I am trying to make a Psi Infiltrator/Investigator. The basic concept is that he can infiltrate both in the normal sense and in the social sense, blending into crowds both high and low. If I have points left over I will also turn him into a hacker so he can be a digital thief as well but until that point I will just have our groups hacker run shotgun and get him into the system while I watch his back. So I am still trying to get the hang of this system and I have yet to figure out certain things like
What is the link between skills and stats. In DnD they gave a bonus, in Shadowrun you added the two to make your dice pool, etc. How do they link here?
If I want to add implants to my first morph (a ghost type) how does that effect it's cost both in money and CP. Does it effect the cost? If not then how about in game after Chargen? If I want a custom morph with specific implants how would that effect its final cost? Is it all up to the GM?
Me and my GM talked about me making my own sleights. I didn't see any directions for this so I was wondering if it was going to be done would it be just like the learning a new sleight test just a bit longer since I am making my own?
When I am down with my character I plan on posting it here to make sure I went through the whole process correctly since quite frankly I don't get some of it. Till then answers to these would be awesome.
Thank you in advance.
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Character creation...I don't get it.
Mon, 2009-11-09 17:08
#1
Character creation...I don't get it.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.