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General question on evolution

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Prophet710 Prophet710's picture
General question on evolution
This is just a question regarding the evolution of species on exoworlds. If there were six legged animals, such as reptiles and mammals on said exoworld, what kind of enviornment would prompt such an evolutionary adaptation. Could it be higher gravity? I only want to know as I am fleshing out an exoworld myself and I would like a rudimentary explanation as opposed to just hand-waving.
"And yet, across the gulf of space, minds immeasurably superior to ours regarded this Earth with envious eyes. And slowly, and surely, they drew their plans against us."
OneTrikPony OneTrikPony's picture
I don't think anyone has an
I don't think anyone has an answer for this. However if we use earth as a model then, I think, gravity is not the answer. Fish did not evolve limbs in response to gravity. Mammals are derived from that genetic model of 4 limed fish. 4 limbs seems to be the most advantageous morphology for a body that swims that can give rise to land animals. If the fish of your wold had 6 limbs for some reason then your world might have 6 legged animals. However it might be just as likely that one or two of those limbs would degenerate as a means for locomotion in the same way that the fish's tail has. Evolution seems to be a pretty decent engineer in the manner that it solves most problems with a minimum of complexity using off the shelf parts. If your ancestor fish had 6 fins you'd want to explain why that was a good solution in it's environment despite the increased drag they create. ON the other hand. The seas on a high G world might be much more shallow. Mountains wouldn't grow as high and erosive forces would be much stronger. Perhaps this contributes to an evolutionary tree where crustaceans were much more diverse and dominant. EP already has a (dead) species of intelligent crustaceans. It could be that on another world a similar path of evolution required the development of avian/mammalian characteristics in the basic crustacean model before intelligence allowed them to live on land in their basic crustacean form. [edit] over all though I agree with you; I believe that having more than 4 limbs is going to be a superfluous expenditure of energy unless there is a very strong (alien) environmental stimulus.

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.

Smokeskin Smokeskin's picture
Don't get too hung up on
Don't get too hung up on natural selection. A world of efficient animals optimized for cutthroat survival does not look anything like ours. Such a world doesn't have peacocks or eye-stalk flys. It doesn't have vibrantly colored plumes, shiny scales, maned lions, elaborate and energy-consuming mating rituals. You have to take sexual selection into account. Say the females REALLY dig a powerful third set of otherwise useless limbs, like the peacocks tail. It's a fitness marker. If that's the common ancestor for a major animal group, the 6 limbs configuration could easily have become locked in. You don't NEED a good reason for a feature. From there, evolution could have a hard time getting rid of the extra legs, but of course it would produce a lot of variety for what those extra limbs were used for. Collecting and carrying things would be easier. Look at how leopards drags prey to treetops, squirrels and ravens move food to stashes, you could see a lot more of that. Even tool use - you don't need to develop upright walking to have an extra set of limbs free to develop fragile digits that are useless for running. Heck, the limbs could evolve into "tools" - think of the many specialized beaks and teeth that animals have to allow them to access or crack open food, otters and chimpanzees using rocks to open clams or nuts, getting thermites with sticks or ant-eater tongues. Mating ritual combat use could develop clubs or horned limbs, like antlers and horns. Mating display could develop all sorts of interesting limbs. 4 sets of running legs plus 2 limbs for climbing, gibbon-style swinging, or swimming. Predators could have 4 running legs and a set of limbs optimized for grabbing or killing prey, so they don't have to rely on front legs or teeth for that (canines use their teeth for both grabbing and killing, felines use front leg claws for grabbing and teeth for killing, but with 6 limbs you have a lot more options). Imagine a cheetah running down a gazelle, twisting and turning and dodging, mere inches being the difference between becoming dinner and escaping - a set of long, thin clawed limbs on the cheetah could make all the difference and easily be worth the speed penalty. Prey animals could have limbs evolved to push off a predator trying to grab it.
NewtonPulsifer NewtonPulsifer's picture
From a purely mechanical
From a purely mechanical standpoint, if your existence is dominated by gravity, look to the largest earth animals for comparison (the bigger you get, your mass goes up by cubed, surface area of your feet squared). If you examine gaits, 4 legs is the best. 6 is pretty bad, 8 would actually be better than 6. More legs is certainly viable/useful if you're small or aquatic, as gravity doesn't dominate your engineering considerations (like for a spider climbing upside down on the ceiling). However you'll note most arthropods have their multiple limbs splayed out so they don't interfere with each other when they try to haul thorax. On second thought if you're close to the ground with splayed out limbs (like a crocodile) 6 limbs might work out just fine.
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
Kroeghe Kroeghe's picture
If I remember correctly "Blue
If I remember correctly "Blue Planet" RPG, with its planet Poseidon, has animals with six limbs as a standard. It's explained as an adaptation to amphibious lifestyle (Poseidon is a mostly-aquatic planet, with most snippets of dry land being swamps and marshes). I highly recommend Blue Planet as a source of inspiration - its flora and fauna are very original, passably realistic, and fun to read about (I mean mostly the species in the core rulebook - there's a separate bestiary too, but it's less inspired).
Prophet710 Prophet710's picture
Nice, thanks for the info
Nice, thanks for the info everyone! This actually really helps.
"And yet, across the gulf of space, minds immeasurably superior to ours regarded this Earth with envious eyes. And slowly, and surely, they drew their plans against us."
OneTrikPony OneTrikPony's picture
NewtonPulsifer wrote: On
NewtonPulsifer wrote:
On second thought if you're close to the ground with splayed out limbs (like a crocodile) 6 limbs might work out just fine.
There is the issue of [url=http://en.wikipedia.org/wiki/Terrestrial_locomotion]posture (wiki)[/url]. The sprawling posture of reptiles compresses their lungs when they move, ([url=http://en.wikipedia.org/wiki/Carrier%27s_constraint]carrier's constraint[/url]) and requires them to rest their torso on the ground when they're not moving, which requires heavier skeletal structure to avoid compressing the lungs again. Top land predators with endoskeletons will probably all have the benefit of erect posture with it's more efficient gate. These problems can be avoided by exoskeleton configuration but then you end up with size constraints or aquatic species that can't develop tool use. However, I'm sitting here wondering why lizards never developed a valve system between their lungs that would have made a sideways flexing gate beneficial to respiration.

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.

nezumi.hebereke nezumi.hebereke's picture
Six legs gives excellent
Six legs gives excellent support and stability in movement (since you're always balanced on at least three). Seems to me this would make it ideal where balance and stability are an issue; when climbing or hanging. This would imply to me that you don't want higher gravity, but lower, so you have a much more vertical and geologically unstable environment.
Revinor Revinor's picture
Insects and spiders?
Insects use 6 legs, spiders use 8. You don't really need different world to support many legged creatures ;) Maybe this is the route to explore - fix the reasons why insects are not ruling the world. As far as I remember from biology lessons, issues are related to breathing (not efficient enough to support huge mass) and carapace (exoskeletons have limitations). Maybe very oxygen-saturated air would help here (in addition for making nice fireballs) ?
Arenamontanus Arenamontanus's picture
A latecomer note: if the
A latecomer note: if the ancestor of the dominant species was six-legged, it doesn't mean all species will be. Our vertebrate ancestor was a four-legged creature descended from a fish (with five rays in each fin-turned-leg, hence five fingers). But the forelegs of birds got turned into wings, snakes and whales lost most of the legs, and we humans obviously learned to walk on our hindlegs. Insects started out with four wings, but in beetles one pair got turned into shield and in flies the back pair got turned into counterweights. So on the six-leg planet there might be crawling creatures looking like snakes, pinnipeds or whales, two-legged creatures with wings and forelimbs or maybe two wing pairs (or wings and shields, or wings composed of two fused limbs with patagia), four-legged creatures looking like centaurs or having turned their front leg pairs into something else (mandibles? weapons? sexual displays?) and six-legged creatures. Or three-legged creatures with three manipulators. Or for the very weird, maybe some creatures even went asymmetrical and walk on five legs, having turned the sixth into something else. Evolution uses whatever is there.
Extropian
Smokeskin Smokeskin's picture
I agree that it doesn't mean
I agree that it doesn't mean that all species have to be six-legged - but the question is, could they realistically be six-legged so it fits the story requirement? On Earth, there are huge clades where body composition tends to be extremely stable. Even though we have dolphins and bats, the vast majority of mammals have 4 legs. Almost all land vertebrates have a 4-limb body composition. I've never been fond of statements like "evolution uses whatever is there". In my opinion it makes evolution sound all too powerful and fails to encompass how limited it really is. It is an optimization process that explores the fitness landscape with glacial speed and it is extremely unlikely to make anything but microscopic steps outside of the existing genetic variation and so it gets stuck in local maxima.
FNR FNR's picture
Smokeskin wrote:
Smokeskin wrote:
I've never been fond of statements like "evolution uses whatever is there". In my opinion it makes evolution sound all too powerful and fails to encompass how limited it really is. It is an optimization process that explores the fitness landscape with glacial speed and it is extremely unlikely to make anything but microscopic steps outside of the existing genetic variation and so it gets stuck in local maxima.
I always thought the sentence, "evolution uses whatever is there", means exactly what you wrote in that second paragraph. Evolution is not good when it comes to add new things, but it is very good at addapting existing things by deforming and/or deleting. We have lots of animals that have less than 5 "fingers" (horses for example), but nothing with six or more fingers (that I'm aware of). If you start at a 4-legged ancestor, you can end up with anything from 4 to 0 limbs. But it is very unlikely end up with something that has more than 4 limbs, even if an aditional pair would be convenient. If you start with a 6-legged ancestor, anything from 6 to 0 limbs is plausible.
Arenamontanus Arenamontanus's picture
Smokeskin wrote:I agree that
Smokeskin wrote:
I agree that it doesn't mean that all species have to be six-legged - but the question is, could they realistically be six-legged so it fits the story requirement? On Earth, there are huge clades where body composition tends to be extremely stable. Even though we have dolphins and bats, the vast majority of mammals have 4 legs. Almost all land vertebrates have a 4-limb body composition.
Body plans evolve rather slowly, because they are controlled by core development genes: mutations there typically make you un-viable. So the vertebrate core body plan has not changed in *half a billion years* (vertebrates appeared 525 million years ago, but the jawed vertebrates appeared around 426 my ago) since our ancestors doubled the hox genes and got a useful set of controls - everything since has been about tweaking what you build on top of the core control program, adding extra complications. The number of legs can change fairly quickly (consider the evolution of seals or whales) if there is an open ecological niche. But this is not a change in the core body plan, just what fins/legs get expressed. So we are unlikely to ever see a six-legged vertebrate ever, since that would require changing the core controls (I think). I think a planet with six-legged ancestors sounds just as reasonable as our four-legged one.
Quote:
I've never been fond of statements like "evolution uses whatever is there". In my opinion it makes evolution sound all too powerful and fails to encompass how limited it really is. It is an optimization process that explores the fitness landscape with glacial speed and it is extremely unlikely to make anything but microscopic steps outside of the existing genetic variation and so it gets stuck in local maxima.
I often explain that evolution is smartdumb - it is amazingly powerful because it can search through a ridiculously high dimensional fitness landscape and has some weird tricks we still do not fully understand (modularity, genetic control networks, some self-organised aspects of development), yet it has no forethought: most evolved species will get wiped out for the most trivial reasons. But what I meant was that if you have an organism of a certain body plan evolution will try all sorts of tweaks of that body plan, and if anything thrives it will spread. But some directions are easier than others: our kind of control genes are unlikely to allow viable six- or three-legged mammals but two- and zero-legged mammals are easy. Another program (like the one found in the myriapodia) might be fine in adding or deleting an arbitrary number of segments (think pillbugs and millipedes - closely related). And maybe an alien program would be fine at changing body shape, producing an ecology of far more morphologically diverse animals.
Extropian
Kroeghe Kroeghe's picture
FNR wrote:Smokeskin wrote:
FNR wrote:
Smokeskin wrote:
I've never been fond of statements like "evolution uses whatever is there". In my opinion it makes evolution sound all too powerful and fails to encompass how limited it really is. It is an optimization process that explores the fitness landscape with glacial speed and it is extremely unlikely to make anything but microscopic steps outside of the existing genetic variation and so it gets stuck in local maxima.
I always thought the sentence, "evolution uses whatever is there", means exactly what you wrote in that second paragraph. Evolution is not good when it comes to add new things, but it is very good at addapting existing things by deforming and/or deleting. We have lots of animals that have less than 5 "fingers" (horses for example), but nothing with six or more fingers (that I'm aware of). If you start at a 4-legged ancestor, you can end up with anything from 4 to 0 limbs. But it is very unlikely end up with something that has more than 4 limbs, even if an aditional pair would be convenient. If you start with a 6-legged ancestor, anything from 6 to 0 limbs is plausible.
There is no animal (that I know of) with more than 5 fingers as a general trait - pandas and moles have a sixth "finger" at their forelegs, but these are repurposed wrist bones. Polydactyly is a quite common mutation, though. Famous Hemingway cats (http://en.wikipedia.org/wiki/Polydactyl_cat) are the first thing that comes to my mind.
Smokeskin Smokeskin's picture
Arenamontanus wrote:
Arenamontanus wrote:
I often explain that evolution is smartdumb - it is amazingly powerful because it can search through a ridiculously high dimensional fitness landscape and has some weird tricks we still do not fully understand (modularity, genetic control networks, some self-organised aspects of development), yet it has no forethought: most evolved species will get wiped out for the most trivial reasons. But what I meant was that if you have an organism of a certain body plan evolution will try all sorts of tweaks of that body plan, and if anything thrives it will spread. But some directions are easier than others: our kind of control genes are unlikely to allow viable six- or three-legged mammals but two- and zero-legged mammals are easy. Another program (like the one found in the myriapodia) might be fine in adding or deleting an arbitrary number of segments (think pillbugs and millipedes - closely related). And maybe an alien program would be fine at changing body shape, producing an ecology of far more morphologically diverse animals.
I don't doubt that you have a very firm grasp of what evolution can and can't do (to the extent of our knowledge) and more than likely much better than mine. It was just the wording I opposed. People not used to thinking quantitavely often get such qualitative statements wrong. The search strategies of evolution are highly interesting, like you myriapodia example. Where evolution seems to really have problems is when genes are fixed (or even worse missing) in the population. Mutation rates are very low with an copy error rate of around 10^-8, so a population with 100,000 offspring per year a given mutation is seen every 1,000 years. If a given feature needs 2 or 3 simultaneous mutations that don't individually confer an advantage, there's going to be a LONG time between seeing on of those. And then the newborn with the mutation needs to survive and have offspring, and literally their offspring have to spread and replace the un-mutated population for the allele to get fixed, and that can take thousands of generations. Evolution does much, much better if the genes aren't fixed. If a feature like muscle composition is controlled by many genes, you can have variety in the population, and you can even have the population constrained in a quite narrow fitness band, since even though the underlying genetic variety is great only where they average out the right way is the fitness of the individual sufficiently high. But if circumstances change, all those combinations are within easy reach and the population will quickly adapt, and simultaneously across the entire population.