So I'm taking a break from a light-hearted campaign to run a story arc involving an Autonomist salvaging ship that splintered from the scum swarm Stars Our Destination. The salvaging ship itself will contain the PCs and about 40-50 other personnel. Obviously, they'll be in the unmapped spaces between Mars and Jupiter (whether or not they exist in EPs fluff), and they will stumble across the literal motherlode, the corpse of a massive warship from before the fall.
Obviously, I'm using EP as the platform for a Dead Space-esque game, as it fits perfectly with the system and backstory. The reason I'm posting here is to trawl for ideas of instances or mini-stories, as there were likely hundreds of personnel on board the hulk from before the fall. The over-arcing story is that the civilians that were being evacuated from Earth during the fall succumbed to a sleeper TITAN Exurgent infection, killing or crippling (or changing) the crew and setting the ship adrift as its crew tried to scuttle it before the on-board AI/AGI systems could complete the trip to Mars, setting it to drift past Mar's orbit and drift in said spaces between Mars and Jupiter.
Essentially, what additions can I add besides the general suspense and horror? I'm only asking because I usually make things up as I go along, creating entire story arcs in minutes of thought. These ad-hoc ideas are usually passable, but something pre-meditated would seem more effective, just as in murder or terrorism.
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Schizophrenics make for interesting storytellers.