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My invisible friend

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Arenamontanus Arenamontanus's picture
My invisible friend
Here is an adventure I whipped up. Children, seed AGI and revolutions up close... http://www.aleph.se/EclipsePhase/My%20invisible%20friend.pdf Would love to hear comments and suggestions. I plan to make a proper map for the habitat when I get more time this weekend.
Extropian
Arenamontanus Arenamontanus's picture
Re: My invisible friend
I have now upgraded the document with a few illustrations, mainly of Heinlein and its environment. http://www.aleph.se/EclipsePhase/My%20invisible%20friend.pdf I would love to hear some comments on the adventure to tweak it further.
Extropian
MirrorField MirrorField's picture
Re: My invisible friend
Arenamontanus wrote:
I have now upgraded the document with a few illustrations, mainly of Heinlein and its environment. http://www.aleph.se/EclipsePhase/My%20invisible%20friend.pdf I would love to hear some comments on the adventure to tweak it further.
Beautiful. GM:ing Michaela properly, however, is going to be extremely difficult since we don't have a superhuman GM. Yet. The Revolution background is nice. It would be nice to expand this part a bit, with possible options and probable endgame results along effects of player interference ("I know we weren't supposed to interfere with the revolution, but we simply couldn't find better options to recover Dr. Dones than assaulting the security center and Ms. Zhao's help had a pricetag. Helping them to win their revolution by allowing them to physically access security center servers during the extraction op was a small enough price in my opinion for wrapping up the op quietly.") Endgame and extraction scenarios with Michaela would IMHO also bear little elaboration. Perhaps the Prometheans want to recover Michaela from the start ("Alive, if possible. Dead, if necessary.") and have extraction routes available. Perhaps one of the kids has just lost his/her parents permanently with Michaela wanting to become a 'big sister' guardian for the kid and refusing to extract without the kid.
Marek Krysiak Marek Krysiak's picture
Re: My invisible friend
First of all I’d like to thank you for another of your great scenarios. I greatly enjoyed reading it and I’m still working my way through the concepts it brings up. It’s a story and a setting rich enough to fuel hours and hours of excellent gaming. But I’m also a cynical bastard and I just love to nit-pick. Here’s some minor issues I have with the scenario: 1. Briefing: Compared to “Think before asking”, the introduction is just bland and unimaginative. I didn’t like the Think…’s intro neither but for other reason – the reason of style, how the game ‘feels’. Pokemondrian museum was a nice, funny idea. I just didn’t see the way to include it into my game without turning it into some kind of farcical camp (which is _my_ issue, not the scenario’s). But the virtual library of “Invisible friend” is just so boring! There’s nothing original to it – it reminds me of Vernor Vinge’s book “Reinbows’ End” where a subculture (I’m oversimplifying) of quasi-Pratchet fanboys is lobbying for converting a real library into something not unlike Unseen University’s Library). Even something like that would be more interesting – and Vinge intentionally described the subculture’s meme-base as a blend of cultural clichés and rip-offs. I just hate to see such a great and original scenario beginning in such an unimaginative way. We’re in the future _and_ inside a simulspace – there’s an astounding richness of breath-taking and extreme environments in which the briefing could be conducted: surface of the sun; ancient Athens agora; the ceiling of Magna Sophia (with the floor high above our heads); inside a gentlemen’s club in a steam-punkish Victorian England game; audience room of Uesugi Kenshin’s castle (with Uesugi-sama sitting nearby and listening intently – a Promeathean in disguise! – or just dead-drunk and sleeping it of in the corner of the room); at the windblown apex of an Earth’s skyscraper at day 1 AF; inside Dali’s painting (with characters and environment adequately “soft” and flowing); in environments of alternative physics (like biology-sim of Egan’s “Permutation City”). Even a broom cupboard at a space station is more inspiring than this blasted library… 2. Scope As a continuation to “Think before asking” the scenario feels much more… mundane. I mean – ok, there’s an uprising going on, rogue AI going rampant, potential Exsurgent infection (or Promethean “wipe”*) – but it’s all “normal”. Humans fight themselves all the time, the AI is ‘domesticated’ (socialised). The Oracle just seemed more important, more threatening. It was really an existential threat, whereas the situation from “My Invisible Friend” seems like more of a local problem. I know it is an incorrect assumption – Mikaela has got more potential for destruction but she doesn’t seem as inhuman as the Oracle did. Don’t get me wrong – I love both AIs and both scenarios. But if I were to start a new campaign with a new group – they would visit Heinlein first, and get to know the Oracle and its little flock of cherubim later. I’m afraid that as a sequel “My Invisible Friend” would come out as an anti-climax. Question concerning Heinlein Habitat: Aren’t the areas near the ends (the Hills) to close to the rotation axis? They seem to be covered with soil – wouldn’t it all just slid “down”? It _does_ rain inside the habitat and I assume that the wind can be pretty strong as well – erosion could do some serious damage to the hills, leaving bare metal (or whatnot). But it’s in no way my area of expertise – I’d just want to know your opinion. That’s all for now. Once again – many thanks for another great scenario! * I really love the idea by the way: showing secret benign caretakers of humanity as agents of destruction… I’d just love to see the players’ faces when they learn that terrifying limbo of nanobots eating the station and turning it into weapons is not the disease but the cure.)


Arenamontanus Arenamontanus's picture
Re: My invisible friend
Thanks for the comments! Very useful. I promise to make a rewrite taking some of them into account. Good points about it being far more mundane than Think Before Asking. Hmm... that could either be a virtue or a problem. Need to think about that. The axial hills must be terraced, and I suspect that they have a fairly limited soil layer. Much is likely just climbers and vertical wall hydroponics. The upper part is dominated by reflectors and air control systems - and offices behind them.
Extropian
nezumi.hebereke nezumi.hebereke's picture
Re: My invisible friend
Quite lovely! How long did it take you to put it together? I'd be a little worried that something will happen to Dr. Dones/someone will miss a single critical clue, and the PCs will be left with no clue how to proceed. Normally when I write 'investigation' stories, I try to put multiple paths for the PCs to pick up. I also tend to like more information at the detail/direction level, but I think that's personal preference, plus would be hard to do with such an open plotline. I can't see a lot of things you could do there without seriously limiting scope. I'm going on a GMing hiatus (EUROTRIP!!) but when I get back, I am planning on running this.