copyright law and join collectives. With talent loss, hypercapitalists need to become more repressive in order to make their bucks. One could easily turn the Autonomist egalitarianism on its head, as well. On one hand, everyone's better educated, freer, more accepting, with open immigration practices, etc. On the other hand, synths are uncommon on Titan, and their infugees were decimated by a Titan virus. Sounds like they have the only kind of perfect society possible - a society without poor people, insulated from the Fall and the largest waves of Fall migrants by distance. All those custom biomorphs and fashionable nanotats cost something, and it sure as hell doesn't sound like the Autonomists are bending over backwards to build new case morphs, or infugee cyberbrain facilities, or anything. Clearly, it's no accident that Martian society is strained and infugee rights are curtailed - they're the only major system power that's doing anything about it. Not that that's the way anything's presented or anything. I agree with you, Alkahest - this is by far my favorite sci-fi setting, but it does tend to run into the problems of a lot of hard-sf books. Eclipse Phase just needs a dose of "hard sociology"!
Undocking Undocking's picture
LonesomeWanderer wrote: By
LonesomeWanderer wrote:
By the way, another game, a miniature one called Infinity, has a trans-humanist faction that is made up of technocratic neo-muslims who specialize in the manufacture of the gear needed to upload minds. I am totally stealing that for a some what fringe religious group in my game.
Haqqislam is one of the cooler factions, along with Pan-O, who also have a religious bent to them with all of those Knightly Orders. I guess Yu-Ching has a neat take on buddism. Infinity treats religion quite well across the factions.
LonesomeWanderer LonesomeWanderer's picture
Awesome! Glad to see someone
Awesome! Glad to see someone do it. I just get tired, even as someone who is pretty much an agnostic influenced by Buddhist thought, of seeing religion demonized in sci fi games. Like in Cthulhu tech were Christianity just can't take it, and Islam is marginalized because they hate progress or in Shadowrun where it is a hyper bigoted religion that hate non-human meta-humans and magic. Islam, historically has been a much more tolerant religion, both of other cultures and even of other religions than many people realize. For instance, when Islam came to places like Indonesia, they didn't just kill off all the non-Muslims, who were ethnic Chinese who lived there for centuries and were pretty much Buddhist; They gave them the same status as People of the Book (ie Jews and Christians), and left them alone. . This fundamentalist crap? Came about in the 19th century. I also want to go out and say there is so much I feel this game does right, that in retrospect my complaints about religion are rather over whelmed by how they treat other issues well. Just a little weird how the Jovians are the only predominately Christian group... Are there non-christians there too? I don't have Rimward so I cannot read it for myself.
Lilith Lilith's picture
LonesomeWanderer wrote:Like
LonesomeWanderer wrote:
Like in Cthulhu tech were Christianity just can't take it, and Islam is marginalized because they hate progress or in Shadowrun where it is a hyper bigoted religion that hate non-human meta-humans and magic. Islam, historically has been a much more tolerant religion, both of other cultures and even of other religions than many people realize. For instance, when Islam came to places like Indonesia, they didn't just kill off all the non-Muslims, who were ethnic Chinese who lived there for centuries and were pretty much Buddhist; They gave them the same status as People of the Book (ie Jews and Christians), and left them alone. . This fundamentalist crap? Came about in the 19th century.
That's a bit misleading though, since it's the fundamentalists that, if anything, are the most vocal and/or politically-active these days. It's a social trend that I can fully understand writers following to a logical conclusion, regardless of whether or not I like it. Secularism is on the rise, and fundamentalism is the reaction to it. And a lot of fundies do crazy shit, y'know? Just sayin'.
LonesomeWanderer LonesomeWanderer's picture
Ehhh, I'd argue that it is
Ehhh, I'd argue that it is the group that gets the most press time and media coverage in the West. That they are not the most politically active, they are the loudest. There are plenty of Muslims who are politically motivated, but they are not throthing at the mouth fanatics. Western Media loves to only show the fundamentalists, because good honest people who do not show any or all of the western stereotypes about Muslims are not as good for getting viewers. In the middle east, the fundamentalists are a minority with in a vast religion, just as they are here in the states.
Alkahest Alkahest's picture
At the same time, we shouldn
At the same time, we shouldn't just overlook the fact that there's a very strong correlation between religiosity and bioconservatism. The majority of modern transhumanists are non-believers, and I see no reason for that to change in the future. Sometimes I think people are so eager to subvert the cliché of the conservative Christian/Muslim that they forget that it's based on sound statistical data. I'm not sure why Catholicism tends to always be the reactionary religion du jour, though. Maybe it's because it's a big scary organization run by Emperor Palpatine and other religious denominations tend to be much more decentralized affairs.
President of PETE: People for the Ethical Treatment of Exhumans.
revengespc revengespc's picture
Catholicism is, of course,
Catholicism is, of course, the originator of most large-scale religious wars, though that has more to do with the opportunity for it to hitch a ride on colonialism, than any intrinsic features it has. For religion in general, there's more than just statistics behind their tendency towards conservatism - the simple act of being primarily focused on the afterlife tends to take away one's focus on injustices in life. Faith is theorized to have arisen as a social-maintenance tool, when stability was intrinsic to survival. Obviously, there's nothing intrinsically bad about conservatism - I think the problem lies within the setting's strong intrinsic correlation of conservatism with evil, when in a danger-filled post-apocalyptic setting, there's a case to be made for nearly the opposite.
Ilmarinen Ilmarinen's picture
Some time ago I saw an
Some time ago I saw an interpretation of Jovians I really liked: They're afraid. None of them - not even the top levels of government - are stirring up panic. They're genuinely fearful. Of the Titans, of Factors and other aliens, of being the last remnants of humanity in a solar system that's been taken over by sapient computer programs which occasionally download themselves into human-like bodies. If the Jovians are militaristic it's because they're well aware that a single guy with a self-replicating cornucopia machine and enough matter could eventually pose a serious military threat to them. If they restrict information it's because people in the outer systems have found ways to make information hurt their enemies. If they're skeptical of some scientific endeavors it's because they don't want to go down the same path that destroyed Earth. Essentially, the Jovians aren't hostile. They're in full-blown survivalist mode. They fully expect that transhumanity will either kill itself off or ascend somewhere they won't be the Jovians' problem anymore. Either way, the Jovians are just planning to ride the whole thing out and pick up the pieces afterwards. It's not so different from their canon description, but I feel it makes them feel more sympathetic.
[------------/Nation States/-----------] [-----/Representative Democracy/-----] [--------/Regulated Capitalism/--------]
DamionW DamionW's picture
I think for good inspiration,
I think for good inspiration, look at the current opposition to the transhumanist movement and start with this basic premise: For all the advancements of technology needed to achieve immortality, you've achieved a state that is in fact im-mortal. The rest of the system and transhumanity outside the Republic are no longer living. They're all running their own personal emulation of life. Life is visceral, it's sensory and it's primal. What if for all their engineering and smarts, the ego-programmers, nano-fabbers and the rest of the technological backbone to transhumanity are losing things in translation? Can you truly digitize love? Or happiness? Fulfillment? What if all those anarchists think they have a full complement of emotions and experiences, all backed up in XP files and shared around freely, but they're really in fact missing something? What if Liberty Station is the only place in the universe you can find the real smell of a warm tray of cinnamon rolls, because it's the only place left anyone's actually baking? Or get a truly decent brick oven pizza, or hear Beethoven how it's meant to be on a real string orchestra? Feel a naturally born puppy lick your face? Maybe they're the only place left that truly knows what it's like to love and care for their children because they're not growing them in an exovat while they're off having freaky fetish casual sex. You have to be a parent with the instincts that go along with it to know you'd trade your entire existence, with no backups or cortical stacks, to preserve that of your children. If you're not willing to do that, what good is the immortality you've achieved? Why prolong forever an existence without any fundamental meaning behind it? That's not to say I feel that way, or that the transhumans in the setting have not in fact got it right. Maybe they are capturing everything in each ego profile without loss. But it does offer up a softer side to the Jovians: they're the defenders of real life, mortality and frailty and all, and the pure human experience. They don't want to see the candle of what is truly special about being mortal extinguished from the universe.
Gantolandon Gantolandon's picture
Alkahest wrote:As Noble
Alkahest wrote:
As Noble Pigeon, I just want to point up that criticizing parts of the setting doesn't mean that I think the people behind Eclipse Phase are bad writers, far from it! Eclipse Phase is possibly my favorite science fiction setting, all categories, and all books are entertaining, interesting and well-written. But hey, there's always room for complaining! :-)
Noble Pigeon wrote:
However, to the fairness of the writers they definitely did tone down the "anarchists rule, conservatives/capitalists drool" attitude in the supplements. In fact, this passage here pretty much puts the slam on the autonomists, at least the uninformed autonomists:
Sure, but that passage is accompanied by twenty pages explaining how their democracy is a sham, how upward mobility is a lie, how their economy requires an exploited underclass, how uplifts are treated like dirt, how infugees are de facto enslaved and how their antitrust agency has evolved into an anarchist-hunting Gestapo. I can't think of a single aspect of life in the PC that is superior to life in one of the wonderful anarchist habitats where everyone is nicer, freer, more tolerant, more egalitarian, wealthier, friendlier, more laid-back, more optimistic, more educated and where everyone works less, has more fun, has better sex, has cooler haircuts, etcetera etcetera etcetera than the people in the PC. And they accomplish all this while having even more open immigration practices than the PC. Think about it. [b]They let literally anyone in (unless they are antisocial and evil, of course), give anyone who wants it a nice morph[/b] and yet, somehow, anarchist society is much more prosperous, harmonious and functional than PC society. There are no trade-offs. You can have your cake and eat it to, as long as you fly the red and black.
I don't think the bolded part is actually true. Sure, nearly anyone can get to Locus or other anarchist habitat. I doubt there are designated emigration offices or at least people, whose only function is to make visitors feel welcome. To live anywhere, you need to find yourself a collective that maintains this part of habitat and get accepted by it - no one wants to provide services for someone who might be a leech, an antisocial jerk or an Inner System spy. Actually living with anarchists can also be difficult for people taking Inner System luxuries for granted. It's much more difficult, for example, to hoard cash or items you don't use, as everyone will expect you to share. As your employer on Mars would, the collective you belong to will take interest in your life, so expect to be observed and, occasionally, judged by everybody who you work with. Also, credits are worthless there, so a major reputation loss can be devastating. It doesn't also seem they have a large number of infugees there, similar to the way Venus and Mars have. Most of them comes from databases in backup facilities owned by Earth governments and corporations, so there is simply no way anarchists could obtain them. It's easier to give everyone a decent morph when there are not many people that desperately need one.
Quote:
I think one of the major saving graces of the books is that one can read them as being biased "in story", so to speak. The books are written for Firewall agents, and while Firewall recruits people from all over the System, people from the AA seem to dominate (presumably because roughly the same function is filled by Project Ozma in the Inner System). If the books were written for Ozma agents, one would presumably read about the chaos, instability, violence and poverty of the AA. I hope.
I don't think this is the case - it wouldn't be so difficult to point out some problems in anarchist society even in a text written by an autonomist sympathizer. Given the emphasis on PC and Jovian crimes, they are clearly one of the designated antagonists. Which isn't bad per se - the system needed some transhuman enemies for the player, and corporations or oppressive governments are better in supplying conflict than a mostly passive and disorganized commune in Jovian Trojans.
Noble Pigeon Noble Pigeon's picture
Gantolandon wrote:
Gantolandon wrote:
I don't think this is the case - it wouldn't be so difficult to point out some problems in anarchist society even in a text written by an autonomist sympathizer. Given the emphasis on PC and Jovian crimes, they are clearly one of the designated antagonists. Which isn't bad per se - the system needed some transhuman enemies for the player, and corporations or oppressive governments are better in supplying conflict than a mostly passive and disorganized commune in Jovian Trojans.
But as Alkahest pointed out, "the Jovian Republic and the Planetary Consortium are assigned various evil characteristics for no other reason than to make them more obvious bad guys." While anarchists are basically all rational, unbiased, and overall better people (apparently "bad" anarchists are in the minority). They only have *some* problems, but nothing compared to the mountains of monstrous crimes against the galaxy the Jovian Republic and PC have committed. If the autonomist habitats are all utopian paradises, only occasionally burdened by a problem here and there, and all their inhabitants enlightened and free from evil capitalist dogs, what's the point of having them in the setting? Titan, for example, was suppposed to be Rimwards Mars. But it just came across as sorta bland. The description of the cities was bland when compared to the cities of Mars. Titan culture is just...well space Canada/Nordic countries. Which isn't all that exciting when compared to the crazy cultural mix you find on Mars. There's ultimately a lot more to do on Mars then Titan...You have a Pandora Gate with space Las Vegas built next to it. You have the Titan Quarantine Zone, you have the various cut-throat martian cities and more....Titan? Non-violent crimes. A long-dead, frozen over TITAN pet project. Ice....ice....more ice...and thats about it. I mean I can think of plenty of scenarios where autonomists are the enemy, like some dumb anarchist group hurling an asteroid at a Jovian habitat, or saboteurs indiscriminately blowing up targets in inner system habitats. Basically, if they're going to exist, I would hope for them to be more morally grey as a whole, rather than blatantly "we're near utopian! We only have some problems here and there but overall we are transhumanity's most open-minded, enlightened souls!" It really would be interesting to see a book written from a point of view that is traditionally seen as antagonist in the setting, like Oversight or Project Ozma, without it depicting them in an overwhelming negative or positive light.
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
amv451 amv451's picture
EP is different.....
Honestly, it is a bit sad to read that a number of players are disappointed by an RPG set in the next future with a point of view definitively more different, innovative and visionary than any other "mainstream" SF RPG setting now available. This is the first game background which is seriously paying attention to political, social and economic issues that could emerge in the next future and how these could mold societies, relationships and lifestyle. No Cyberpunk, Transhuman Space, Traveller or whatever non-indie RPG have been even barely capable to reach such depths of insight. The key point, and possibly the reason for such crawling criticism, is that EP setting resumed what latest SF writers thought about future and transhumanism and the final result is a stance, a clear and pervasive point of view. I noted that EP poses a threat to most of the people "bubble of confidence": it menaces their opinion of life and death, sexual habits, moral issues, macro and micreconomics and finally politics. No other RPG states as clearly as EP that the lack of fundamental freedoms with the presence of police and moral control leads directly to Fascism, that the complete exploiting of peoples work could become a form of slavery, that if an Executive Branch is not responsible, transparent and accountable it is not true democracy, and so on.... During almost 3 years of constant playing, I've found that this radical and direct attack to inner beliefs could be dramatically disturbing and irritating to some more or less conservative or right-wing players. I try to avoid conflicts and their discomfort trying to not push them too far, but if they face some problems with their opinions and the game background they have to manage them by themselves. Some of them hate AIs and try to not depend from them, some others dislike Immortality given by backups and avoid the backup etc. Yes, this could led to many complications but in my view it is a fantastic adventure generator: you don't have idea of what lenght payers will go to keep faith in their own beliefs! In my campaing (quite long at this stage), Jovians could be as good or as bad as any other transhuman but their remain basically paranoid fascists and inherently biocons. This does not mean stupid or blind, simply that it take quite a lot to change their point of view. More or less like the players...... Starship commanders motivated only by national pride and thirst for adventure abound in the pages of many others more "mainstream" SF RPGs..... However, in my humble opinion, changing EP in a more conservative setting with a neutral apporach is not giving any justice to Game, to the Authors and to the most innovative new SciFi Writers. Said this, I personally dislike elves. They are the natural aristocrats of any fantasy settings. "Kaloi k'Agathoi" or "Aristoi"said the Old Greeks: The Beautiful and the Good, The Best....... there is nothing beautiful or good in living in a Scum Barge, in an Asteroid Beehive or in the Frozen WasteLands of Titan. As in the Great North, back in the old Earth, you have to be tough, durable, ingenious and trust in the solidarity of others. ....nothing to do with individualism and inherited powers or resources.....
''Fascism is the enemy, wherever it appears'' - Philip K.Dick " He who would give up a little liberty to gain a little security will lose both and deserve neither." - Benjamin Franklin "Freedoms are not given, they are taken" - P. Kropotkin
Arenamontanus Arenamontanus's picture
Noble Pigeon wrote:Titan, for
Noble Pigeon wrote:
Titan, for example, was suppposed to be Rimwards Mars. But it just came across as sorta bland. The description of the cities was bland when compared to the cities of Mars. Titan culture is just...well space Canada/Nordic countries.
Isn't bland *exactly* a description of Nordic culture? ;-) I'm having great fun using the Commonwealth as a somewhat creepy antagonist, quietly and blandly doing things to further their agenda. No bombast, just the smug assurance that they know what is right. In my current adventure I also, besides the Commonwealthers, have a "nuke the site from orbit" Jovian admiral... who happens to be 100% right about everything. Sometimes that line of thought is totally rational, based on experience, and the best strategy.
Extropian
Alkahest Alkahest's picture
revengespc wrote:Obviously,
revengespc wrote:
Obviously, there's nothing intrinsically bad about conservatism - I think the problem lies within the setting's strong intrinsic correlation of conservatism with evil, when in a danger-filled post-apocalyptic setting, there's a case to be made for nearly the opposite.
Conservatism is diametrically opposed to transhumanism, so in a transhuman setting it's a natural "bad guy" ideology.
DamionW wrote:
Can you truly digitize love? Or happiness? Fulfillment? What if all those anarchists think they have a full complement of emotions and experiences, all backed up in XP files and shared around freely, but they're really in fact missing something?
That does sound like typical biocon rhetoric. Doesn't make me like the Jovians more, rather the opposite in fact, but it does make them believable.
Gantolandon wrote:
I don't think the bolded part is actually true.
Rimward, page 155: "When the Fall came, these anarchists embraced everyone, turning no infugees away. Unlike the inner system polities, which are always seeking ways to control their populations, the anarchists promised new lives and new bodies to everyone—and they delivered."
Noble Pigeon wrote:
Titan? Non-violent crimes. A long-dead, frozen over TITAN pet project. Ice....ice....more ice...and thats about it.
Welcome to Sweden! Be sure to collect your free hug on the way out.
President of PETE: People for the Ethical Treatment of Exhumans.
DamionW DamionW's picture
Alkahest wrote:That does
Alkahest wrote:
That does sound like typical biocon rhetoric. Doesn't make me like the Jovians more, rather the opposite in fact, but it does make them believable.
The thing is, what if they actually have a point? Tilt the purely protagonist view of transhumanism the authors have on its side just a little. The ego programming was originally done by humans before they achieved the status of transhuman and humans are fallible. So what if along the way of mapping the ego genome, the researchers achieved a 95% capture rate of the entire human consciousness before hitting exponentially diminishing returns trying to chase down all the more nuanced personality traits. Now magnify that 5% loss rate a million-fold as the transhuman movement explodes. Assuming the position this is true, then the players could easily sympathize with a Jovian position because there is now a clear cost-benefit tradeoff to being transhuman. It's not all gain with no loss. The scene that always pops to my head is from the Matrix: "How does a machine know what Tastee Wheat tastes like? (...)Maybe that's why everything tastes like chicken?" Also, I look at the current state of Millenial communication, with Facebook flame wars, and how txting has reduced human communication to lol's, omg's and brb's. That allows me to picture how mesh interaction could devolve human culture and connectivity instead of magnify it. I imagine the Jovian Republic is likely the only place a nuclear family sits down and eats dinner together, shares stories of the day and laughs together, because elsewhere everyone is off running their own life and relies on their muse to only ping them with "interesting" details from someone else's day. Like I said, that doesn't mean I'm not thrilled with the setting, the rich experience and potential transhumanism offers, but I also feel that beyond the broad brush the authors applied to political thought, it also tends to undervalue the counterpoint position that humanism provides to transhumanism. They are extremely versed in the topic and I agree with amv451 that they've logically extended much of current human development to a reasonable extrapolation. However, it wasn't done without bias, as was noted on in the OP regarding the Consortium and the Jovians. I'm submitting that if you're looking for ways to find "Sympathy for the Jovians," roll back the starting premise of the authors in the setting: transhumanism was achieved without error.
Lilith Lilith's picture
DamionW wrote:The ego
DamionW wrote:
The ego programming was originally done by humans before they achieved the status of transhuman and humans are fallible. So what if along the way of mapping the ego genome, the researchers achieved a 95% capture rate of the entire human consciousness before hitting exponentially diminishing returns trying to chase down all the more nuanced personality traits. Now magnify that 5% loss rate a million-fold as the transhuman movement explodes.
That's a bit of an assumption to make on behalf of the Jovians (or anyone else), but for my dime, I'm not even sure what that would mean.
Alkahest Alkahest's picture
amv451 wrote:Honestly, it is
amv451 wrote:
Honestly, it is a bit sad to read that a number of players are disappointed by an RPG set in the next future with a point of view definitively more different, innovative and visionary than any other "mainstream" SF RPG setting now available.
I don't think anyone in this thread is disappointed by Eclipse Phase. As I have said myself, Eclipse Phase is possibly my favorite science fiction setting of all time, and there's a lot of good science fiction out there that I love. Recognizing the flaws in something you love isn't the same as being disappointed by it.
amv451 wrote:
This is the first game background which is seriously paying attention to political, social and economic issues that could emerge in the next future and how these could mold societies, relationships and lifestyle. No Cyberpunk, Transhuman Space, Traveller or whatever non-indie RPG have been even barely capable to reach such depths of insight.
It's not strictly true that Eclipse Phase is the first RPG which is "seriously paying attention" to these issues. For example, the Transhuman Space writers discussed the conflicts that widespread fabricators in combination with non-scarcity of information would lead to (see: infosocialism and nanosocialism), though their vision was more "conservative" in that the pro-copyright faction is more dominant in their setting than it is in Eclipse Phase.
amv451 wrote:
I noted that EP poses a threat to most of the people "bubble of confidence": it menaces their opinion of life and death, sexual habits, moral issues, macro and micreconomics and finally politics. No other RPG states as clearly as EP that the lack of fundamental freedoms with the presence of police and moral control leads directly to Fascism, that the complete exploiting of peoples work could become a form of slavery, that if an Executive Branch is not responsible, transparent and accountable it is not true democracy, and so on....
Unlike many people, I don't have anything against writers advocating a political, ethical or philosophical stance, as long as the setting itself doesn't suffer from it. Atlas Shrugged isn't bad because its author advocated Objectivism, it's bad because its Objectivist protagonists are perfect super-humans who never do anything wrong and its antagonists are slimy subhumans who are evil for the sake of being evil. Now, Eclipse Phase is of course not that bad, but it suffers from some of the same problems. Reading Eclipse Phase doesn't make me more sympathetic towards anarchism, on a pure emotional level it in facts does the very opposite. I don't think the kind of anti-authoritarian people who are likely to embrace anarchist thought respond well to being told by the ultimate authority of a setting (the writers) that one faction is better than all other factions in every possible way.
amv451 wrote:
During almost 3 years of constant playing, I've found that this radical and direct attack to inner beliefs could be dramatically disturbing and irritating to some more or less conservative or right-wing players.
As a vegan transhumanist who votes for (and has campaigned for) the Swedish Pirate Party and who is disgustingly liberal on all social issues, I don't think I exactly have to prove my non-conservative, non-right-wing credentials.
amv451 wrote:
However, in my humble opinion, changing EP in a more conservative setting with a neutral apporach is not giving any justice to Game, to the Authors and to the most innovative new SciFi Writers.
I have seen no-one here arguing that, don't put up straw men just to kick them down. I can only speak for myself, but personally my problem isn't that anarchism exists in the game or even that the anarchists are the designated "good guys". I like anarchism. I defend anarchism against people who say that it's an impossible dream and I think that future technology will help anarchists realize their goals, just like Eclipse Phase envisions. My problem with anarchists in Eclipse Phase is that their strengths, and the weaknesses of their enemies, do not follow naturally from their different social and economic systems or environmental factors. The main strengths of the anarchists are that they are nicer, more rational, more tolerant and so forth, while the weaknesses of the hypercapitalists are that they are meaner, more irrational, less tolerant and so on. The anarchists are pretty much perfect, while the hypercapitalists are like bad stereotypes of eeevil CEOs and the easily fooled sheeple who believe that their votes matter. That's not arguing for anarchism, it's cheerleading. How could the anarchists take in all infugees that showed up on their doorstep and give them new bodies while the PC is still struggling with their infugee problem? How come the anarchists have no problem with discrimination against AGIs, uplifts and other minorities while the PC treats them like dirt? Why do we never see any serious problems caused by the new reputation economy, while all the problems of a money-based economy are on full display? Why is it assumed that all anarchists share the same opinions about treatment of forks and that sapient rights are respected and enforced? Why are people more sexually open in anarchist habs? And so on and so forth. Basically, the society of the anarchists works exactly like the rosiest propaganda would describe it, while the Planetary Consortium and the Jovian Republic exaggerate the negative sides of neoliberalism and neoconservatism, turning them into corporatocracy and fascism.
President of PETE: People for the Ethical Treatment of Exhumans.
DamionW DamionW's picture
That's a bit of an assumption
Lilith wrote:
That's a bit of an assumption to make on behalf of the Jovians (or anyone else), but for my dime, I'm not even sure what that would mean.
Given that the entire setting is theoretical at this point of human development, the whole game is conjecture. So if you want to play it differently, play it differently. If you like it as-is and Jovians make great black hat antagonists, go for it. As for what it means, I'm implying that transhuman ego-profiles could fall flat in terms of rendering actual emotion as it was known to original humanity. The same real-world naivete that AGIs have could extend to some degree to all non-flat transhumans. They don't quite process what other individuals are feeling and how it relates to them. You don't have to take it that way, but its an alternative play on things.
Alkahest Alkahest's picture
DamionW wrote:The thing is,
DamionW wrote:
The thing is, what if they actually have a point? Tilt the purely protagonist view of transhumanism the authors have on its side just a little. The ego programming was originally done by humans before they achieved the status of transhuman and humans are fallible. So what if along the way of mapping the ego genome, the researchers achieved a 95% capture rate of the entire human consciousness before hitting exponentially diminishing returns trying to chase down all the more nuanced personality traits. Now magnify that 5% loss rate a million-fold as the transhuman movement explodes. Assuming the position this is true, then the players could easily sympathize with a Jovian position because there is now a clear cost-benefit tradeoff to being transhuman. It's not all gain with no loss.
If something was lost, I think it's fairly certain that the uploaded consciousness could tell the difference. If two minds react in exactly the same way to stimuli, I think it's reasonable to say that we have no reason to suspect that they are experiencing different things. Of course, the Jovians are likely to believe in something intrinsically ineffable and indescribable, so you're making an excellent point.
DamionW wrote:
Also, I look at the current state of Millenial communication, with Facebook flame wars, and how txting has reduced human communication to lol's, omg's and brb's. That allows me to picture how mesh interaction could devolve human culture and connectivity instead of magnify it. I imagine the Jovian Republic is likely the only place a nuclear family sits down and eats dinner together, shares stories of the day and laughs together, because elsewhere everyone is off running their own life and relies on their muse to only ping them with "interesting" details from someone else's day.
We are communicating via the me-, er, the Internet, and I don't really see how our conversation would be enhanced by us sitting around eating Thanksgiving turkey or something. I like my parents and all, but I don't think I could have a rewarding discussion about the politics of Eclipse Phase with them.
DamionW wrote:
Like I said, that doesn't mean I'm not thrilled with the setting, the rich experience and potential transhumanism offers, but I also feel that beyond the broad brush the authors applied to political thought, it also tends to undervalue the counterpoint position that humanism provides to transhumanism. They are extremely versed in the topic and I agree with amv451 that they've logically extended much of current human development to a reasonable extrapolation. However, it wasn't done without bias, as was noted on in the OP regarding the Consortium and the Jovians. I'm submitting that if you're looking for ways to find "Sympathy for the Jovians," roll back the starting premise of the authors in the setting: transhumanism was achieved without error.
The funny thing is that I dislike these fearful, conservative humanist people you are describing as more sympathetic Jovians more than I dislike "vanilla" Jovians. Which just goes to show that villainy really is in the eye of the beholder.
President of PETE: People for the Ethical Treatment of Exhumans.
Lilith Lilith's picture
DamionW wrote:Given that the
DamionW wrote:
Given that the entire setting is theoretical at this point of human development, the whole game is conjecture. So if you want to play it differently, play it differently. If you like it as-is and Jovians make great black hat antagonists, go for it.
The whole "well it's all made-up anyway" argument is never satisfying. There's a thing called "suspension of disbelief", and you can only push it so far before someone finally throws up their hands and says "Whoa, hold on a sec there, now you're talking crazy". That said, I never viewed Jovians as "black hat antagonists" in the first place.
DamionW wrote:
As for what it means, I'm implying that transhuman ego-profiles could fall flat in terms of rendering actual emotion as it was known to original humanity. The same real-world naivete that AGIs have could extend to some degree to all non-flat transhumans. They don't quite process what other individuals are feeling and how it relates to them. You don't have to take it that way, but its an alternative play on things.
So you're basically saying the whole of transhumanity has Asperger's?
Alkahest wrote:
The funny thing is that I dislike these fearful, conservative humanist people you are describing as more sympathetic Jovians more than I dislike "vanilla" Jovians. Which just goes to show that villainy really is in the eye of the beholder.
I gotta go with Al here. The Jovians as-written never seemed "bad" to me in any respect. Backwards, maybe (from both a social and technological standpoint), but I never thought of them as evil. The guys being labeled "sympathetic" here just sound paranoid to the point of egomania.
revengespc revengespc's picture
Lilith wrote:DamionW wrote:As
Lilith wrote:
DamionW wrote:
As for what it means, I'm implying that transhuman ego-profiles could fall flat in terms of rendering actual emotion as it was known to original humanity. The same real-world naivete that AGIs have could extend to some degree to all non-flat transhumans. They don't quite process what other individuals are feeling and how it relates to them. You don't have to take it that way, but its an alternative play on things.
So you're basically saying the whole of transhumanity has Asperger's?
Alkahest wrote:
The funny thing is that I dislike these fearful, conservative humanist people you are describing as more sympathetic Jovians more than I dislike "vanilla" Jovians. Which just goes to show that villainy really is in the eye of the beholder.
I gotta go with Al here. The Jovians as-written never seemed "bad" to me in any respect. Backwards, maybe (from both a social and technological standpoint), but I never thought of them as evil. The guys being labeled "sympathetic" here just sound paranoid to the point of egomania.
As far as interpretations go, I'd say this idea doesn't deviate very far from what I imagine the Jovians themselves believe. There's no better way to demonize an enemy by telling your people that they're incapable of real emotion, and the screams you hear when you kill them are just facsimile, intended solely to draw you off guard. To me, this doesn't make them any more sympathetic, but as Al pointed out, evil is in the eye of the beholder. Also, as a bit of a tangent, "egomania" comes to have very different implications in this setting. I'm imagining a mad-scientist type of person who collects cortical stacks.
amv451 wrote:
Honestly, it is a bit sad to read that a number of players are disappointed by an RPG set in the next future with a point of view definitively more different, innovative and visionary than any other "mainstream" SF RPG setting now available.
I don't think anyone in this thread is disappointed by Eclipse Phase. As I have said myself, Eclipse Phase is possibly my favorite science fiction setting of all time, and there's a lot of good science fiction out there that I love. Recognizing the flaws in something you love isn't the same as being disappointed by it.[/quote] I definitely agree with Al. EP is the [i]best[/i] RPG setting I've ever encountered, precisely because it tackles all the difficult questions and brings players face-to-face with real issues. It's quality, in fact, is what [i]enables[/i] constructive criticism, because the parts of the setting which are merely above average contrast so much with the exemplary majority. Honestly, I don't have a problem with anyone playing the setting straight - it's just that it doesn't quite fit my purposes.
amv451 wrote:
I noted that EP poses a threat to most of the people "bubble of confidence": it menaces their opinion of life and death, sexual habits, moral issues, macro and micreconomics and finally politics. During almost 3 years of constant playing, I've found that this radical and direct attack to inner beliefs could be dramatically disturbing and irritating to some more or less conservative or right-wing players. However, in my humble opinion, changing EP in a more conservative setting with a neutral apporach is not giving any justice to Game, to the Authors and to the most innovative new SciFi Writers.
Which is exactly why I find it important to present a more complex, morally grey conservatism to my players. Where I'm from, "evil capitalist" is as tautological and uninteresting as "evil Orc." Leftism doesn't automatically immunize you from developing a bubble of confidence. As you say, one of the great strengths of EP is that it's one of the only settings that can take players out of their own political or social comfort zones, and I think that if I don't provide them with that experience simply because they share my socialist values, then I'm not doing the game justice.
Alkahest wrote:
I have seen no-one here arguing that, don't put up straw men just to kick them down. I can only speak for myself, but personally my problem isn't that anarchism exists in the game or even that the anarchists are the designated "good guys". I like anarchism. I defend anarchism against people who say that it's an impossible dream and I think that future technology will help anarchists realize their goals, just like Eclipse Phase envisions.
Exactly. Personally I'm much more of a socialist, in that I think government is inevitable and properly constructed government is capable of highly positive social interventions, but I enjoy reasoned, deep debate from every political perspective - since it's the only way to prevent devolving into blind faith. And I'd rather not have some of those perspectives arbitrarily weakened. In fact, the entire reason I'm GMing is so that I can build up various societies the way I think they'll run, and let my players deconstruct and poke holes in them. If a player tells me, "This society won't work like that," I want to be able to say, "Good point! I wonder what the consequences of these flaws will be?" rather than, "It doesn't matter, these are supposed to be the guys you shoot at." Honestly, I do have a bit of a problem with the concept of a "designated antagonist." Usually the trope is invoked solely to enable conscience-free bloodshed. As a pacifist, I find that fairly disturbing. (Though it can be done well. The Ultimates are by far my favorite designated antagonists - they have a fairly disgusting ideology, but relentlessly hold themselves and each other accountable to it. Unlike the Jovians, who get more transhuman the higher up you look.)
Lilith Lilith's picture
I dunno, EP as-is has always
I dunno, EP as-is has always seemed pretty morally-grey to me. There's no faction that doesn't have dirt on its face, blood on its hands/limbs, and skeletons/synth-shells in the closet. I don't really mesh with the notion that there really [i]are[/i] "designated antagonists" for that reason, but then again, I tend to see both sides of things more often than not. Sure, some might lean one way or another, but everything has its own reasons. Hell, when I first read about the Ultimates in the main rulebook, I didn't care for them one iota; after reading more about them in Rimward, however, I have to admit that some of their aims are almost noble, if not twisted in a way that I, personally, do not condone.
Ilmarinen Ilmarinen's picture
Honestly, I'm kind of fine
Honestly, I'm kind of fine with the portrayal of the Jovians. They're scared of the solar system they find themselves living in and scared people do extreme things. the Planetary Consortium actually bugs me a lot more. The sole 'capitalist' power in the game is a serf-owning, price-fixing, technology-suppressing evil cartel. Anything recognizable as non-caricature capitalism has apparently gone extinct, along with every functioning democracy not tinged by esoteric ideologies. Even the economic systems themselves are 'traditional', 'transitional' and 'new', implying that money-based systems will inevitably become reputation-based systems as soon as the technology inherent in the setting is introduced. Despite the fact that goods and services are still being exchanged and that there is no reason money can't continue serving its calling as a medium of exchange and a store of value, capitalism apparently can't perform is sole function. Anarchists, meanwhile, are apparently made entirely of luck. Despite 'turning no infugees away' they didn't end up having their original culture diluted to the point of being unrecognizable (keeping in mind their viewpoints were by far the minority before the Fall). Despite allowing things considered too dangerous by the Inner System or even the techo-socialists, they never face any repercussions of these dangers. This implies that either the dangers aren't there and nobody else is smart enough to figure this fact out, or that the dangers are there and somehow anarchism automatically negates them just by being the predominant belief system. Despite having no central governing authority, they somehow give out an 'allowance' to everyone. Despite focusing a tremendous effort on being 'sefl-sufficient' they have a tremendous sense of community and a striving economy. Bottom line: getting your hands on a cornucopia machine shouldn't make you an anarchist and being an anarchist shouldn't make you immune to all societal problems.
[------------/Nation States/-----------] [-----/Representative Democracy/-----] [--------/Regulated Capitalism/--------]
Lilith Lilith's picture
Ilmarinen wrote:Despite
Ilmarinen wrote:
Despite allowing things considered too dangerous by the Inner System or even the techo-socialists, they never face any repercussions of these dangers.
Says who? I would think you don't hear about scum fleets and anarchist habs that didn't have a measure for dealing with this exactly problem because [i]they don't exist anymore[/i]. Just because you can theoretically fab a suitcase nuke in a public fabber doesn't necessarily mean that an anarchist group is just going to let you without batting an eye. These are people that believe in the right of individuals to self-govern as a group. They might be idealistic to an extent, but they're not stupid. I don't see anything that says anarchists are somehow "immune to all societal problems". If anything, the inherent disorder and constant need to put things to a direct popular vote are probably some of the biggest issues at play, since it makes them as a whole slow to respond to issues and threats of concern to the entire fleet/hab. Nothing is ideal, and I've certainly not of the view that anarchists as presented in EP are any exception.
Ilmarinen Ilmarinen's picture
Lilith wrote:
Lilith wrote:
Says who? I would think you don't hear about scum fleets and anarchist habs that didn't have a measure for dealing with this exactly problem because [i]they don't exist anymore[/i].
If this happens then it needs to be brought up more often. As it stands, the core rulebook portrays economic progression as an inevitable trend from no cornucopia machines to publicly available tightly restricted cornucopia machines to privately held basically unrestricted cornucopia machines. It takes a second to mention that the people in transitional economies feel safer but not whether or not they actually are safer.
Lilith wrote:
I don't see anything that says anarchists are somehow "immune to all societal problems". If anything, the inherent disorder and constant need to put things to a direct popular vote are probably some of the biggest issues at play, since it makes them as a whole slow to respond to issues and threats of concern to the entire fleet/hab. Nothing is ideal, and I've certainly not of the view that anarchists as presented in EP are any exception.
Again, needs to be brought up more often. The books have a lot to say about how the Consortium is using slaves, but almost nothing about inefficiency or annoyances of living in an anarchist habitat.
[------------/Nation States/-----------] [-----/Representative Democracy/-----] [--------/Regulated Capitalism/--------]
amv451 amv451's picture
shades of grey
Alkahest wrote:
Recognizing the flaws in something you love isn't the same as being disappointed by it.
I could agree on general terms but on this specific subject, correct me if I misunderstood, it seems that some of you are irritated by the fact that the authors decided that the autonomist utopia, at least partially, works. Instead the traditional capitalist or conservative ideology still seems to keep the usual old flaws. This, in your opinion, generate too much two-dimensional bad guys and a sort of manicheism more typical of fantasy or childish games than the adult hard-SF RPG that EP claims to be.... Am I correct? This probably has less to do with the flaw finding and more with personal taste, I suppose. Ideology or cultural values are only a part of the personality traits of the antagonists and surely they don't define their degree of stupidity or vacuity! Furtherly, we are not talking of the Tables of Law. EP is a game setting, the authors propose their ideas and vision and you are free to modify, alter or discard them as you like. You want a shadier Commonwealth, let's add some hidden less philantropic agendas like Arenamontanus and me do. You want an happier Inner System population, let's assume that some Enterpreneurs are enlightened and are happy to share their profits with the workers/employees as well the benefits with the consumers.... it is a Science Fiction setting after all.... ;) In my opinion, unless the authors unveil something different, the reasons why some Political and Idelogical Blocs looks more evil than the rest are the result of a conscious decision. They are not a "flaw".
Alkahest wrote:
For example, the Transhuman Space writers discussed the conflicts that widespread fabricators in combination with non-scarcity of information would lead to (see: infosocialism and nanosocialism), though their vision was more "conservative" in that the pro-copyright faction is more dominant in their setting than it is in Eclipse Phase.
The point remains, that Transhuman Space is "conservative" in every aspect of the game, super powers are more or less the same of today (China the dominant and EU / USA as most advanced and wealthiest). Powerful memes (Mechanism, Nanosocialism, Pantropy or Anarchocapitalism) only add colour to the setting without any real impact on character creation. Instead, in EP, memes as well as cultural rising is of critical importance in player character generation and they remain a key factor for the rest of protagonists development.
Alkahest wrote:
Reading Eclipse Phase doesn't make me more sympathetic towards anarchism, on a pure emotional level it in facts does the very opposite. I don't think the kind of anti-authoritarian people who are likely to embrace anarchist thought respond well to being told by the ultimate authority of a setting (the writers) that one faction is better than all other factions in every possible way.
Probably it is a matter of sensibility, I don't perceive the same level of manicheism you feel in the game. Some factions are more modern and open and it is simply that. This does not automatically means that they are better on "any other way". Inner System citizens are normally richer and live in nicer habitats than Autonomists. They simply traded some of their freedom with some material wealth.... nothing new under the sun.... Players choose a faction or a meme because they like it, they want to test it or only because it is very close to their beliefs. They surely not sympathize because the game says that it is better.... if not everybody would choose Elves in Fantasy or Romulans in Star Trek. In Star Wars, on the other side, you are perfectly aware of where the Good side is, as well as in any game set in WWII .... or not?
Alkahest wrote:
As a vegan transhumanist who votes for (and has campaigned for) the Swedish Pirate Party and who is disgustingly liberal on all social issues, I don't think I exactly have to prove my non-conservative, non-right-wing credentials.
My compliments! Anyway, you don't have to prove anything to anyone. I as simply saying that in my limited experience (statistical?) the doubts most of you rised are the same of some my conservative, right-wing (veeeeery right-wing) players. Again, you don't need any kind of licence or pedigree to give credibility to your opinions. I ask your forgiveness if my words led you think otherwise.
Alkahest wrote:
My problem with anarchists in Eclipse Phase is that their strengths, and the weaknesses of their enemies, do not follow naturally from their different social and economic systems or environmental factors. The main strengths of the anarchists are that they are nicer, more rational, more tolerant and so forth, while the weaknesses of the hypercapitalists are that they are meaner, more irrational, less tolerant and so on. The anarchists are pretty much perfect, while the hypercapitalists are like bad stereotypes of eeevil CEOs and the easily fooled sheeple who believe that their votes matter. That's not arguing for anarchism, it's cheerleading.
I absolute don't think anarchist are nicer, the have more freedom and care more about other people, this is true. Is this a strenght? maybe. First not all autonomists are the same and some of them are absolutely not rationale. Second, they are more tolerant. Possibly true, but again there are so many variations that you will never be 100% sure that your status, or origin or beliefs will be automatically tolerated. For example, I don't think they will be very tolerant with biocon activists.... In order to reach an agreement most of them agreed on the Four Points of Unity (or whatever they call them) where the starting ground is the acceptance of any kind of Sapient being. This make them more tolerant. Why Inner Blocs don't have the same Statement of Rights? simply for economic (Planetary Consortium) and political (Jovians) control reasons. It is definitively more convenient to have intelligent beings that are property (or slaves) because they lack physical body (infomorphs), they are of digital (AGI) or entirely non-human origin (uplifts). It is again convenient to have the people PAY for their physical/biological existence. etc etc.... Do their citizen miss this tolerance? Who knows? Probably for some Mars citizen a mass of exploited slaves or second-class citizens is a blessing because it keeps low the costs of living. Possibly some others are resenting for this. It is up to you as a game master. On the other side, hypercapitalists only cares what has value for them.... is this so different from what is happening now? Is there a way capitalism can evolve benefiting everybody and not only the shareholders? Do you see any other option for capitalism other then exploit other men labour for profit? I don't know. Howevers, in my opinion, the authors decided not to. Back to the Jovians, is there any other way to keep the power in a fluid socio-polical environment such as EP without authoritarism, closed-society and ignorance? Again, I don't know. The original backers of the golpe in the Jovian habitats (as characters of the authors) probably decided that a kind of neo-fascism with strong religious tenets could work and therefore acted accordingly. Nobody is cheerleading, from my point of view. Everybody is behaving according to the presuppositions. I start thinking that the problem with anarchists in EP lies in shared presuppositions....
Alkahest wrote:
How could the anarchists take in all infugees that showed up on their doorstep and give them new bodies while the PC is still struggling with their infugee problem?
C'mon, PC is NOT struggling! PC simply don't care! Planetary Consortium elites find more profitable exploiting cheap labour force with the indentured servitude system! Only the people with limited skills remain "dead" in infomorph stasis, PC don't need them as long as a cobbler is required in a Physics Laboratory.
Alkahest wrote:
How come the anarchists have no problem with discrimination against AGIs, uplifts and other minorities while the PC treats them like dirt?
That is simply because Autonomists need to unite the disparity and need every single resource to stay alive!
Alkahest wrote:
Why do we never see any serious problems caused by the new reputation economy, while all the problems of a money-based economy are on full display?
In Rimward there are many examples of the problems generated by reputational economis and how criminal factions use them to prosper (for not talking of potential sabotage from PC or Jovians)
Alkahest wrote:
Why is it assumed that all anarchists share the same opinions about treatment of forks and that sapient rights are respected and enforced?
You assume wrongly, among my players the autonomists have different opinions of how to relate with AGIs and uplifts, or even with the Backup insurance concept. there are many shades of grey even among anarchists and they are very interesting to explore as a Game Master.
Alkahest wrote:
Why are people more sexually open in anarchist habs? And so on and so forth.
In the case of Jovians the answer is simple, there is an higher moral authority which decide what is wrong and what is good. the answer is more complex for PC habitats, but could be related to inherent moral conservatorism of capitalism practice. However, this is definitively not true for Venus and Parvarti in particular. Anyway, you are right, there is no particular reason for this opennes problem apart the usual exploitation issues (service or crime you decide). Again, this proves only that there more nuances of habits and behaviour than supposed among any factions in EP. It is up to us, game master, to decide how to stress and explore them. ciao
''Fascism is the enemy, wherever it appears'' - Philip K.Dick " He who would give up a little liberty to gain a little security will lose both and deserve neither." - Benjamin Franklin "Freedoms are not given, they are taken" - P. Kropotkin
NewtonPulsifer NewtonPulsifer's picture
Has anyone here ever been to
Has anyone here ever been to an anarchist convention? I've never seen more rules posted in my life.
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
DamionW DamionW's picture
Submitted for amusement and more discussion fodder:
The shuttle hurtled towards Liberty’s spaceport on crippled thrusters as the bow shock of Jupiter’s vicious magnetotail doggedly pursued us. “Unidentified freighter, you are entering sovereign Jovian territory. Please present identif-” William at the helm didn’t let him finish. He screamed into the comm link with his vocal chords thrumming, “This is Commander Bill Jensen, ID number 467 Alpha Foxtrot 9428! I am a citizen and an OFFICER of the Republic, and my wife is in labor, for Christ’s sake. Now shut the fuck up, verify my voiceprint and OPEN THE GODDAMNED BAY DOORS, FOR THE LOVE OF JESUS!” The poor yeoman on the other end was caught off guard. “One moment please…” “How’s she doing back there, Cassandra?” William cried over his shoulder, never pulling his attention off his trajectory. I turned my mind’s gaze to the entoptics coming from the ecto I was jacked to on Lily’s forearm. I had skinned out the frequency of her pained cries from my AR nearly an hour ago. I had work to do and they were just plain irritating. The readouts looked stable, but not necessarily promising. “Pulse ox and fetal heart rate seem to be holding. I wouldn’t want to be out here much longer, though, with the shielding on this craft. Who knows what it’ll do to your inferior geneprints.” “Pffft,” Bill responded. “Just another day in paradise for us.” I still couldn’t believe they let females undergo all this without medichines, biomods or nanodrugs. It was truly barbaric. When she had waddled onboard, I had thought that if the Junta wasn’t going to use exowombs, the least they could do was restructure the pelvic and lumbar region for their women to provide better weight distribution. Then I realized it was probably just yet another tool in their oppressive tackle box. Better for reminding everyone who was in control. “Commander Jensen,” the yeoman returned, “verification accepted. Welcome home. Proceed to bay two. Med team en route.” “About friggin' time,” William muttered. “Hang in there, Lily. Cassandra, keep her comfortable, we’re almost there.” “How do you expect me to do that?" I retorted. "I don’t have a fabber to just whip up some panacea! Do you?!?” “I just meant console her, damnit! Don’t you have a shred of maternal instinct left in there?” Instincts. That’s all these Jovians seemed to be driven by. Brutish, Neanderthal instincts. He didn't even realize how preposterous his question was. My menton morph had been carefully crafted to weed out such evolutionary fossils from its makeup. Those type of impulses were obsolete in the age of biomorph production facilities and ego backups. If I ever decided to produce a descendant ego, I don't have to fight tigers off to keep it safe. Just keep the backup schedule tight. So why would I need some errant adrenaline or estrogen shooting off in my bloodstream? Whatever. I’ll play along. “There, there. Everything’s fine. You’ll be ok. The occiput is almost to your pubic symphysis, so you’re nearly home free!” I said, managing a wan smile. “FUCK!!! Bill, couldn’t you have let… AAAAAGGGHH!!! …let her pilot while you were back here?” “Hold on baby, as soon as I set this piece of shit down, I’ll be by your side. And she’s the one with medical training not me. I had to get us in the perimeter zone.” Five. Four. Three. Two. One. The shuttle passed into the docking port as the fetus began its decent down the birth canal. Not a moment to spare as the solar spray of the magnetosheath washed over the station exterior. “I’ve got the fetus’s head, she’s almost out. Just give me one more concerted vaginal flex.” William let the auto-pilot guide the shuttle the rest of the way. Even as I spoke, he vaulted over the cockpit seat and slid into a prone position next to his mate on the floor of the small cargo bay He grasped her hand and locked his gaze with hers. I was assaulted by the foul odor of his perspiration and had to skin that out, too. Couldn't he just shut that off? “That’s it, we made it, baby! You can do it!” Her mouth contorted into another silent (for me, at least) scream as she completed stage two of the delivery. All that was left was stage three and the afterbirth. I applied clamps to the umbilical cord as William and Lily took their offspring into her waiting arms. “I’m pleased we could successfully conclude your pregnancy.” “Pleased,” Lily snorted. “Pleased? That’s all you’ve got, huh?” Tears streamed down her face, belied by the simple smile on her lips. Yet more evidence these morphs’ emotional responses are all haywire. My endocrine control augmentation would have solved the same dilemma in a flash. I wasn’t about to have this simpleton thumb her nose at me, though. “Congratulations! You’ve successfully procreated! What do you want, a cookie?” She still shook her head, exhausted but smiling down at her labor's reward. “I can’t believe you. Or that I’m going to do this. Here, YOU take Sarah, tell me what you feel. Hold her!” She thrust the newborn into my hands unexpectedly. My muse unconsciously began running post-partum heuristics on the wailing infant. A fresh mist popped into view. “APGAR of approximately 7.2, 54th percentile for birth weight among flat morphs, core body temperature 310.4 kelvin," I observed. "She seems just fine, considering you never genefixed her. I can’t warrant unknown defects won’t emerge later.” I paused briefly. “Are you adamant that you won’t let me take her back to Locus and get her mesh inserts and a muse? My treat! It’s easier at this stage of morph development and she won’t have to spend her youth as a zero.” That wiped the unduly-earned smile from her face. Kinesic projections told me anger would be her next response. Instead, I perceived what appeared to be sorrow on her face as she slowly reached for her progeny back. It was perplexing. "You really don't know what you're missing, do you?" "HA! Coming from a zero herself? You're kidding right; you don't know what YOU are missing. Unless your referring to my analysis. In that case, my interspectral sensors and medical knowledge bank are functioning fine. I didn't miss anything, and I just provided you with an accurate measurement of your new morph. You could just say 'Thank You.'" “I’m so sorry for you, Cassie,” Lily whispered to me. “They never should have done this to you” A strange sensation hit my gut with that soft utterance. Her gaze haunted me as the med team wheeled her off the craft. I don’t know why. My mesh access was restricted in this totalitarian habitat, so I couldn't cross-reference what veiled allusion she was making. All that was left to me was to ponder my fate in the biggest haven for ignorance in the entire solar system.
Lilith Lilith's picture
Ilmarinen wrote:As it stands,
Ilmarinen wrote:
As it stands, the core rulebook portrays economic progression as an inevitable trend from no cornucopia machines to publicly available tightly restricted cornucopia machines to privately held basically unrestricted cornucopia machines. It takes a second to mention that the people in transitional economies feel safer but not whether or not they actually are safer.
I really don't see how A correlates to B. That's like saying I should feel safer today because we've evolved from trading livestock and cowrie shells to using credit cards and e-payments.
Ilmarinen wrote:
Again, needs to be brought up more often. The books have a lot to say about how the Consortium is using slaves, but almost nothing about inefficiency or annoyances of living in an anarchist habitat.
I don't think you read the same books I have, Rimward in particular. Unless I'm just remembering it wrong, which is always possible given my scatterbrains.
NewtonPulsifer wrote:
Has anyone here ever been to an anarchist convention? I've never seen more rules posted in my life.
I know, right? Talk about organized chaos, lololol.
Ilmarinen Ilmarinen's picture
DamionW wrote:
DamionW wrote:
A strange sensation hit my gut with that soft utterance.
The story breaks down for me right around here. If her morph is meant to filter out emotions, it should have caught this too. She should ask for a refund once she gets back to civilized space.
[------------/Nation States/-----------] [-----/Representative Democracy/-----] [--------/Regulated Capitalism/--------]
Lilith Lilith's picture
I second Ilmarinen there.
I second Ilmarinen there. Though I see you definitely went with my Asperger's take, didn't ya Damion?
AllisonBW AllisonBW's picture
The story actually breaks
The story actually breaks down right at the implication that the Jovians don't use exowombs (potential qualifier: this may be an erroneous assumption on Cassandra's part, but it's just that, erroneous), but it does provide an opportunity to increase sympathy for the Jovians rather than decrease it: Rimward page 37 specifically confirms that the Jovians use exowomb technology (and that they consider their exowombs to be "top of the line"). Not even the Jovian Junta is so backwards and barbaric as to ban a technology that frees women from the high costs of pregnancy and childbirth and the assumption that they are defined by baby-make. That said, there are subfactions among the Jovians that are much more bioconservative than even the Junta's policies which may believe that exowombs are immoral and that a woman who doesn't love babies is a monster, but those are by no means baked into Jovian Junta policy. Also, I don't believe that purging particular emotions or instincts are part of the standard transhuman (or even menton) package. That can be done with psychosurgery, and certain mods like emotional dampers and endocrine control (the story did mention Cassandra had endocrine control mods, granted) can grant the ability to toggle emotions on and off or to selectively suppress particular responses. The former, however, really is honest-to-goodness mind horror and not part and parcel of being transhuman per se; the latter is not as invasive as modifying someone's motivations--while the user can regulate responses on the fly, their motivations are still there. That, and a woman can lack "maternal" feelings naturally and without any modifications involved, so it seems a bit odd to pin that one on transhumanism. Apologies for being so critical, and I could be misinterpreting the intent of the work, but it actually portrays the Jovians in a [i]less[/i] sympathetic light, both because they do in fact use exowombs and because the woman = loves babies meme is odious, not sympathetic.
DamionW DamionW's picture
AllisonBW wrote:Also, I don't
AllisonBW wrote:
Also, I don't believe that purging particular emotions or instincts are part of the standard transhuman (or even menton) package. That can be done with psychosurgery, and certain mods like emotional dampers and endocrine control (the story did mention Cassandra had endocrine control mods, granted) can grant the ability to toggle emotions on and off or to selectively suppress particular responses. The former, however, really is honest-to-goodness mind horror and not part and parcel of being transhuman per se; the latter is not as invasive as modifying someone's motivations--while the user can regulate responses on the fly, their motivations are still there. That, and a woman can lack "maternal" feelings naturally and without any modifications involved, so it seems a bit odd to pin that one on transhumanism. Apologies for being so critical, and I could be misinterpreting the intent of the work, but it actually portrays the Jovians in a [i]less[/i] sympathetic light, both because they do in fact use exowombs and because the woman = loves babies meme is odious, not sympathetic.
Criticism is fine, and I'll admit I have not read Rimward, but the entire point of the story is not that this is the state of transhumanism as established in the setting. The entire thread is related to establishing alternatives to the setting as published. The point is that there could be an alternative version of transhumanism where empathy begins to break down due to a variety of reasons (selective filtering of communications, loss rates of data in ego upload/resleeve/egocasting, diminished face-to-face interaction, overlooked flaws in cyberbrain design, or other gradual shifting of the baseline of cultural and social norms). Cassandra does not lack emotions. She just can't relate to any emotional experiences that are not her own, possibly because her personal AR-fueled, muse-facilitated, mesh-immersed version of reality has never pushed her to care about others. Is it inevitable that if humanity was to develop the types of technologies in the setting that I believe these types of problems are a given? No, the published setting provides a perfectly valid version of transhumanism where every one of these problems doesn't seem to be prevalent. But they could be. And if they were, then Jovians might be bioconservative not out of knee-jerk reactionary resistance to change just because it's change (To quote the single Jovian NPC in the core "Not so immortal now, frankenfreak scum!"), or out of oppressive facism, but instead because they've recognized the shifting baseline, are concerned with it, and want to insulate their portion of society from the potential for further degradation. They like their version of existence and are trying to defend it, not hate the rest of transhumanity and are trying to undermine it (my take on their motivations from the core material). The trope I'm going for wasn't women = love babies, it's parents = love their children and that the birth of a child is an immensely powerful human experience. I know how I felt as the father of two girls for each of their births. Demonstrating a version of transhumanity where the arrival of a new infant is no longer something of joy, but a purely mechanical, transactional experience since bodies are just shells, would allow some players of the game to reconsider why the bioconservatives take the political position they do. Especially if the only portrayal they receive before they actually meet a Jovian is the oppressed, duped masses presented in the core setting (again, I freely admit I've not read Rimward's take on them).
DamionW DamionW's picture
Ilmarinen wrote:DamionW wrote
Ilmarinen wrote:
DamionW wrote:
A strange sensation hit my gut with that soft utterance.
The story breaks down for me right around here. If her morph is meant to filter out emotions, it should have caught this too. She should ask for a refund once she gets back to civilized space.
Maybe not the best ending, granted. Sorry for its flaws. But the idea is not that the morph is filtering out all emotions. The social development of her ego has created the emotional state she's in. She just thinks it's the faulty flat of her Jovian counterpart that could produce tears of joy. The closing line implies even with her social development, certain interactions trigger calls to the empathy she might have had. Again, is this how transhumans operate in the canon setting? No. Is it how I'm running the game I'm in? No. Just providing a different way the game could be played.
AllisonBW AllisonBW's picture
Re: DamionW
Fair enough and fair enough, and I apologize for missing the point. It did occur to me that it [i]could[/i] be more of a "parents love their children" thing, but the context wasn't clear: it wasn't Cassandra's child, and so I read other things into it. Again, my apologies. Rimward clears up some things with the Jovians. Catholicism is a very strong influence in Jovian society, [i]but[/i] a lot of the leaders are atheists (though still biocons). Despite the strong religious influences, exowombs and childcare facilities are considered important in Jovian society, and their commander-in-chief is a woman, so I imagine Jovian gender equality is better than the modern-day United States in practice, with the possible exception of extremely conservative subfactions. Severe human-rights violations exist, and even in Rimward Jovians are by default portrayed as the "bad guys"; however, Rimward does note that there's a lot of internal dissent in the Jovians (even among people who aren't actively being cracked down on by the state, like doctors who want better access to nanomedicine and high-tech cancer treatments for their patients), and that there's limited acceptance of certain transhuman technologies in very specific and controlled circumstances (like backups for their military, cortical stacks for officers, and even some body-mods or specialized morphs for certain occupations like the military or vacworkers or so forth). I could ramble on, but a fair bit of what Rimward has to say about the Jovians has been touched on already in this thread. One thing I will leave you with, though, is that Rimward suggests that if you want the Jovians to be a little less one-dimensional in the minds of your players, to bear in mind that they are also very interested in fighting x-risks, much like Firewall is, and to have Jovian agents and sentinels cooperate with the PCs to fight x-risks--which, while it doesn't make their bioconservative views or human rights violations right, does do something to humanize them. Then again this was probably already mentioned earlier in the thread and I may just be repeating things.
Ilmarinen Ilmarinen's picture
DamionW wrote:Ilmarinen wrote
DamionW wrote:
Ilmarinen wrote:
DamionW wrote:
A strange sensation hit my gut with that soft utterance.
The story breaks down for me right around here. If her morph is meant to filter out emotions, it should have caught this too. She should ask for a refund once she gets back to civilized space.
Maybe not the best ending, granted. Sorry for its flaws. But the idea is not that the morph is filtering out all emotions. The social development of her ego has created the emotional state she's in. She just thinks it's the faulty flat of her Jovian counterpart that could produce tears of joy. The closing line implies even with her social development, certain interactions trigger calls to the empathy she might have had. Again, is this how transhumans operate in the canon setting? No. Is it how I'm running the game I'm in? No. Just providing a different way the game could be played.
Hm. I guess I read that totally differently. For most humans today finding babies and babylike things cute is a biological instinct. It's wired into our brains. I assumed that Cassandra's morph simply had that particular wire disconnected because she didn't feel like finding babies cute at that time. That's the sort of freedom available to you when you're a transhuman. So on the one hand Cassandra is able to look at the whole experience while being completely immune to the various hormones that float around a flat body. And from her viewpoint celebrating giving birth is a little bit silly. She could create a baby in tenth of the time and about one hundredth of the drama. On the other hand the hormone-addled new parents find her lack of reaction totally alien. To them the idea that someone can simply decide not to feel anything special about babies (or to feel it ten times as strongly if she chose that instead) is freaky. People who turn emotions and instinct on and off as they please are hard to communicate with. A perfect example of transhumans and Jovians running into the wall that separates them. Or at least that's how I read it. On the lighter side, I loved the 'cookie' line.
[------------/Nation States/-----------] [-----/Representative Democracy/-----] [--------/Regulated Capitalism/--------]
The Doctor The Doctor's picture
NewtonPulsifer wrote:Has
NewtonPulsifer wrote:
Has anyone here ever been to an anarchist convention? I've never seen more rules posted in my life.
What is not explicitly disallowed may as well be policy. ;)

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