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New Campaign: Red Core

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Omega Girl Omega Girl's picture
New Campaign: Red Core
I've got some friends getting together for a new campaign this weekend, and I'm trying to pull a starter adventure and a long-term campaign out of the ether for Sunday. Here's the gist in one sentence: [b]Barsoomian Extremists Plot to Reignite Mars' Core![/b] In more detail: A cell of off-the-grid Barsoomian extremists is working to acquire exo-tech from a disgruntled gatecrasher team. The gear they're smuggling can ignite a self-sustaining fusion reaction in a high-pressure nickel/iron environment, but is large and unwieldy enough to be a long-term project. From their perspective, reigniting Mars' core will also restart the planet's magnetic field, protecting the atmosphere from being carried away by solar wind and shielding the surface from much of the radiation. This will slow the urgency behind the Tharsis league's terraforming juggernaut. The fact that most hypercorp-controlled cities sit smack-dab on seismic centers and lava flows doesn't hurt, either. Ultimately, the cell hopes to make the planet easier for nomads to survive on while literally tearing out the foundation of every major Consortium city. As, but nothing is ever that simple in EP: The disgruntled gatecrashing team supplying the Barsoomian cell is actually a Pathfinder plant. Ravji Gada, CEO of Pathfinder, is tired of bowing and scraping to the council, and not only wants a seat on the council, he wants to run things. Months earlier, a geological expedition returned with news of an astonishing Iktomi artifact maintain the core of a dead world. Rather than settle for a pat on the head from turning the artifact over to the Terraforming Office, Gada envisioned following the same path to power the coucil did: By controlling the only escape from a devastated world. By triggering a major disaster below the feet of major corporate cities, and organizing terrorist cells to destroy the space elevator and major spaceports beforehand, he leaves the fate of 200 million transhumans in the hands of Pathfinder and its Pandora Gate. With Pathfinder City in a geological stable zone, the corporation and Gada become the new power player and heroes of transhumanity! Obviously, most of the campaign will be set on and around Mars, and my exact plans will change once I see character concepts and hear what my players want, but that's the general idea. The first adventure will be a an introduction set in Pilsner City: everyone ends up unwitting pawns or just in the wrong place at the wrong time. The players might be Barsoomians picking up a package for a leader, couriers delivering a package for a Barsoomian to pick up, rangers trailing a smuggling ring through Pilsner City, or Firewall agents sent to sniff around after the the discovery of xeno-tech in the farming community. Once they're all in the same place at the same time, Oversight agents kick in the door and start shooting! They escape (with the packaged handcuffed to one player's wrist), and have to work together to escape the city. Beyond the first adventure, I'm still pulling ideas together. Some things I'd like to include: A VR station orbiting Mars: A virtual world on a space station with no life support, where the residents have created a combination paradise/tourist trap to live in peace and hide from the horrors of reality. Is it transhumanity's future? Or is there nothing to be gained by hiding from your problems? Perhaps on of the geologists Gada has been consulting is a resident... Olympus: A wretched hive of scum and villainy with access to orbit? Of course I need to use it! But how? New Dazhai: The Barsoomian cell needs to get [b]to[/b] the planet's dead core before they can do squat, so they'll quietly hijack equipment and resources from the Fa Jing mines to make their shaft. Company towns and notoriously insular to outsiders, so how are players from a variety of backgrounds going to make enough friends to get anywhere? Gatecrashing: Eventually, the PCs need to find out more about this "world engine" (for lack of a better word), but getting to the now-classified gate address will require either penetrating the deepest levels of Pathfinder security, or flying out to Saturn's Pandora Gate and hoping in through the back door (with a weird alien world or two in-between) I'm open to any suggestions. Especially names. Names for the project, for the terrorist cell, for the xeno-tech, for the planets, random NPCS, anything. I'm not great with names.
Arenamontanus Arenamontanus's picture
Re: New Campaign: Red Core
A fun aspect is the total absurdity of the device. Igniting fusion in *iron*?! Iron is the one stable element at the bottom of the binding energy curve, where you don't get any energy from fusing or fissioning it. Any person with physics skills will tell you that and dismiss the whole thing... which of course might not matter for the device. Exactly what it does and how is entirely outside transhuman science. Maybe it is doing something weird to the Calabi-Yau manifold structure in the vicinity that makes the fine structure constant different and suddenly iron becomes unstable (just don't set it too high, or the core will become so unstable that it reaches critical mass and explodes like an equivalent ball of plutonium...). The plan is actually quite insane when you think about it. Wouldn't a lot of people egocast away, or go via space shuttles rather than trying to crowd bodily through the gate? Ah, but who says Gada is sane? He is actually suffering from a haunting exsurgent infection that is making him delusional this way. He carefully compartmentalizes information among his helpers (so they are not seeing the whole picture) and imagines gaining power... while his virus just wants to wreak maximal damage with him and the device as a tool. Names: I usually maintain a list of random names during my games to fill in quickly. Some good sources are the minor planet names list: http://www.minorplanetcenter.net/iau/lists/MPNames.html Then there are random person name generators: http://www.kleimo.com/random/name.cfm http://www.behindthename.com/random/ http://www.opensourcecf.com/1/2009/05/10000-Random-Names-Database.cfm http://www.fakenamegenerator.com/ As for project names, anything supposed to be secret should have a nondescript code name that does not relate to what it is about. So no "Project Total Recall". But maybe project "Flying Omega", "Lucky Venom", "Black Gravel", "Oceanodroma" or "Balalaika": http://online-generator.com/name-generator/codename-generator.php http://www.wordswarm.net/
Extropian
Omega Girl Omega Girl's picture
Re: New Campaign: Red Core
Admittedly, physics is not my strong point, but the artifact itself is needed to sustain the reaction. Maybe it interacts with a lighter material in Mars' core to generate heat. Maybe sulfur or silicon. Or it might be a sort of magnetic induction on a global scale. Admittedly, the plan is insane, and many Martians will flee via egocast or shuttle, but another arm of his plan is to provide support for other extremists groups to target spaceports. Still, many people who can't manage shuttles, or have valuables or resources too large to launch easily, would opt for an extrasolar colony. Many former-indentures would also be likely to flee with their bodies intact if at all possible, not realizing they're stepping into a the exact same sort of indentured servitude. The plan also destabilizes the power base for a lot of Pathfinder's corporate masters, which undoubtedly makes Gada happy. Besides, if a plan isn't insane and over-the-top, is it worth building an entire campaign around?
Arenamontanus Arenamontanus's picture
Re: New Campaign: Red Core
Omega Girl wrote:
Admittedly, physics is not my strong point, but the artifact itself is needed to sustain the reaction. Maybe it interacts with a lighter material in Mars' core to generate heat. Maybe sulfur or silicon. Or it might be a sort of magnetic induction on a global scale.
No no no, don't try to explain it using standard physics. Then there will be obvious arguments against it (where does the energy come from? sulfur doesn't react that way!). Instead, just have it be mysterious alien tech that scientists argue cannot work (and once they see it actually working, they will of course be very eager to figure out why and how). Just glance at articles like these and steal a bit of technobabble: http://www.phys.unsw.edu.au/astro/research/PWAPR03webb.pdf http://people.math.gatech.edu/~loss/papertalks/Nov14review.pdf My "solution" is that the device locally changes the fine structure constant so that certain isotopes become unstable. It is a very small effect, and doesn't affect most atoms: you can stand inside the field with no bad effects. But if the field is extended across the core of a planet the isotopes will decay and it will heat up. This was discovered by the gatecrashers who found the planet where the device was: they noticed that something was really odd with their instruments and nuclear devices. Eventually they figured out that it was local to a region, and that it was due to a changed constant. Examining the center of the region they found the Iktomi installation that led to the buried device: the Iktomi had apparently used it to heat part of the core. Cue the adventure.
Extropian
fellowhoodlum fellowhoodlum's picture
Re: New Campaign: Red Core
This sounds similar to a story arc I ran where the player characters discover the Bracewell probe that caused the TITANS to turn against humanity buried in the core of Mars. The energy byproduct resulting from the secondary activation of the probe interacted with Mars' iron core and generated a planetary magnetic field. Upon reflection, the whole idea of that sceario was well... glad my players don't ask too many questions -.-
Axel the Chimeric Axel the Chimeric's picture
Re: New Campaign: Red Core
There's a thought that this instantly brought up: What about a Moon? If you could get a sufficiently large mass in orbit, couldn't it potentially get the core moving again? More to the point, it might keep it active into the foreseeable future. If you wanted to go this avenue, an alien artifact might very well simply be an astonishingly powerful engine, capable of moving an object about 1/80th the mass of Mars (around 8.023125 * 10^20 kg) securely into orbit. Or, at least, they think it can move it securely into orbit. An object of that size and mass being flung at Mars and suddenly finding that there's no way to stop it, well... That's more or less a planet-killer right there. Maybe the group of anarchists trying to make Mars a better place to live are unaware of this potential danger, believing securely in the concept of this engine working... Or maybe there's a few amongst them who know full well the engine might not be up to the task and are just looking to eliminate the Consortium from existence, no matter the cost? Heck, you could even have the engine be TITAN tech, and the person who uncovered and is directing this be an exsurgent. If I'm wrong on the physics anywhere in this concept, feel free to let me know.
Arenamontanus Arenamontanus's picture
Re: New Campaign: Red Core
Axel the Chimeric wrote:
If I'm wrong on the physics anywhere in this concept, feel free to let me know.
Moving moons around requires more than just a huge engine, since their foce needs to be distributed around the object (otherwise it will just push through... not a pretty sight). So either it has a magic superman force field holding the moon together, or it works differently. Like reducing momentum: suddenly the moon weighs a few tons and can be moved by an ordinary thruster! Of course, if you have this, you might just as well move Mars closer to the sun. That will both warm it and shake up the crust. Anything that can help terraform a planet quickly can also devastate it even quicker.
Extropian
Axel the Chimeric Axel the Chimeric's picture
Re: New Campaign: Red Core
An alternative would be something that would make the fusion of multiple large asteroids possible. You could literally collect the makeshift moon on its way, bringing all the lumps of rock together en route. Merging them together would be a real trick, though... It's a silly idea, I suppose, but moving Mars closer to the Sun, to me, means you're moving it closer to a possible TITAN infection.