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Transhuman capital

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Arenamontanus Arenamontanus's picture
Transhuman capital
I just updated my EP site, and noticed a document I probably ought to have posted a long while ago: http://www.aleph.se/EclipsePhase/Transhuman%20capital.pdf This is my take on post-Fall labour economics, rules for hiring people or buying slaves. A lot of it based on past forum discussions, of course.
Extropian
Quincey Forder Quincey Forder's picture
Re: Transhuman capital
dude you are a true savior! (beware of crosses, nails and romans! mixed, they can be deadly!) I was hoping for something like that in Rimward! Here you are, providing this to us! "Give an XP to a man, and he'll have fun for a day Edit his memory, and he won't even remember he wanted to have fun" Cognite approved Bible revision AF1
[center] Q U I N C E Y ^_*_^ F O R D E R [/center] Remember The Cant! [img]http://tinyurl.com/h8azy78[/img] [img]http://i249.photobucket.com/albums/gg205/tachistarfire/theeye_fanzine_us...
Xagroth Xagroth's picture
Re: Transhuman capital
I've been looking a lot lately into the d20 version of Conan the RPG (2nd edition, mainly), and it has some small chapters devoted to slavery distributed among some of the rulebooks. I think the most complete one is in "Tito's Trading Post", pg 83 (its a 1st edition book), and it is interesting because you can compare it with the core book's Leadership feat (that gives you a second character to play with, essentially). What can this meager 4-5 pages add to the slave section of Arenamontanus' file? Mostly a reference for stats and cost that would need to be ported from a d20 game to EP. Also, Conan's rules are oriented to the player characters using the slaves (there are no need for rules to control slave mechanics for NPCs there, after all). The most insteresting parts are as follows: - The costs are level-dependant: it can be translated to a direct relationship between the indenturee's/slave selling prize (remember you can sell indenturement contracts if needed, or it can be used as a guide for what is considered appropiate to offer to that indenturee) and the amount of creation points they have. It should be noted that, in case of indentured workers and slaves, it is best if they are created with less than 800 CP, and are specialized in a few areas. In a lot of cases, that comes from outdated skills since the NPC has been "on ice" since The Fall. - There are differences in prizes depending on the "class" of the indenturee/slave: while in the d20 ruleset it is as simple as stablishing a difference between the class of the NPC (commoner, noble, and scholar, with an extra 25% cost if the slave is female in Conan), in EP it can be a little more tricky, but can be nailed to "without any interesting skill", "with some connections to the rulers and movers of its time", and "experts", ignoring the extra gender-related cost. - Docility: slaves/indenturees more eager to flee, or get the best of their situation are cheaper than those "broken" into submission/passivenes. - Slave Attributes: this is not relevant in EP's creation process, since attributes are here related to the amount of CP of the character (essentially, the "level"). The same chapter also includes a "hiring hands" section, but in EP it is not as necessary, I think. Personally, I think that hiring someone might amount to (skill level) x100 in credits for short-term services (things that can be solved in 24 hours or less of subjective time), ten times that amount for stuff that requires more time, triple it for illegal services (like "unlocking" a Planetary Consortium's CM), but for the indentured workers it is a question of how much money/favours are your players using, and how much are the monetary value of "lost souls repositories" (with hundreds of egos storaged), because you don't want your players to get their hands into one of those and get four to ten times the amount of money they invested!
Decivre Decivre's picture
Re: Transhuman capital
I love the write-up, excellent info. There was only one thing I saw that I think should be addressed. According to the books, the indenture programs actually started [i]before the Fall[/i], not after as your write-up states. My guess is that these indenture programs were a little less harsh than the modern ones, and were mainly intended to recruit people for various space projects while we were still just dipping into colonialization. This is in a sense very similar to the birth of indenture servitude historically, which really came about during the colonial era as a means to coax laborers into leaving their homelands and traveling to colonies on their contract-holder's dime. But this was a great read. I plan to use the slave section for making an… ethically flexible… new character.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Xagroth Xagroth's picture
Re: Transhuman capital
Decivre wrote:
I love the write-up, excellent info. There was only one thing I saw that I think should be addressed. According to the books, the indenture programs actually started [i]before the Fall[/i], not after as your write-up states. My guess is that these indenture programs were a little less harsh than the modern ones, and were mainly intended to recruit people for various space projects while we were still just dipping into colonialization. This is in a sense very similar to the birth of indenture servitude historically, which really came about during the colonial era as a means to coax laborers into leaving their homelands and traveling to colonies on their contract-holder's dime.
I'd think that the "indentured contracts" of before the fall were related to the workforce in orbit, essentially a "go to space, work for us, and earn your status" instead of the AF10 "you want a body? Work for us". Change the "work for us" that is used in PR programs for "sell your soul to us" to be more accurate, but...
Arenamontanus Arenamontanus's picture
Re: Transhuman capital
Decivre wrote:
According to the books, the indenture programs actually started [i]before the Fall[/i], not after as your write-up states.
Do I state that? Hmm, I did not intend it, I was well aware of the earlier indenture programs.
Quote:
My guess is that these indenture programs were a little less harsh than the modern ones, and were mainly intended to recruit people for various space projects while we were still just dipping into colonialization.
Also, there is an issue of supply and demand. Loads of desperate would-be-indentures = low wages and a recruiter's market. Plus the selection effect: the people in indenture today are the ones with the worst deals.
Extropian
Anarhista Anarhista's picture
Re: Transhuman capital
Great writing! I'll definitely use some of this in my campaign. Btw. what will make you write more of these essays: if I blatantly praise your work or confront you and provoke you to write more? :D
So Long, and Thanks for All the Fish.
Arenamontanus Arenamontanus's picture
Re: Transhuman capital
Anarhista wrote:
Btw. what will make you write more of these essays: if I blatantly praise your work or confront you and provoke you to write more? :D
I tend to get motivated by an interesting question. Then I can't stop myself. So please don't pose a really good question this week, I need to finish an important but boring grant proposal. :-) Tomorrow Robin Hanson will give a talk on upload economics at our institute. I'll see if there are useful ideas in the talk and post them.
Extropian
nezumi.hebereke nezumi.hebereke's picture
Re: Transhuman capital
Typo p. 4 "If the GM is presenting candidates, this can be handled as a COGx3 test, a SAVx3 test and an INTx3 test, where or Profession: HR can" What is the name 'Bolimen' from? You may want to define what a 'zero' is. Overall I loved it. very sharp. The bit about slaves makes me imagine 'villains' who are on suicide missions for their masters, in hope of helping a distant or non-existent family.
Arenamontanus Arenamontanus's picture
Re: Transhuman capital
Thanks, I'll correct that in the update. Bolimen: I *think* this is a distortion of a Chinese term I came up with using Google translate.
nezumi.hebereke wrote:
Overall I loved it. very sharp. The bit about slaves makes me imagine 'villains' who are on suicide missions for their masters, in hope of helping a distant or non-existent family.
Yes, that makes really interesting villains. Especially as they might be begging the PCs (if captured) to kill them in a convincing way so their families will not suffer the effects of the Masters thinking they might have spilled the beans.
Extropian
Decivre Decivre's picture
Re: Transhuman capital
Xagroth wrote:
I'd think that the "indentured contracts" of before the fall were related to the workforce in orbit, essentially a "go to space, work for us, and earn your status" instead of the AF10 "you want a body? Work for us". Change the "work for us" that is used in PR programs for "sell your soul to us" to be more accurate, but...
If it's anything like classic indentured servitude, the attraction was the fact that you got to be a colonist without being rich. So it's more like "Want to be a space colonist? Get a four-year contract and go there free!" Indentures in the post-fall era get it far worse, because their options are servitude and cold storage.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Decivre Decivre's picture
Re: Transhuman capital
Arenamontanus wrote:
Do I state that? Hmm, I did not intend it, I was well aware of the earlier indenture programs.
Perhaps it was just the way I read the introduction to the indenture program. If that's the case, then nevermind.
Arenamontanus wrote:
Also, there is an issue of supply and demand. Loads of desperate would-be-indentures = low wages and a recruiter's market. Plus the selection effect: the people in indenture today are the ones with the worst deals.
Very true. When you have a potential workforce in the hundreds of millions, there's no particular need to throw a contract to just any person. You want someone who will be servile and work for crazy-cheap.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Xagroth Xagroth's picture
Re: Transhuman capital
Decivre wrote:
Xagroth wrote:
I'd think that the "indentured contracts" of before the fall were related to the workforce in orbit, essentially a "go to space, work for us, and earn your status" instead of the AF10 "you want a body? Work for us". Change the "work for us" that is used in PR programs for "sell your soul to us" to be more accurate, but...
If it's anything like classic indentured servitude, the attraction was the fact that you got to be a colonist without being rich. So it's more like "Want to be a space colonist? Get a four-year contract and go there free!" Indentures in the post-fall era get it far worse, because their options are servitude and cold storage.
Not really, the main selling point would have been Earth being overpopulated, if not I doubt the space colonization program were even considered, since it requires investing and risking resources, and at least today's mindset is to profit wihtout risk (and looking at the Planetary Consortium in EP, I'd say it is pretty likely the mindset before the fall was similar).
Decivre Decivre's picture
Re: Transhuman capital
Xagroth wrote:
Not really, the main selling point would have been Earth being overpopulated, if not I doubt the space colonization program were even considered, since it requires investing and risking resources, and at least today's mindset is to profit wihtout risk (and looking at the Planetary Consortium in EP, I'd say it is pretty likely the mindset before the fall was similar).
Actually, space colonization has a lot of benefits regardless of whether Earth is overpopulated. Our system is rich with resources, and even today we have billionaires debating about how to get to the asteroid belt for mining purposes. Plus, there are the social advantages of being a colonist… once you leave the jurisdiction of all known human nation-states, you become almost completely autonomous, and capable of doing anything you want. The outer system attempts at anarchism probably wouldn't have been possible without leaving Earth, along with its political groupings and boundaries, behind. And I imagine that at least some of them existed before the Fall.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Extrasolar Angel Extrasolar Angel's picture
Re: Transhuman capital
"Unskilled people increasingly moved into hard-to-automate service jobs or a sizeable class of jobless, while skilled people remained in a creative class living on their ability to be smart." Really Arenamontanus? ;) That is extremely out of touch with reality or slight trolling ;) And I say that as holder of two university degrees(MA and BA) and two language certificates-who after three years of unemployment works now in soul crushing, suicidal inducing call center job in UK where every day is a day nearer a heart attack or a stroke(and getting that job required mobilizing all of my family, contacts as well as selling a house to get money for relocation). As far as I remember 1 in 3 CC employees now has a degree. Well I guess I am dumb and unskilled :) Otherwise-it is a good material and very interesting for EP. Something that should be probably in Rimward or Player's Guide describing economy. Still, it did give me a thought me how despite its dystopic appearance, EP is optimistic. It envisions a future where most people have jobs of some kind. That doesn't seem so likely in our world, where peak employment seems to be happening. I guess the mass extermination of humanity helped a bit, but still, realistically with such technology as in EP not a lot of people would find work. In our future I guess within 50-100 years we will have to deal with unemployment levels of around 50 if not 80%(Peter Watts in his novels describes this more). But that of course is a topic for completely different discussion.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Zoombie Zoombie's picture
Re: Transhuman capital
Extrasolar, it's not just that the human race is extinct...but also that the ENTIRE human race is a creative consumer. Right now, the creative market (video games, novels, movies and so on) are mostly targeted in the first and second world nations. That leaves billions on billions of people who are without the ability to get (or the free time to enjoy) creative products. In Eclipse Phase, even the poorest infomorph peon has SOME access to infotech and thus, the ability download, use, and enjoy a wide range of creative products. That means the creative marketplace will be far more open than it is now, if only because there'll be more consumption and desire for it and such. At least, that's how I see it. (As per usual, I could be pretty off the mark on this.)
Xagroth Xagroth's picture
Re: Transhuman capital
Extrasolar, while I don't like to handwave everything with the same small set of details about a setting, remember The Fall involved AIs gone rogue, AGIs are illegal in some habitats (and property in others, or discriminated in almost all), and people do not trust bodies with cyberbrains (despite Basilisk Hacks being able to affect biomorphs). In short, The Fall traumatized transhumanity, and people don't trust machines for the time being. Add to that the illegality of creating alpha forks and you get to the point where mass producing AGIs is not legally possible, and LAIs require supervision and guidance. On the other hand, there are uncounted "lost souls" in cold storage that can be put into indentured service, with the plus of them not being up-to-date in the society and stuff. Meaning they can be lied to easily, and they are unlikely to be able to riot, sabotage or betray their exploiters.
Anarhista Anarhista's picture
Re: Transhuman capital
Extrasolar Angel wrote:
... I say that as holder of two university degrees(MA and BA) and two language certificates-who after three years of unemployment works now in soul crushing, suicidal inducing call center job in UK where every day is a day nearer a heart attack or a stroke(and getting that job required mobilizing all of my family, contacts as well as selling a house to get money for relocation). As far as I remember 1 in 3 CC employees now has a degree. Well I guess I am dumb and unskilled :)
As you pointed out: reality differs when viewed from different perspectives. When you work hard and achieve much its easy to equalize social failure with incompetence and inability. It seems illogical and untrue for smart and educated person to be unemployed but failure is not his/her but of system we all hold monumentally perpetual... (let us say I'm emphatic with your situation for a reason)
Extrasolar Angel wrote:
...Still, it did give me a thought me how despite its dystopic appearance, EP is optimistic....
My thoughts exactly!!! Majority see this as dark, horror SF setting while I see future worth living for! (ASSuming we don't die out as a species... ;)
So Long, and Thanks for All the Fish.
Xagroth Xagroth's picture
Re: Transhuman capital
Anarhista wrote:
My thoughts exactly!!! Majority see this as dark, horror SF setting while I see future worth living for! (ASSuming we don't die out as a species... ;)
I'd say Eclipse Phase takes place in "interesting times". Now, let's keep in mind that is an old chinese curse XD
Lord High Munchkin Lord High Munchkin's picture
Re: Transhuman capital
It's not Chinese, it's generally thought to have been made up as a "remembered" quote... but EP is certainly set in "interesting times".
Friend Computer Friend Computer's picture
Re: Transhuman capital
Very nice, I'm sure I'll be making use of it in the near future. One little question though: a slave infected with a strain of the exsurgent virus is only one price level lower? That seems...off.
[img]http://boxall.no-ip.org/img/titan_userbar.jpg[/img] [img]http://boxall.no-ip.org/img/pro_userbar.jpg[/img] The Computer wants you to be happy. Happiness is mandatory. Failure to be happy is treason. Treason is punishable by death.
Arenamontanus Arenamontanus's picture
Re: Transhuman capital
Extrasolar Angel wrote:
"Unskilled people increasingly moved into hard-to-automate service jobs or a sizeable class of jobless, while skilled people remained in a creative class living on their ability to be smart." Really Arenamontanus? ;) That is extremely out of touch with reality or slight trolling ;) And I say that as holder of two university degrees(MA and BA) and two language certificates-who after three years of unemployment works now in soul crushing, suicidal inducing call center job in UK where every day is a day nearer a heart attack or a stroke(and getting that job required mobilizing all of my family, contacts as well as selling a house to get money for relocation). As far as I remember 1 in 3 CC employees now has a degree. Well I guess I am dumb and unskilled :)
Well, the problem with this trend is that a lot of degrees that previously were skilled and would have been tickets to the creative class no longer are. So the people with them end up in the service class, and get profoundly disappointed and annoyed. It happens in a lot of domains: once programming was far more up-scale than it is now. I suspect current trends in fighting costs in medicine will lead to more medical technicians doing treatment services, hollowing out the base for the doctors. (On the other hand, the stories I hear from my friend the software engineer working at maintaining the all-important systems for a major bank, suggests that suicide-inducing job conditions are not due *what* a job is or how much it is paid, but whether the organisation is sane and healthy. This is of course also why many self-employed burn themselves out: their employer is crazy and/or incompetent. )
Quote:
Still, it did give me a thought me how despite its dystopic appearance, EP is optimistic. It envisions a future where most people have jobs of some kind. That doesn't seem so likely in our world, where peak employment seems to be happening. I guess the mass extermination of humanity helped a bit, but still, realistically with such technology as in EP not a lot of people would find work. In our future I guess within 50-100 years we will have to deal with unemployment levels of around 50 if not 80%(Peter Watts in his novels describes this more). But that of course is a topic for completely different discussion.
I think many of the "jobs" in EP are actually pretty light by our standards. There are some real drudgery, but a lot is more about coordinating smart systems to produce things people will pay for. Which of course means that social networking, business intelligence and producing good bullshit will be paramount: a lot of time is spent on that. Even for things like plumbing. But there has to be a large group of more or less unemployable people who simply have no skills that beat a cheap AI (or have the wrong mindset/values to function in the jobs they could get). I guess this is part of where the scum comes from: a lot of them were simply uncompetitive, so they moved to the fringes.
Extropian