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New player looking for online game

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cglasgow cglasgow's picture
New player looking for online game
Experience with Eclipse Phase: None. I have most of the Eclipse Phase supplements but I've never played, and I'm still close-reading my way through all the core rules. Experience with RPGs in general: I've been playing everything from AD&D 1e to Mutants & Masterminds 2e for 20 years, and DM'ing half of them for almost 10 years. Experience with transhuman concepts: I've been reading the stuff on Orion's Arm for years. I have a first-edition copy of the original "Engines of Creation". Availability: I should be available any evening except Thursday or Friday. Since I'm not working right now, my schedule is, ahem, flexible. I'm looking for a chat-based online game, not a PBP. Interests: Your bog-standard Firewall Sentinel campaign would be enough for me, I need to get my feet wet in Eclipse Phase so I can eventually run it. Gatecrashing would be all right too. Pretty much my only limits are 'I am not interested in dark-gray-or-black-on-black everybodys-a-bastard-there-is-nothing-good ultra-cynical morality type games'; even in a complex world with shades of gray, I like to have a gameworld that supports a character who believes in things. Or to use a Mass Effect analogy: nothing darker than a Mass Effect 2 80% renegade/20% paragon run, please. My two vague general concepts right now are 'memory-edited math genius who's a fish out of water but technically brilliant with all sorts of hacking and codebreaking' and 'an ex-soldier who just barely got off Earth during the Fall and has been sort of aimlessly going around since'. Also, while I can imagine myself ending up in any faction but the Jovians or the Ultimates, I lean more towards the autonomists. Software: I don't have a microphone. I really don't want to install any new chat clients if possible, my machine is cluttered enough. The online RPGs I've been in so far, we used an AIM chatroom. I've never used Roll20 but I'd be willing to log onto that because it's just browser-based.
Tyrnis Tyrnis's picture
Hmm. You know, I think I
Hmm. You know, I think I probably have time to run a weekly game, with the caveats that I can't do it on Sundays or Thursdays, and I'd prefer a weeknight to a weekend, to avoid conflicting with plans I may make. I prefer text-based chat for running games, and have no objections to playing in an AIM chatroom, although my preference would be to make use of the Eclipse Phase MUSH. I don't run completely black games, and being a bastard is often counter-productive in a world like Eclipse Phase where nearly every move is on camera. You can expect most NPCs to be acting in terms of their own self-interest (sometimes more enlightened self-interest, sometimes not.) I am not a physicist or an engineer -- my education is in political science and international relations -- so if you're expecting the kind of scientific detail and accuracy that some of the members of this board can provide, I'm not the GM for you, though I do aim for plausibility. I also tend to run very low combat games (which does not rule out the players deciding to take a combative approach to a problem, only that it's seldom going to be an approach that you _have_ to take.) I tend to try for games that focus more on investigation and problem solving, for the most part. The game size would be capped 5 players, with a minimum of 3 before I'll run. On the off chance I get more interest than that, I'll pick the the ones that I think would be the best fit. So, here's the game pitch: Search and Rescue - When disaster strikes on Mars (or anywhere immediately accessible from Mars), the players are the ones sent in to get people out alive. Characters would be living in Valles-New Shanghai and would need to be at least respectable enough to work for the government, though their sympathies could still lie anywhere. Players are not members of Firewall, and i-rep/Networking: Firewall are not available at character creation. X-rep and U-rep are in use, though the former is more likely to be useful than the latter. Being sent to orbital stations around Mars or even sent through to an exoplanet to rescue Gatecrashers are entirely possible. No loners, when concepts are put forward. This doesn't mean a character can't be introverted, socially awkward, or the like, just that they have a role within the group that they're willing and able to perform. Some concepts that would work particularly well for this game: doctor/paramedic; pilot/driver; public relations/media; gatecrasher; engineer (various types). Expect skills like Medicine: paramedic, climbing, and freefall to come up on a regular basis. Minor houserules: Background changes - Reinstantiated and Fall Evacuee backgrounds gain an additional +5 to one skill of their choice. For Uplifts, the two additional knowledge skills are at +10, not +20. Infolife characters do not gain the CP cost modifiers for technical or social skills, and instead get the following benefits to replace them: +10 infosec, research, and programming, and they do not suffer the usual -10 penalty for sleeving into synthmorphs. This makes all the backgrounds worth approximately 40 points each.
cglasgow cglasgow's picture
Sounds good!
So, it's "Emergency!" , but on Mars? Ooooo. Yeah, I'm interested. As for scientific accuracy, I don't need it; I just wanted to reassure prospective DMs that I was interested in and aware of the transhuman SF genre in general, and didn't think this game was just 'Shadowrun in Space' or something. Politics and intrigue are not something I'm great at, but I don't suck at it either. And I'm willing to be supporting cast in that kind of drama. As for x-rep and u-rep... man, I had to google just to know what those were. Character concept... [edit] It's all posted below now, in more detail.
elric225 elric225's picture
c-can I play too?
I'd also be interested if you're looking for more players, i'd be willing to make either a researcher, or a specialized search and rescue agent who usually works with gatecrashers.
Tyrnis Tyrnis's picture
Sounds good!
Sounds good! You still need to pay for starting weapons and armor that you'll be routinely using, but the upside to it being company provided is that it's all licensed and perfectly legit to own and use (within mission parameters) even in PC territory. That said, for missions not expected to have combat you're generally not going to armed with more than a sidearm (and you'd be ICly encouraged to limit corporate liability by going with something non-lethal, like a stunner or microwave agonizer -- but that's not an OOC limit on what weapon to choose.) More exotic equipment or heavier weapons would be provided as the mission warranted, and you won't be expected to pay for any of that (but you'll generally be expected to return it afterward whenever possible, too.)
Tyrnis Tyrnis's picture
Elric -- pitch me your
Elric -- pitch me your concept. I've only got the OP as a player so far, and I want three people at minimum, so I'm definitely still looking! If you decide to go with a researcher, just remember that you're an active part of the SAR team, so you'd need to have the skills to apply that research in practical situations as well, but I could very much see that as a very valuable contribution to the group. You'll get provided with at least basic information on your rescue ops, but being able to find out additional information when you need it is extremely valuable.
elric225 elric225's picture
Concepts
Well for my researcher, the idea i've been going with is he's a genehacker argonaut working for somatek and has experience with uplifts and smart animals, but was transferred to working on new chimeras, and is a crow for firewall. He'd be very COG and knowledge based and would most likely wind up the team scientist or medic. I'm not hellbent on this concept though, given a role to fill i'm sure I can come up with something.
Tyrnis Tyrnis's picture
I think you'll be better off
I think you'll be better off modifying that for this game -- your characters aren't involved with Firewall at all. I'd be perfectly glad to have a full-fledged trauma surgeon as the team doctor, and having a background with uplift medicine is perfectly good as well, so you should be able to keep a lot of it. A SAR team would be a really odd place for a doctor more interested in research than in seeing patients to end up, though, so while he may have a background in medical research, he'd need a reason why he gave it up in favor of this.
elric225 elric225's picture
That's not a problem
I can easily cut my researchers ties with firewall, as for why he's involved he could be using the disaster as an "opportunity" to test out a new smart animal he's cooked up, a sort of cross between a saint bernard and an ox. Otherwise my option for a gatecrasher Search and rescue specialist stands
elric225 elric225's picture
Wally Reskev
Dunno if you're still here, but I finished making the gatecrasher. He's a little underwhelming because I had to put points into knowledge skills I didn't want, but I stuck him in a martian alpine morph and gave him some gatecrasher gear, should be good at getting around in all terrains.
Tyrnis Tyrnis's picture
I'm actually less worried
I'm actually less worried about character sheets at this point, and more concerned with character concepts and interesting backgrounds.
elric225 elric225's picture
Well, if I am gonna use the
Well, if I am gonna use the gatecrasher them i'm gonna say he's a fulltime search and rescue operative for pathfinder, while it isn't exactly daily work he's been into the pandora gates dozens of times in attempts to save valuable personnel and equipment. Wally would very much be a firefighter/good samaritan archetype, he genuinely wants to help people.
Tyrnis Tyrnis's picture
Here's a bit more detail on
Here's a bit more detail on what I'd like to see from people. Character name: Character history: Where did you come from, and what are the key events that shaped who your character has become? A paragraph or two should be plenty, though you're welcome to give me more than that. You should have been part of the SAR team for a while now, so that you know the other PCs pretty well, and ideally would be friends with them outside of work. Character personality: Obviously, this part will be flexible, since you may find it changes once the game starts, but I'd still like at least a little info on how you picture the character's attitudes toward life, how the character treats others, important goals, and so on. Living friends and family: No one exists in a vacuum. Outside of the SAR team, who are the people that you care about? Give me at least a few names and some basic info about your character's relationship with them. People that died in the fall would go in your history rather than here -- this section is one I can mine for NPCs to include in the game. Living enemies and rivals: Optional, unless you take points for enemy as a negative trait, in which case it's mandatory. If you put someone here and don't take points for them, they're someone who isn't going to be a threat to your life or your job, but might add some personal conflict to the game -- a job rival who wants to prove they're better than you, for instance. Again, this is a section for me to mine for NPCs. Plot hooks: List at least three or four potential seeds for storylines I could potentially run for your character outside of standard rescue missions, but that would be possible for the group to help with. Examples: Rescue my daughter from kidnappers; my brother has joined up with a bioconservative enclave and mom wants me to convince him to come back home.
Tyrnis Tyrnis's picture
elric225 wrote:Well, if I am
elric225 wrote:
Well, if I am gonna use the gatecrasher them i'm gonna say he's a fulltime search and rescue operative for pathfinder, while it isn't exactly daily work he's been into the pandora gates dozens of times in attempts to save valuable personnel and equipment. Wally would very much be a firefighter/good samaritan archetype, he genuinely wants to help people.
So one vote for the SAR team being sponsored by Pathfinder, then, it sounds like. Let's wait until we have a group together before we set that in stone, but even if you all decide on a different company, Wally could easily have done plenty of contract work for Pathfinder, so I don't think it'll mean you need to change anything, and the concept sounds good.
elric225 elric225's picture
Character name:Wally Reskev
Character name:Wally Reskev Character history: Wally was a fall evacuee who almost didnt make it. Being a moscow firefighter meant he was helping civilians onto evacuation shuttles and was only saved by a fellow firefighter pushing him onto the shuttle so he wouldn't stay behind and get bombed/uploaded. In space firefighting isn't as much as a career, so he signed up with Pathfinder, who regularly employs search and rescue specialists. Character personality: Nice guy, good samaritan, big on personal duty and helping others, selfless. Living friends and family: Plenty of friends amongst the staff of pathfinder, and more than once he's been tracked down by a gatecrasher or scientist he's saved so they could shake his hand and thank him for saving their life/recovering the data they died to record. Living enemies and rivals: None really. Plot hooks: Despite working with pathfinder and going through quite a few gates, Wally is little versed in the protocol and on more than one occasion failed miserably due to his ignorance. Other times however he's acted spectacularly and saved the lives of the men and women lost on the other side. In this specific scenario however? He's been asked personally to assist. Someone lost or someone working with someone lost reached out and contacted Wally personally to help, essentially calling in a favor in exchange for R-rep. How these people know Wally is most likely through his exploits at the gates.
cglasgow cglasgow's picture
Character background
Warning: This is gonna be verbose as hell. If I had an sblock tag, I'd b using it. :) Add: And I figured out how to spoiler-block now. And its all pointless, because this character isn't remotely rules-legal due to my ignorance of the 300/400 skill buying rule. Left intact in case anybody was interested:
Show spoiler
Tyrnis Tyrnis's picture
Sadly, Neellenance, you'll
Sadly, Neellenance, you'll really have to do a better job than that before I'll allow a spambot into the game. Great job on Peter!
cglasgow cglasgow's picture
Aw, nertz
Due to my total unfamiliarity with the "400 CP minimum of Active Skills, 300 CP minimum of Knowledge Skills" rule, my character concept is not even remotely rules-legal. (65 spent CP in knowledge skills). Great. The entire character concept is now scrap! Back to the drawing board! I just finished an arse-kicking concept for a generic Firewall game (largely by stealing it wholesale from an rpg.net thread), but for your game? Didn't have a backup in mind. Well, I'm definitely still interested, so let me start pushing #'s around a sheet again...
elric225 elric225's picture
Damn that rule
On one hand I find it very limiting for concepts that wanna be focused on either academic or physical ideas, but at the same time I like to think its justified ingame, considering there aren't enough morphs for everyone and anyone walking around in the flesh needs to justify their existence. Anyway, GM, can we start discussing scheduling for this game? will we be playing over skype?
cglasgow cglasgow's picture
Okay, working on a new
Okay, working on a new concept now. This one's going to be the team doctor, so, somebody else will need to create our combat support (if we have any). Edit: And he's done! See below.
Tyrnis Tyrnis's picture
We'll be playing on either
We'll be playing in a text-based format like AIM or the Eclipse Phase MUSH. But until we get at least one more person interested, and preferably two to three, there's no point in discussing particulars of when or what specific medium because we don't have enough people to play.
cglasgow cglasgow's picture
Aaaand, he's done
Behold the new character! He's a young idealistic Argonaut born as one of the many great-grandchildren of one of the richest, most powerful, and most ruthless hypercorp oligarchs in known space. (And a canonical one at that -- Orson Pournelle's infamous career is detailed in the sidebar on pages 148-149 of "Sunward") He also, in conjunction with 10 other anarchist, Barsoomian, and Argonaut scientists, helped crack the latest generation of the Planned Obsolescence GSP used by Mars hypercorps and create an open-source cure for Ruster morph degeneration. Awk-ward, that. Full story, plot hooks, etc. here...
Show spoiler
elric225 elric225's picture
I dont know what that is
I dont even know what a MUSH is, i'm more accustomed to skype, IRC, and i've recently gotten to learn roll20. but frankly anything beats play by post
Tyrnis Tyrnis's picture
MUSH is similar to IRC or
MUSH is similar to IRC or chat, you just have permanent character objects that you log into and it's designed for gaming.
elric225 elric225's picture
Alright
Kay, and you're okay with what i've posted for wally?
cglasgow cglasgow's picture
Oh, question...
My David character assumes that we're primarily doing Mars-focused rescue. If we're primarily doing gatecrashing type stuff, then I'd need a new concept. (In canon, Pathfinder is also hilariously uncaring as to whether or not a stranded bunch of gatecrashers [i]needs[/i] rescuing, but of course the DM can change that.) Not that I wouldn't [i]mind[/i] doing gatecrashing type stuff -- its just, the useful skill sets are often widely divergent. Also, from what I've been reading, any team good enough to do crisis-level gatecrashing has already cost Pathfinder enough money in training and headhunting that they don't seem likely to waste them on city paramedic work. Tentative alternate concept (yeah, I'm surviving the gaming drought by building new characters) is your mostly-standard 'I have lots of wilderness survival and general exploration' skills gatecrasher, the sort of ranger-type guide that goes along with a party of scientists to help keep them alive and uneaten by the monster plants of Cygni IV while they collect their samples. So, where are we going again? Add: Heck with it, I need practice making characters, so I'll do both writeups anyway. Done. Both characters are on [url=http://eclipsephase.com/wherein-i-make-characters]the thread I started on General Discussion[/url]. Y'all tell me which one will be more useful.
boomzilla boomzilla's picture
Hey there. I've been wanting
Hey there. I've been wanting to try out EP for awhile but haven't been able to find any in-person games. So, I thought I'd look around for an online thing. And, this scenario sounds pretty cool/interesting. So, here is the character concept I've come up with this evening.
Show spoiler
edit: spoiler-tagged the description so you don't have to scroll through it if you don't want to [b]edit, again[/b]: it helped that I finally read the Inner System sourcebook's Mars chapter this afternoon. I am modifying his story slightly, saying that he was in the Martian Rangers, and also filling in the $BLANK_SPACES If it'd fit into the story that he's still in the Rangers, he can be. If it'd fit better that he's no longer a Ranger, I can say he's just doing SAR work now.
elric225 elric225's picture
Wallys character sheet
Because putting the entire thing in a forum post is fucking retarded; http://i46.tinypic.com/jg057a.png
kindalas kindalas's picture
I'd like to join.
Well if you are still looking for players that is. I'm thinking of some kind of battle zone forensics expert. Something like CSI: the FALL, baywatch mixed with dexter. Well ignore that last sentence. More seriously I'm feeling like either a hardline bought into the hypercorp cool-aid character or a barsomian ish emergency responder who is shocking overqualified to be an ambulance "driver"
I am a Moderator of this Forum [color=red]My mod voice is red.[/color] The Eclipse Phase Character sheet is downloadable here: [url=http://sites.google.com/site/eclipsephases/home/cabinet] Get it here![/url]
NewtonPulsifer NewtonPulsifer's picture
I'm interested
I realize you were looking for 1-3, and I actually make 4 by my count: cglasgow plus four: elric225 boomzilla kindalas NewonPulsifer I live in Pacific Daylight Time and Mon-Wed is probably the best time for me (especially if weekly). I could probably make other days work, but maybe not weekly. My character concept is a husband/wife team. I realize there's no real "rules" for such but I could essentially amalgamate them into one ego, or have a disadvantage where I lose some skills/aptitudes if I don't have a morph that can run parallel egos. The idea is they're both relatively famous (and controversial -taking both You're That Guy AND Wait, That Was You? traits) over 100 year old minor net celebrities. They're probably going to have atrociously busy social schedules so will have a bewildering array of beta forks out at any one time. Emphasis is probably social/networking/mesh with some empath async abilites. Maybe some decent piloting/aircar skills.
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
NewtonPulsifer NewtonPulsifer's picture
kindalas wrote:Well if you
kindalas wrote:
Well if you are still looking for players that is. I'm thinking of some kind of battle zone forensics expert. Something like CSI: the FALL, baywatch mixed with dexter. Well ignore that last sentence. More seriously I'm feeling like either a hardline bought into the hypercorp cool-aid character or a barsomian ish emergency responder who is shocking overqualified to be an ambulance "driver"
You should totally make Dexter 2159! It would actually be easier for him, as he could just repeatedly re instantiate and re-kill his "victims". Nate
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
elric225 elric225's picture
Thats not too implausible
one of them could be ghostriding the other and act as their muse. also my availability is mondays, tuesday evenings and saturdays, EST.
Tyrnis Tyrnis's picture
Hi all,
Hi all, It's looking like we've got enough interest to make this happen! My size cap for a game is five players, so as of right now, we're fine. If more people express interest, then I'll just pick the five character concepts that work best for the game I've got in mind, and keep the rest in mind if anyone drops. As weekday evenings (US Central) work best for me, right now it's looking like Monday or Tuesday is going to be best day. Can anyone not make one or both of those evenings? Either one works fine for me, with the caveat that Nightwish is playing in Oklahoma City on the 9th and I'm going to see them, which would mean that if we decide on Tuesday, it would be the 16th before we could start playing. So a few questions on scheduling, then: how late can those of you in Eastern stay up for gaming, and how early can we begin Pacific time? I'd like to have about a four hour block of time for the game each week...would 8pm - midnight central work?
boomzilla boomzilla's picture
any time works for me
I'm actually a recent college graduate, still hunting for a job. So, I can make time whenever there is a time that works for everyone else.
elric225 elric225's picture
Timing
I dont work monday but i do work tuesday morning, so i'd only be able to play till about...11-12 midnight EST
NewtonPulsifer NewtonPulsifer's picture
Boomzilla,
Boomzilla, I'm going to be unable to imagine Bashir except as suited up in a Briareos-from-appleseed battlesuit. [img]http://media.animegalleries.net/albums/userpics/20751/briareos3.jpg[/img]
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
kindalas kindalas's picture
I like tuesdays
Mostly because Castle is on Mondays and that's TV I'll actually watch with commercials. My character submission is coming together nicely. So far he is a vastly overqualified ambulance pilot. As for technology I prefer to use a chat format over a cam and speak setup as there is a lot of people traffic around my computer area.
I am a Moderator of this Forum [color=red]My mod voice is red.[/color] The Eclipse Phase Character sheet is downloadable here: [url=http://sites.google.com/site/eclipsephases/home/cabinet] Get it here![/url]
Tyrnis Tyrnis's picture
Kindalas - I don't do video
Kindalas - I don't do video/voice chat, so you're safe on that front. I far, far prefer text-based gaming, and have since I first played on MUSHes back in the mid-1990s. Since the Eclipse Phase MUSH seems to be down, I'm inclined to use AIM, personally, since it has a basic dice roller built in, although I'm open to other options. Looks like the consensus is that Tuesday works best. NP, what's the earliest you can be online on Tuesdays?
cglasgow cglasgow's picture
AOL Instant Messenger chat is
AOL Instant Messenger chat is great! The games I've already been in online, we used AIM chatroom. Note: If anyone doesn't like the modern client and wants a copy of the old AOL version (the only thing AOL ever made that actually fucking worked), you can find it here. http://www.oldversion.com/AOL-Instant-Messenger.html I use v5.9.3861 myself. The last one with the classic interface.
Tyrnis Tyrnis's picture
cglasgow wrote:Behold the new
cglasgow wrote:
Behold the new character! He's a young idealistic Argonaut born as one of the many great-grandchildren of one of the richest, most powerful, and most ruthless hypercorp oligarchs in known space. (And a canonical one at that -- Orson Pournelle's infamous career is detailed in the sidebar on pages 148-149 of "Sunward") He also, in conjunction with 10 other anarchist, Barsoomian, and Argonaut scientists, helped crack the latest generation of the Planned Obsolescence GSP used by Mars hypercorps and create an open-source cure for Ruster morph degeneration.
This is based off the info you emailed me, rather than what's here, but here are some comments: 1. Curing all/hundreds of thousands of rusters of their need for GSPs: No. The biggest issue is that you don't get to make changes to the setting of the scale that you're talking about in the character's backstory -- that's the kind of thing that should be happening in the game! I think you can still get the overall effect you're going for through scaled back means, though. First, creating his own cure and distributing it for free is certainly within his skillset, but every specific brand/model of ruster is going to have different GSP needs -- there's not one cure, there's dozens (the different hypercorps want to make sure you come to one of _their_ authorized GSP providers, after all -- can't have some third party make all the money.) So my suggestion is this: the team he was part of cracked one of the more common lines of Ruster currently produced by one of the major hypercorps, and publicly spread the cure to underground clinics across Mars that would have the facilities to do the gene therapy required. Hundreds if not thousands of people that would never have been able to afford it otherwise no longer need GSPs. That's still a big boost in @-rep and plenty of hot water for those responsible, as a major hypercorp has more than enough influence to make life on Mars utterly miserable for those responsible. If caught and convicted (the latter being a virtual certainty if the former happened), they'd be facing at best decades of indentured servitude until they'd recouped the lost income plus interest for the hypercorp, plus additional fines for patent violations and the like. So his family getting him out of it and allowing him to still have even the semblance of a normal life would take a _lot_ of string pulling even still, so his explanation for the lack of c-rep or the Allies positive trait is still intact. I would also suggest, as you mentioned at one point in this thread or the other, taking both You're that guy! and Wait, that was you? to reflect the positive and negative notoriety that he gained from what happened. 2. Why is a non-military doctor wearing heavy body armor? (Also, you forgot to put a quantity of 1 on the helmet, but you've got plenty of credits for it.) Not saying you absolutely can't have a doctor running around in military gear, but it just seems like overkill for someone in his position. Might I suggest a standard vacsuit (7/7 armor base) with the same mods and a second skin (1/3 armor) instead? That still gives him pretty good protection, but I think it would fit better for a SAR team. Also bear in mind that you'll get assigned gear for specific missions, so if you _do_ get sent somewhere hostile enough to need combat armor, you'll get access to it.
elric225 elric225's picture
AOL instant messenger?
Jesus christ did I step back in time? Why not use skype? or roll20? or IRC? i've got access to a dicebot for skype, roll20 has it built in and i know where to get an IRC bot.
cglasgow cglasgow's picture
* What major setting change?
* What major setting change? "The Cure" is mentioned in fluff text in Sunward (page 98), so the thing already exists in canon. I just chose to deal myself into it in a minor role. And possibly to tweak it a bit so that instead of 'a few months of gene therapy', we refined it into something more practical to deploy on a wider scale, or made it cheap enough that a dude doesn't have to scrimp for years to afford it anymore, or something else that's still a big net benefit to the rusters without totally changing the setting. IOW, your suggested modification works... except for the part where we're all wanted by the law, except me. That part I am not going for. One, this means I have 10 former teammates who are getting screwed horribly while I'm not, and by David's character that means he'd have to try and do something about it. Against the full might of the Planetary Consortium. And that encounter is way, way outside my Challenge Rating, to slip into d20 speak for a moment. And two, it means that one of my major character development subplots is already over -- because the instant my family withdraws its protection, I either have to flee to the Outer System (which takes me out of the game) or else Oversight is going to leave me staring at my own cortical stack from the outside for the next 50 years. Which means they've already won, because they've totally got me by the balls. If their continued good will is the only reason I'm not dead yet, then I'm being an idiot to keep thumbing my nose at them like I actually still have a choice. I did not put 'Common Sense' on my character sheet because I wanted to RP an idiot. So, your modifications on scope are not only all right (and more in line with my mental images to begin with than 'everybody sick on Mars is now healed! hallelujah!'), but the illegality thing ain't. So, here's what we did; we came up with a genetic treatment that works on a couple of the commoner brands of ruster morphs, but its [i]our treatment[/i]. This gene therapy removes the need for the GSPs on those models by tackling the root causes of the metabolic failure. And since we invented it from scratch, instead of pirating any hypercorp's work, its legal. The Planetary Consortium has not outlawed innovation, merely patent theft. Since we didn't commit the latter (and they can't actually go to the extent of passing a law saying 'no one is allowed to help rusters at all' without precipitating the very widespread labor crisis they're trying to avoid), legally we're free and clear! Although I wouldn't advise any of us to change lanes without proper turn signals any time soon, or be late paying property tax, or... (Plus, of course, next years' models of ruster morphs -- or the update packs on the models our cure doesn't work on yet -- will totally contain newer and more interesting forms of metabolic failure, of course. And so things will continue until some other science flash mob does a wildcat research effort to obsolete [i]that[/i] generation of DNA algorithm, and so the battle continues...) Of course, our treatment is not approved by the Consortium's equivalent of the FDA, but that's not a crime on [i]us[/i]; we (the individuals on the Ruster Cure team) are not actually involved in manufacturing and selling it. (Remember, manufacture and dispensing of unlicensed pharmaceuticals is a crime on the people actually moving the pills/vials/nano, not the guy who invented the formula for them.) We just did a piece of medical research, then slapped a Creative Commons license on it and posted it to the mesh! What those durn Barsoomians do with it then is, officially, not our problem! :) IOW, a legal dodge, but a legal dodge that doesn't saddle me with 20+ CP worth of disads I chose not to take. More to the point, a legal dodge that does not evaporate in-play any time the DM feels like, leaving me with 20 CP of disads I didn't choose to take and am not getting paid for... well, not unless the Planetary Consortium wants to go to the extent of doing a blatant ex post facto bill of attainder in public, which I don't imagine them doing because it would break their careful illusion of 'no, you live in a free cyberdemocracy, you get to vote and everything!'. Which is why the Ruster Cure team is such an embarassment for the hypercorps involved -- we found a way to get it done without actually breaking any laws, and to where the Consortium can't do a legal tap-back on it without making an even bigger PR embarassment for themselves than the one they already have going. This is also why the 11 scientists on the team would ever risk to publish their IDs [i]at all[/i], instead of doing an anonymous mesh dump and running like hell for the Neptunian Trojans. You can't get @-rep for something unless you publicly admit you did it, after all, and we'd be absolute idiots to have publicly admitted to [i]this[/i] unless we'd actually found a solid legal loophole first. As for man-on-the-street as opposed to official notoriety; again, there's more than enough wiggle room to make me infamous as hell, or to say 'The Planetary Consortium dropped the public news blackout on this hardcore', or anywhere in between. (Note that David did [i]not[/i] take any f-rep). So, if you actually go on the mesh to read anarchist or argonaut blogs, or watch downloads of Outer System news shows, or actually reading rep profiles on the Circle-A rather than just pulling my aggregate score, then you'll know all about it... but if you rely solely on Experia or other PC-approved for your news, you'll never have heard a word. [i]Or[/i] I've been on prime time newsmagazine shows about it. Your call. * You mentioned earlier that we had to pay for our standard loadout at work, including sidearm and body armor, and list them on our character sheets. Since you described our work as rescue in hazardous environments, I figured company issue for that would be the toughest environment suit possible to make, complete with all the hazmat features. (Which is why it has immunogenic, lotus, fireproofing, and guardian nano). Sure, the local firemen are wearing vac suits, but you implied we were a tier above that and/or going through gates, so, I upgraded the gear. After all, I'm not aware of heavy body armor taking any movement penalty in this game (correct me if I'm wrong), so it would actually be cheaper for the company to just issue us the heavy-model Hazardous Environment Suit and nothing else then it would be for them to pay for two different sets of armor for us and switch them out as per mission. My mental image is that we were going to be the rescue squad that got all the nightmare cases -- so a day at work for us could involve going into buildings that are not only on fire, but full of four different kinds of hazmat, radioactive contamination, and out-of-control disassembler nano. So I built the Hazardous Environment Suit as being the toughest thing we could buy off-the-shelf without actually getting into exoskeleton gear or other things we aren't trained to use, and nobody except Direct Action could hope to get a license for anyway.
NewtonPulsifer NewtonPulsifer's picture
Tyrnis wrote:Kindalas - I don
Tyrnis wrote:
Kindalas - I don't do video/voice chat, so you're safe on that front. I far, far prefer text-based gaming, and have since I first played on MUSHes back in the mid-1990s. Since the Eclipse Phase MUSH seems to be down, I'm inclined to use AIM, personally, since it has a basic dice roller built in, although I'm open to other options. Looks like the consensus is that Tuesday works best. NP, what's the earliest you can be online on Tuesdays?
I could be online as early as 5pm CST Tuesdays, so I think we're free and clear WRT to myself and scheduling.
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
NewtonPulsifer NewtonPulsifer's picture
Question:
Question: For gear, if I want the nanofabber plans, do I pay one higher rating for them? Should I do something similar if I want a "legally purchased" AI program that has relaxed copy protection on it (like a Sensor AI that I can instance 20 times). So like a low cost medium pistol would cost medium for the fabber plans and an "unlocked" high cost AI would cost expensive?
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
Tyrnis Tyrnis's picture
cglasgow wrote:* What major
cglasgow wrote:
* What major setting change? "The Cure" is mentioned in fluff text in Sunward (page 98), so the thing already exists in canon. I just chose to deal myself into it in a minor role. And possibly to tweak it a bit so that instead of 'a few months of gene therapy', we refined it into something more practical to deploy on a wider scale, or made it cheap enough that a dude doesn't have to scrimp for years to afford it anymore, or something else that's still a big net benefit to the rusters without totally changing the setting.
The cure, as implied in Sunward, is 'go to the manufacturer and pay the premium for the genetic fixes that were deliberately excluded from the model', yes. Or, conversely, 'go to an illegal genehacker and pay them to do it'. I agree with you completely that the need for GSPs can be overcome. There's a huge gulf between that, though, and 'this method that the hypercorps use as a revenue stream and to exert control over the masses...it basically doesn't exist anymore', which is what I took away from what you sent me. That's the part that I took issue with as a backstory element as opposed to an in-game event. If what you were intending was 'we researched and put an open source version of a number of major fixes out there' then that's far less drastic, I agree.
Quote:
IOW, your suggested modification works... except for the part where we're all wanted by the law, except me. That part I am not going for.
Okay, cool. That approach I'm good with -- I think I was just filling in gaps in ways that weren't at all what you had in mind based on the impression that you were aiming for something far more drastic than what you actually had in mind.
Quote:
* You mentioned earlier that we had to pay for our standard loadout at work, including sidearm and body armor, and list them on our character sheets. Since you described our work as rescue in hazardous environments, I figured company issue for that would be the toughest environment suit possible to make, complete with all the hazmat features. (Which is why it has immunogenic, lotus, fireproofing, and guardian nano). Sure, the local firemen are wearing vac suits, but you implied we were a tier above that and/or going through gates, so, I upgraded the gear. After all, I'm not aware of heavy body armor taking any movement penalty in this game (correct me if I'm wrong), so it would actually be cheaper for the company to just issue us the heavy-model Hazardous Environment Suit and nothing else then it would be for them to pay for two different sets of armor for us and switch them out as per mission. My mental image is that we were going to be the rescue squad that got all the nightmare cases -- so a day at work for us could involve going into buildings that are not only on fire, but full of four different kinds of hazmat, radioactive contamination, and out-of-control disassembler nano. So I built the Hazardous Environment Suit as being the toughest thing we could buy off-the-shelf without actually getting into exoskeleton gear or other things we aren't trained to use, and nobody except Direct Action could hope to get a license for anyway.
What you're envisioning for the team mission is pretty much what I have in mind, and no, heavy armor doesn't take a mobility penalty, so it's fine on that front. Both factors for why I'm not saying you can't have it -- you can. Just bear in mind that damage resistance isn't necessarily the best measure of what constitutes a good suit for rescue work. You need _some_ damage resistance, definitely, and the mods you chose are very appropriate, but for example, you get 12 hours of air from a sealed combat suit. You get 48 hours from a standard vacsuit, unlimited food/water and waste recycling, and improved temperature tolerance, even over what your morph innately provides (your morph is -30 to 60; a standard vacsuit is -175 to 140.) The sensory systems (ecto, radio booster, specs) are identical. So you get more operating endurance out of a vacsuit, and they're better for a wider array of environments. Up to you whether the tradeoff is worth it or not.
boomzilla boomzilla's picture
Briareos
NewtonPulsifer wrote:
Boomzilla, I'm going to be unable to imagine Bashir except as suited up in a Briareos-from-appleseed battlesuit.
That's actually why I chose the avatar--I started to picture his synthmorph as looking like Briareos, particularly that character's head. The explanation being that the five eyes are various visual exhancements (lidar, multispectral vision, etc) and the rabbit ears are radar (I'm adding a bunch of sensory cyberware). :D Anyway, I'll try to get his stats completed ASAP.
Tyrnis Tyrnis's picture
NewtonPulsifer wrote:
NewtonPulsifer wrote:
I could be online as early as 5pm CST Tuesdays, so I think we're free and clear WRT to myself and scheduling.
Outstanding! Then how does 7pm - 11pm Central sound to everyone, instead? That puts us within tolerable limits for everyone, based on what's been posted.
cglasgow cglasgow's picture
If we're gatecrashing
Edit: You know more about what threats are going to be in your adventures than I do, so, changed to a smart standard vacsuit. But if I get my limbs gnawed off by something that the heavy armor could have stopped, I reserve the right to say 'I told you so'. :) Also, the Life Support Pack (pg. 159, Gatecrashing) sounds like a piece of company-issue gear to request that we be issued, if they anticipate sending us through some gate where we won't get breathable atmosphere for days and days.
NewtonPulsifer NewtonPulsifer's picture
Don Bellanino - Hypercorp Socialite/Negotiator/Oligarch
Don is an age 100+ year old relatively famous man married to an even more famous wife. He has big plans for SAR (his current role is "Crisis Manager"), and annoyingly, is good friends with all of the "black sheep" PC's parents. He is great as spinning the media, and has many friends in high places.
Show spoiler
"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto
Tyrnis Tyrnis's picture
NewtonPulsifer wrote:Question
NewtonPulsifer wrote:
Question: For gear, if I want the nanofabber plans, do I pay one higher rating for them? Should I do something similar if I want a "legally purchased" AI program that has relaxed copy protection on it (like a Sensor AI that I can instance 20 times). So like a low cost medium pistol would cost medium for the fabber plans and an "unlocked" high cost AI would cost expensive?
Yes, blueprints are one level higher than the cost of the item, and the same thing would be true for AIs with a multiple-use license, because it's essentially giving you as many copies of the item as you need. I will note that nanofabrication of most weapons or explosives would be illegal for the general public in the PC, as mentioned under the item description of the various fabbers. That said, if you're wanting legal weapon blueprints, just let me know what the end goal of having it is -- we can probably figure something out.
boomzilla boomzilla's picture
Tyrnis wrote:NewtonPulsifer
Tyrnis wrote:
NewtonPulsifer wrote:
I could be online as early as 5pm CST Tuesdays, so I think we're free and clear WRT to myself and scheduling.
Outstanding! Then how does 7pm - 11pm Central sound to everyone, instead? That puts us within tolerable limits for everyone, based on what's been posted.
Works for me. Are we starting this evening, or next week? If we're starting this evening, I need to hurry up and complete my stats, then.

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