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Pod Morphs and lines

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Decivre Decivre's picture
Re: Pod Morphs and lines
Seekerofshadowlight wrote:
I disagree on point 1. You are not talking about simply placing in one organ, you are talking about whole scale assembly of a person and without Nano level assembling, you are gonna have to use something , such as stitches to hold each part together and then allow it to heal. Then add the next part and allow it to heal. I simply do not see that happening.
Why would that be the case? Are stitches used when attaching cyberlimbs and bioware? I highly doubt this. You are extrapolating current technology to a setting that is farther into the future. Just because the SOP for attaching organs today is stitching does not make it so a hundred, or even just 50 years from now. Even discounting nanotech, medtech is making some major strides.
Seekerofshadowlight wrote:
Again, I have to disagree. If you are going to use skin to cover it, without massive scarring, then you are better off growing whole limbs, not tiny sections.
No need for scars. We already have the means to eliminate scars today. But I bet the process results in a numerous amount of... seams.
Seekerofshadowlight wrote:
What that pic tells me is only his head is flesh. His arms do not look right, they are the wrong texture, its not just the lines, they simply seem totally artificial. He seems to be more cheap cyborg then Flesh. The head looks human as I have said, but the arms do not look like bundles of flesh, but rather totally artificial. Which, could be a fact I had not thought of really. A pleasure pods seems all flesh on the outside, but the worker pods seems mostly artificial with a small amount of flesh. From the pic he could be just a head, spine and mostly torse with a robotic frame.
I imagine that the musculature is probably natural, as might be the bone structure, but yes... a large portion of pods is synthetic. It says so right in the books that this is a key component to the shortcut process. My guess is that synthetic substitutes are used for organs that take longer to harvest.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Thampsan Thampsan's picture
Re: Pod Morphs and lines
That may be true, but much like the Steel series Synths on Luna I would say it's fair game if players with Pod Morphs want to pay the extra to look normal, that they can go for it. To me Pod Morphs call to mind TIPE/Synthetics from the Alien universe. They they are all inorganic in so far as their make up, but Bishop is seen consuming some form of white nutrient goop that serves to maintain him. In my mind that is what Pod Morphs are, exotic inorganic biologies (sic) - as much machine as organic but in an exotic fashion. Otherwise how else would you explain the various xeno-pod morphs from Gatecrashing.
Decivre Decivre's picture
Re: Pod Morphs and lines
Thampsan wrote:
To me Pod Morphs call to mind TIPE/Synthetics from the Alien universe. They they are all inorganic in so far as their make up, but Bishop is seen consuming some form of white nutrient goop that serves to maintain him. In my mind that is what Pod Morphs are, exotic inorganic biologies (sic) - as much machine as organic but in an exotic fashion. Otherwise how else would you explain the various xeno-pod morphs from Gatecrashing.
Nah. I actually think there are two distinct groups of pods: humanoids and non-humans. And I actually think there are differences between them. Humanoid pods are the obvious ones; the ones that look and are probably based on humans. They are designed for the explicit purpose of making cheap biomorphs that are more cost-effective and quicker to manufacture. In this case, the majority of the brain probably consists of most of the synthetic components in their bodies, alongside parts of the flesh used to attach the individual organic "chunks" that make up the pod. Some other structural components might also be synthetic, perhaps even the skeletal structure (or at least parts of it). The non-human pods are distinct in that I think they are more biological than synthetic. In fact, I'd say that they are three shakes from full biomorph. However, The traditional central nervous system of whatever animal or alien the morph is based on probably won't be compatible with a human ego. Plus, a humanoid central nervous system isn't an option, because of potential genetic incompatibilities. So I imagine that non-human pods are effectively alien or animal biomorphs with a facsimile human CNS.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]

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