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Iron bombardment

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LatwPIAT LatwPIAT's picture
Iron bombardment
[i]Sunward[/i] describes iron bombardment of the Sun in order to disrupt the normal fusion-processes. As far as I've understood, this is a process wherein [sup]56[/sup]Fe is transmuted to [sup]56[/sup]Ni and subsequently [sup]56[/sup]Co, absorbing energy into mass, then beta-decays back to [sup]56[/sup]Fe, releasing most of the mass as anti-neutrinos with high energy. And because anti-neutrinos aren't "useful" energy as such, this results in a net loss of energy to the Sun. However, beyond simple descriptions of Type II Supernovae, I haven't been able to find much information about exactly what processes would be involved in the "localized collapse" described in [i]Sunward[/i], nor how the effects of iron-bombardment scales with the mass of iron used. The mass of iron used as an example in the book, all the iron in the Solar System, for example, would only make up about 0.14% of the mass of iron already existing in the Sun (and amass about the same as the Earth). Are there any actual (back-of-envelope) calculations regarding the effects of iron bombardment of the Sun, or are the numbers mostly made up for convenience? I'm particularly interested in knowing if dire consequences could be enacted with a Pluto-mass of iron, a Charon-mass of iron, and smaller masses of iron down to about 10[sup]17[/sup] kg, since the energy needed to move an Earth-mass of iron from the Solar System into the Sun on a time-scale less than an eon seems to make the Death Star superlaser look like a toy flashlight.
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Gorkamorka Gorkamorka's picture
Re: Iron bombardment
In Charles Stross book Iron Sunrise someone iron bombs a sun to make it go nova (No spoilers here the books starts with the BANG!). In that case it's done by manipulating time and making the core of the sun age until it turns to iron. It took a long time. Then letting the iron ball out of the time loop it's in. When that happens the sun goes BOOM.
Arenamontanus Arenamontanus's picture
Re: Iron bombardment
LatwPIAT wrote:
[i]Sunward[/i] describes iron bombardment of the Sun in order to disrupt the normal fusion-processes. As far as I've understood, this is a process wherein [sup]56[/sup]Fe is transmuted to [sup]56[/sup]Ni and subsequently [sup]56[/sup]Co, absorbing energy into mass, then beta-decays back to [sup]56[/sup]Fe, releasing most of the mass as anti-neutrinos with high energy. And because anti-neutrinos aren't "useful" energy as such, this results in a net loss of energy to the Sun.
I think there could also be the photodissociation of [sup]56[/sup]Fe above 5 billion degrees K, turning it into 13[sup]4[/sup]He + 4n and losing 124.4 MeV. This causes core collapse as the rising temperature is absorbed by the reaction, and hence the pressure does not go up enough to stop the implosion. This apparently mainly happens in more massive stars, while electron capture is what gets smaller stars.
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However, beyond simple descriptions of Type II Supernovae, I haven't been able to find much information about exactly what processes would be involved in the "localized collapse" described in [i]Sunward[/i], nor how the effects of iron-bombardment scales with the mass of iron used. The mass of iron used as an example in the book, all the iron in the Solar System, for example, would only make up about 0.14% of the mass of iron already existing in the Sun (and amass about the same as the Earth). Are there any actual (back-of-envelope) calculations regarding the effects of iron bombardment of the Sun, or are the numbers mostly made up for convenience?
I haven't seen anything. I assume they might be alluding to the neat trick Stross described (essentially briefly change the Calabi-Yao manifold of spacetime to create a mini-universe with ultra-fast time - very much ETI-level tech). I think the problem is that the Chandrasekar limit is 1.4 solar masses: normally the inert core needs to be above this to trigger a supernova, and that is pretty unlikely for the sun. The limit is set by when gravitational attraction becomes larger than the electron degeneracy pressure. So a "fake" supernova might occur if one could add something to the sun that has a very low degeneracy pressure; my favorite is stable strange matter.
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I'm particularly interested in knowing if dire consequences could be enacted with a Pluto-mass of iron, a Charon-mass of iron, and smaller masses of iron down to about 10[sup]17[/sup] kg, since the energy needed to move an Earth-mass of iron from the Solar System into the Sun on a time-scale less than an eon seems to make the Death Star superlaser look like a toy flashlight.
Given that we have seen star spectra with lithium levels suggesting they have swallowed planets, it seems likely that such a mass would not cause a supernova. But it might well cause a super-flare. Consider the situation where a fairly biggish mass of iron falls into the sun. It would locally drop the temperature, increase the density, and then I presume it could cause local electron capture. The density would not go up enough to stop the neutrinos, so they would be radiating away a lot of energy. All of this would likely cause some pretty impressive churn, which could get deep solar material to move towards the surface along the channel. Magnetic fields and whatnots would be disturbed, and some very nasty flare might occur. I suspect the only way to be sure is to run very complex magnetohydrodynamic simulations, which might be excessive for a RPG (but fun, if you can do it!) Personally I would look for some other supertech. I wonder what happens if you dump an open wormhole like a gate into the sun, allowing core pressure to drain out somewhere else.
Extropian
LatwPIAT LatwPIAT's picture
Re: Iron bombardment
Gorkamorka wrote:
In Charles Stross book Iron Sunrise someone iron bombs a sun to make it go nova (No spoilers here the books starts with the BANG!). In that case it's done by manipulating time and making the core of the sun age until it turns to iron. It took a long time. Then letting the iron ball out of the time loop it's in. When that happens the sun goes BOOM.
Arenamontanus wrote:
I haven't seen anything. I assume they might be alluding to the neat trick Stross described (essentially briefly change the Calabi-Yao manifold of spacetime to create a mini-universe with ultra-fast time - very much ETI-level tech).
The spacetime trick from [i]Iron Sunrise[/i] is alluded to separately from the actual iron bombardment. And my interest in the iron bombardment itself is largely pure academic; it's not as much for an EP-campaign (that kind of antagonist powerlevel isn't really something I'd want to introduce; I much prefer shadowy organizations and emergent intelligence). I was more interested in the technical aspects of iron-bombarding the Sun because I'm toying with ideas for a non-EP sci-fi story, and I wanted a dangerous but not overshadowing plot. I originally wanted to see if iron bombardment could change the luminosity of the Sun enough to move the Earth out of the habitable zone, but once you reach a Charon-mass of iron, it becomes more efficient to just park the Charon-mass in the Earth-Sun L1 point, seeing as Charon is the perfect size to cause a permanent eclipse. (Of course, the L1-point would be more contested space than, say, cis-Mercurial space, and hence more difficult to hold for whichever antagonist can move Charon around. However, moving Charon around would mean it had an engine with the rough power-equivalence somewhere between "cracking the Earth's crust in a single second" and "reducing the Earth to gravel and moving the pieces to infinity in a single second", not to mention the exhaust at 0.7 AU being roughly as hot as the surface of the Sun.)
Arenamontanus wrote:
I think there could also be the photodissociation of [sup]56[/sup]Fe above 5 billion degrees K, turning it into 13[sup]4[/sup]He + 4n and losing 124.4 MeV. This causes core collapse as the rising temperature is absorbed by the reaction, and hence the pressure does not go up enough to stop the implosion. This apparently mainly happens in more massive stars, while electron capture is what gets smaller stars.
Oh, that is interesting. I didn't know that there was a difference in the processes involved in going supernova to that degree.
Arenamontanus wrote:
I think the problem is that the Chandrasekar limit is 1.4 solar masses: normally the inert core needs to be above this to trigger a supernova, and that is pretty unlikely for the sun. The limit is set by when gravitational attraction becomes larger than the electron degeneracy pressure. So a "fake" supernova might occur if one could add something to the sun that has a very low degeneracy pressure; my favorite is stable strange matter. Given that we have seen star spectra with lithium levels suggesting they have swallowed planets, it seems likely that such a mass would not cause a supernova.
The Sun, obviously, can't go nova all by itself, I knew that. And I'm not really interested in novaing the Sun, because that makes any threat I introduce to a setting/campaign scale really badly. ("Yesterday, you stopped the Sun from novaing. Today, a spree-killer with three non-permanent murders so far is loose in a 20,000-ego habitat.") I was mostly inspired by the movie [i]Sunshine[/i] where it's necessary to blow away a small spacetime-anomaly using a really huge bomb. However, the spacetime-anomaly in [i]Sunshine[/i] wasn't all that realistic, and the kind of technology needed to make one would probably be Third Law-level technology, hence not appropriate for enemies of not-quite-EP-level-transhumanity, and especially not near-EP-level-transhumanity splinter factions. (My main inspirations are basically [i]Blindsight[/i], [i]Deus Ex[/i] and EP, for the record.)
Arenamontanus wrote:
But it might well cause a super-flare. Consider the situation where a fairly biggish mass of iron falls into the sun. It would locally drop the temperature, increase the density, and then I presume it could cause local electron capture. The density would not go up enough to stop the neutrinos, so they would be radiating away a lot of energy. All of this would likely cause some pretty impressive churn, which could get deep solar material to move towards the surface along the channel. Magnetic fields and whatnots would be disturbed, and some very nasty flare might occur. I suspect the only way to be sure is to run very complex magnetohydrodynamic simulations, which might be excessive for a RPG (but fun, if you can do it!)
Well, I haven't the faintest clue how to set up complex magnetohydrodynamic simulations of large iron bodies falling into the Sun, but I have just spend the majority of the last three days running delta-V and mass/power/energy-calculations on Charon and Pluto-sized bodies, so I don't mind the math in of itself. (Partial derivatives are like the most awesome thing ever!) Though I guess I can live with "some very nasty flare might occur" for the purposes of the story; it would certainly be an appropriate-level threat, even though I'm details-and-numbers-obsessed.
Arenamontanus wrote:
Personally I would look for some other supertech. I wonder what happens if you dump an open wormhole like a gate into the sun, allowing core pressure to drain out somewhere else.
Do you have any suggestions for what kind of supertech to look into? And with regards to a wormhole-iike gate inside the Sun, I'd suggest you read [i]Redmption Ark[/i] by Alastair Reynolds. It doesn't actually use a wormhole, but the principles of the [b]really cool thing[/b] in [i]RedArk[/i] are pretty much the same.
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Smokeskin Smokeskin's picture
Re: Iron bombardment
LatwPIAT wrote:
And with regards to a wormhole-iike gate inside the Sun, I'd suggest you read [i]Redmption Ark[/i] by Alastair Reynolds. It doesn't actually use a wormhole, but the principles of the [b]really cool thing[/b] in [i]RedArk[/i] are pretty much the same.
Please remind what that is, I can't remember :) By PM or in spoiler tags.
LatwPIAT LatwPIAT's picture
Re: Iron bombardment
Spoiler: Highlight to view
The Inhibitors turn Resurgam's sun into a plasma flamethrower by digging a well into the core of the sun.
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Smokeskin Smokeskin's picture
Re: Iron bombardment
Thanks. I had the books messed up, I remembered it as
Spoiler: Highlight to view
the flamethrower device was the thing hidden in the gas giant in Absolution Gap