Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.

Minecraft is a New Economy

3 posts / 0 new
Last post
Aeroz Aeroz's picture
Minecraft is a New Economy
To be more exact a Minecraft server is a good example I think of how a New Economy would work, assuming you dont have an OP materializing things out of nothing. Now in minecraft, you can make just about anything given the materials, but some materials are harder to find than others. The result is that very common and basic materials/tools are essentially free. Wood and stone is often placed in community chests for anyone to use. As long as you dont abuse the system, say by taking large amounts out of the community supply and never putting any in, measures are taken. Often just telling the person to stop, but even if it persists no one will stop him because it is free too use. They will however refuse to help him with harder to obtain materials Semi-valuable materials, smooth stone, sand, pumpkins, people usually only give in small amounts to people with a decent reputation. But in larger amounts for community projects or to someone known for being generous and/or building impressive art. High value items, diamond, clay, obsidian are very rarely offered. Not just anyone is going to be given these items. You need to not only be well liked, and not ask for many favors, but even then need a reason. People will be ticked if it turns out the only reason you wanted 30 diamonds is because you thought the armor set looked cool.
Axel the Chimeric Axel the Chimeric's picture
Re: Minecraft is a New Economy
That is actually quite interesting as a thought, and it's an excellent example. The more likely people are to contribute to a community, the more people are willing to allow them. Extremely rare resources are used for communal benefit. If you take them for yourself without a very high rep, you get access to them more easily but you're still not going to make many friends if you keep taking all the good stuff and leaving none for anyone else.
NewAgeOfPower NewAgeOfPower's picture
Re: Minecraft is a New Economy
I find Labor to be the most valuable resource. What would take me forever to build myself is instead quickly raised by 4 players (large scale mob farming system utilizing automated mob flushing for lowest possible idle time). While there are only 3 good redstone/machinery 'smiths', having 4 players to do the grunt labor is extremely time saving. I have stacks of diamond blocks, and so do many of the veteran players on our server. Even after falling into the void repeatedly, I still have extreme diamond reserves. I pay everyone in shares of use of the resource, as being able to sit at a pad and farm your way to level 50 in an hour and change is fairly valuable. Before you know it, players are attaching experiments, piston farming systems, automatic sugarcane farming systems, elevators to connect between central access floor, control floor, factory floor, machinery floor, and maintenance floor sublevels and then built a minecart/water transit system and its rapidly become a community nexus...
As mind to body, so soul to spirit. As death to the mortal man, so failure to the immortal. Such is the price of all ambition.