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Uncomfortable topics

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Arenamontanus Arenamontanus's picture
Uncomfortable topics
What are the topics to bring up in EP games that make the players uncomfortable, yet are not outside the pale of gaming? The reason I ask is that I participated in a foresight exercise yesterday where a bunch of academics and government people were discussing a particular topic. We first brainstormed a bunch of issues and drivers relevant for it - it was fairly productive. Then we were asked to write at least two "taboo" aspects each that are not normally talked about. The time allocated for this was very short, but the taboo issues were also far more interesting and revealing of the main topic than the other "normal" issues. For a rpg my experience is that the truly great sessions are when something uncomfortable is touched. Perhaps the high point of my gaming group was reached when a character with mental problems committed suicide on a shared web forum in "realtime"... it was *frightening*, especially since the player was actually leaving the game because he felt it was a bit too much for him psychologically. It pushed the envelope for us, and I think we will never repeat anything like that. The problem with most horror games is that creepiness and gore soon fade. There are only so many ways you can say that something is "twisted" or Lovecraftian. Paranoia is an old standby that never gets old, but it is also almost expected. The real punch comes when the GM or players make you think "he can't possibly be going through with *that*?!" and then do go off into the land of uncomfortably heavy topics. But handling it badly means deflating something serious (rape as comedy) or making the players too uncomfortable to play. It is hard to handle well.
Extropian
Quincey Forder Quincey Forder's picture
Re: Uncomfortable topics
some of the most angsty and creeping trip into unconformatable topics and also the most satisfying and cathartic for me were done in the horror game KULT I can only hope to rach such masterfuly GMed experience in EP
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Arenamontanus Arenamontanus's picture
Re: Uncomfortable topics
KULT could be good for that, although it was easy to make players jaded (there was a serial killer PC... let's just say that the bodycount on his personal quest for enlightenment was *amazing*, but his main problem was that mass murder was no longer a thrill) Obvious "strong" topics EP already deals with involve sex, death, madness, identity and drugs. But other common taboos might be interesting to play with: dietary restrictions (just what horrific things can you get the PCs to eat?), incest (how to treat relationships between forks? or having sex with your sibling's original morph inhabited by your spouse?), bodily functions (can be played for yuck, as body horror a la David Cronenberg, or with weird cultural twists - if you have good enough immune system you never need to wash), racism/sexism/speciesism (what if the prejudice actually had a factual basis?)...
Extropian
Quincey Forder Quincey Forder's picture
Re: Uncomfortable topics
another iffy theme would be suicide when everybody's pratically immortal as long as a fork and-or backup exist, one has to go to decidedly far length to truly kill oneself now, imagine one or more PCs are fork of a resolute suicidal person, and find themselves target for termination? EP is a good game, probably the best, to explore the truest monster of them all: the (trans)human being. and it's not a walk in the park (except if said park is Central Park or Echo Park at night)
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Axel the Chimeric Axel the Chimeric's picture
Re: Uncomfortable topics
Maybe it's just me, but the taboo factor really isn't here for a lot of these. -Dietary restrictions are easily bypassed via fabbers. -Incest is a meaningless topic, as long as the person's face is different, and I can't imagine anyone's lover or friend being so insensitive as to keep the face of someone else's relative. If someone looks like a relative of yours, it'll weird you out, whether they really are or not. Someone looking like a relative but not being them is far more bizarre and probably takes much more to get used to. -Bodily functions are squicky but no different from modern day issues. -Racism/sexism are non-factors in Eclipse Phase. Everyone is stronger, smarter, more motivated, etc. Speciesism is a potential issue, but the truth is, anyone can get an upgrade or even change species for a lark. Suicide is a particularly nasty issue and one I think that would be discussed often. On a similar note, I ponder the question of a Delta Fork left over from someone who has been perma-killed or who has committed suicide. Imagine a relative or spouse whose only remnant of someone they once loved is this unfeeling, unthinking machine. It talks like them, it has their face, but it's like a statue or mask, except that it isn't; it taunts them by being able to pretend to be alive, even if the illusion only holds up for a few seconds. Of course, you can't delete it, because that's all that's left...
Quincey Forder Quincey Forder's picture
Re: Uncomfortable topics
That gives me an idea for a short story for The Eye I've been toying with the concept of that idea for about a year and a half now but now I've got the right angle thank you
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Arenamontanus Arenamontanus's picture
Re: Uncomfortable topics
I agree that mere taboos are not truly uncomfortable topics, at least if just thrown in for a bit of shock value. The things that really move people tends to be more foundational. Among my players, who tends to be transhumanists, it is more upsetting to sometimes have to accept that Jovians and bioconservatives do have good points.
Extropian
King Shere King Shere's picture
Re: Uncomfortable topics
"Unappropriate"/approriate music can also change scenes & topics making them uncomfortable. Especially when there is a dissonance between the "ques" the music gives and the topic. Most instances can be bottle down to a difference in what the gamers expect about their game & what they seek from it. Some people don't think its fun to feel sorrow or be frightened, others seem to revel in it.
Decivre Decivre's picture
Re: Uncomfortable topics
Arenamontanus wrote:
KULT could be good for that, although it was easy to make players jaded (there was a serial killer PC... let's just say that the bodycount on his personal quest for enlightenment was *amazing*, but his main problem was that mass murder was no longer a thrill) Obvious "strong" topics EP already deals with involve sex, death, madness, identity and drugs. But other common taboos might be interesting to play with: dietary restrictions (just what horrific things can you get the PCs to eat?), incest (how to treat relationships between forks? or having sex with your sibling's original morph inhabited by your spouse?), bodily functions (can be played for yuck, as body horror a la David Cronenberg, or with weird cultural twists - if you have good enough immune system you never need to wash), racism/sexism/speciesism (what if the prejudice actually had a factual basis?)...
That actually reminds me of a couple of things that happened in our games. In one, the PCs dealt with the madame of a fetish brothel that pretty much covered everything under the sun. From neotenic prostitutes to sleeve-swinging and even murder fetishes (rent a cheap biomorph and allow someone to brutally murder you) were all allowed in this place. It was quite interesting to see how the players were made uncomfortable about the concepts being addressed. The other one that made people uncomfortable was when I created a character who was in love with itself... pretty much literally. It basically used forks and variants of its own ego for most of its purposes; deltas for muses, betas for lovers, and alphas to maintain a presence everywhere. I could actually see their faces of horror when my character would rent a pod for the night.
Axel the Chimeric wrote:
-Racism/sexism are non-factors in Eclipse Phase. Everyone is stronger, smarter, more motivated, etc. Speciesism is a potential issue, but the truth is, anyone can get an upgrade or even change species for a lark.
I disagree with this. As long as people are unique in some way, there is room for them to discriminate. Whether it's discriminating based on political bloc (like scum vs consortium citizens; if nationality discrimination is a form of racism, political bloc is pretty much the same), choice of gender ("Female morphs? Typical for someone of your intelligence.") choice of ethnic style (someone might discriminate against morphs with Chinese features because it reminds them of Barsoomians) or even clade pride ("It's either Remade or unmade, your choice!"), there's still room for things that are essentially the same as racism. It just takes on a new form. And in the Junta, it's probably still alive and well.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
GreyBrother GreyBrother's picture
Re: Uncomfortable topics
Since right now, i don't have a running EP game, i share some thoughts on this and add a story from my Werewolf the Apocalypse game. I think one other uncomfortable topic would be bestiality. Some players of mine were really squicked out, when they met a married couple, consisting of a female Fury and a sex-switching Octomorph. Not really uncomfortable but scratching it, would be a classic of mine. Giving people in female morphs obvious male names. The thing is: Uncomfortable for the characters doesn't mean the same as for the players. While some of us ride the transhuman wave and say "Well, duh, its normal." for some people its still outside of the comfort zone. Its all about Moral Dissonance in the end. Example: In my Werewolf game, i play a Red Talon. That is a werewolf tribe consisting solely of wolf- and werewolf-born (with the former dominating the latter) werewolves who are convinced, that killing off humans is a way to save the world. In the context of the game, they bring forth several good points, their whole history and culture reflects this notion and that they have no human way of thinking. Now, imagine the situation, where our home was attacked by some humans (sent by our enemies). They were shredded except one which the other characters tried to interrogate (a concept, my Red Talon is neither fond of nor cares much about it, but sees the benefit). After it was made clear that there wasn't any more value in keeping the sod alive, he ordered him killed and was basically done with it. Another character (a human-born) disagreed with him and they had a minor fight where my character had to play the "I'm stronger and Alpha. Do you want to fight me?"-Card. We did find out, that he was forced to it under the influence of some magic. My character didn't care. Humans are to him some servants of a dark entity, bent on destroying the world (which isn't entirely wrong, but also not the whole truth). They are not innocent, nor does he care about the concept of innocence. To his human-born packmate of course, he has the moral compass we all are familiar with. Thou shall not kill and that stuff. And i'm happy that we had/have this little conflict in our group. My character grows with it and the others too.
OneTrikPony OneTrikPony's picture
Re: Uncomfortable topics
Suicide has come up in our game. It wasn't as emotional or compelling as Arenamontanus' example but it also touched on the idea of "right to euthanasia". My character has an addiction to XP (we've written rules for addiction to XP). Eventually it became a moderate addiction with it's negative modifiers to skill tests. Mostly it just made my character late to work and unavailable a lot. Later, at a critical juncture my character failed a roll that he should have made easily and nearly got the crew of our ship and all the passengers killed. At that point he decided he had a problem. Soon as we were back to home base, (Nectar), He left a current life log with the captain and asked for vacation time to get his head strait. Then he went into his Ego Bank and had them "re-boot" him from a backup before the addiction got so bad. When he showed up again as an old-new version of himself and apologized for fucking up, the other character's (and players) were pretty disturbed. From the other character's perspective he basically committed suicide instead of dealing with his issues. It's obvious to them that he's more fragile than they thought and they treat him differently now. (which has been a bit frustrating to play) From his conscious perspective he traded 30 days of his memories for a mulligan, but now he woke up "Yesterday" and everyone is treating him differently. It just kind of highlights the fact that suicide in EP is in some sense more futile than in contemporary times. Weather the action is motivated from self-loathing or desperation Digital Consciousness might not allow you to escape your problems. It also kind of brought home the perspective that any interruption of consciousness; Resleeving, Ego Casting, restarting from backup is a kind of death. [b]Edit[/b] I'm not sure if it's exactly pertinent but there are some Sexuality and Sexual ID Role issues in our group that aren't specific to EP. One Male player would like to play a female character that he's made, but he can't because his wife hates it when he plays gender opposite. Her current character is an any-thing-goes party girl who's always looking to hook up. When I GM I cut the sex scenes cause I'm not interested in exploring my buddy's wife's sexuality. I can only play female character's as a GM because that's the only way I get sufficient separation from the character to be able to identify with being female. One of the most difficult thing's I've ever tried to GM is an NPC trying to rape a female character. I had to fudge die rolls cause I just couldn't pull the trigger on that one. Well this has been quite the Expose on our group. Sorry if I made anyone uncomfortable.

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.

Decivre Decivre's picture
Re: Uncomfortable topics
OneTrikPony wrote:
I'm not sure if it's exactly pertinent but there are some Sexuality and Sexual ID Role issues in our group that aren't specific to EP. One Male player would like to play a female character that he's made, but he can't because his wife hates it when he plays gender opposite. Her current character is an any-thing-goes party girl who's always looking to hook up. When I GM I cut the sex scenes cause I'm not interested in exploring my buddy's wife's sexuality. I can only play female character's as a GM because that's the only way I get sufficient separation from the character to be able to identify with being female. One of the most difficult thing's I've ever tried to GM is an NPC trying to rape a female character. I had to fudge die rolls cause I just couldn't pull the trigger on that one. Well this has been quite the Expose on our group. Sorry if I made anyone uncomfortable.
It's a shame that one of your players is restricted from a character to play because of his wife's say. I wonder how he feels about her playing a promiscuous character. Rape tends to be a tough issue amongst many people. As I mentioned before, our version of the outer system includes a brothel habitat that allows every single fetish under the sun. One of the [i]many[/i] things that offended my players was the idea that there were pod-sleeved AI designed to act as rape victims. It certainly raised a lot of philosophical questions (Is an AI programmed to act as an unwilling participant in sex actually willing, or unwilling? We stopped the game for [i]two hours[/i] debating that one!). But it is certainly one of the most entertaining aspects of the setting. One interesting thing about this game is that, unlike most games, this game often brings my player's political, philosophical and religious views to light despite the fact that they are trying to remain in character. I don't know if that's a plus or a minus for the game, but it is certainly interesting when our post-game rundown includes an argument over the ramifications of a topic we touched on in the scenario that day.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
nezumi.hebereke nezumi.hebereke's picture
Re: Uncomfortable topics
It always comes back to sex and violence, and less so, group loyalty, purity, fairness, harm (or care), and respect (especially for authority). The dirty sex is 'sensitive'. Rape goes too far for most groups (thankfully). Death is sensitive. Suicide, infanticide, non-consensual torture get rough. Loyalty to the species, to self, to family, create tough conflicts. A lot of pre-conceived notions pop up and cause fissures in the group. Purity is sort of a weird one. It's coded into the game to a degree, with biomorphs being preferred and exhumans being 'too far'. Players hit across the spectrum. But there's always something that's 'too freaky' for the players to be comfortable with. Fairness and justice is always uncomfortable, but there's not a lot of especially new topics unique to EP. Respect of authority is another tough one. Players don't like to feel their religion or political beliefs are attacked, or people they look up to (and understandably so), but EP by its nature does at least test these values. Oh, also, entomology. Quickest way to make players blanche is to take something insects (or squid) do as a normal part of their day to day, and subject the PC to it.
OneTrikPony OneTrikPony's picture
Re: Uncomfortable topics
Decivre wrote:
It's a shame that one of your players is restricted from a character to play because of his wife's say. I wonder how he feels about her playing a promiscuous character.
Not really. In the first place her character is always teasing his character, it's natural that their RL relationship is carried into the game. In the second part I have no issues with anyone saying; "If you do this it will make the game un-fun for me." My buddy is absolutely BANNED from playing any sort of halfling in any sort of fantasy game I GM. He's also banned from playing any sort of Otaku or Technomancer in Shadowrun. I don't hate halflings, otaku, or technomancers... well I kinda hate halflings, but I can't stand it when he plays a child archetype. Back to the original point: I wanted to also mention that the idea of Infolife and, to a lesser degree, synthetic life is very uncomfortable for me. I'm in love with the physicality and sensuality of my biological body. Even though I can only look forward to it's eventual failure the idea of giving that up before it happens to live in a "Dream world" governed by software that can be re-written on a whim is abhorrent. While I like the idea of replacing some of my weaker parts with easily reparable mechanical systems I hate the idea that, as a synth, going to the gym would be useless and having sex with a woman would be pointless.

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.

Arenamontanus Arenamontanus's picture
Re: Uncomfortable topics
nezumi.hebereke wrote:
Oh, also, entomology. Quickest way to make players blanche is to take something insects (or squid) do as a normal part of their day to day, and subject the PC to it.
Oh yes. Snakes are fairly good too, but a few tentacles or segmented legs and you get automatic squick. What luck that I have entomology as one of my side interests... (EP idea: scale insects. Check out this paper! "The Strange Case of the Armored Scale Insect and Its Bacteriome" http://www.plosbiology.org/article/info%3Adoi%2F10.1371%2Fjournal.pbio.0... http://www.rug.nl/fmns-research/theobio/_pdf/roShCurBio09.pdf http://findarticles.com/p/articles/mi_m1134/is_7_113/ai_n6249010/ It makes the in utero incest of aphids look positively healthy! What about a little obligate chimerism among the characters?)
Extropian
Tyrnis Tyrnis's picture
Re: Uncomfortable topics
OneTrikPony wrote:
Back to the original point: I wanted to also mention that the idea of Infolife and, to a lesser degree, synthetic life is very uncomfortable for me. I'm in love with the physicality and sensuality of my biological body. Even though I can only look forward to it's eventual failure the idea of giving that up before it happens to live in a "Dream world" governed by software that can be re-written on a whim is abhorrent. While I like the idea of replacing some of my weaker parts with easily reparable mechanical systems I hate the idea that, as a synth, going to the gym would be useless and having sex with a woman would be pointless.
Bah! You could still enjoy sex just as much as ever, even in a synth, so not pointless at all. It would just be virtual rather than physical (well, unless you had a specially designed body...) Me, I think I could quite happily exist as an infomorph. I like my body, and I wouldn't give it up unless I had to, but the idea of existing as pure information is a pretty amazing one.
Decivre Decivre's picture
Re: Uncomfortable topics
OneTrikPony wrote:
Not really. In the first place her character is always teasing his character, it's natural that their RL relationship is carried into the game. In the second part I have no issues with anyone saying; "If you do this it will make the game un-fun for me." My buddy is absolutely BANNED from playing any sort of halfling in any sort of fantasy game I GM. He's also banned from playing any sort of Otaku or Technomancer in Shadowrun. I don't hate halflings, otaku, or technomancers... well I kinda hate halflings, but I can't stand it when he plays a child archetype.
Oh I see. It's not because she's mean, but because he's terrible at it. I get it. We have a player in my old group that was banned from all chaotic and evil alignments for the same reason. I know how that goes.
OneTrikPony wrote:
Back to the original point: I wanted to also mention that the idea of Infolife and, to a lesser degree, synthetic life is very uncomfortable for me. I'm in love with the physicality and sensuality of my biological body. Even though I can only look forward to it's eventual failure the idea of giving that up before it happens to live in a "Dream world" governed by software that can be re-written on a whim is abhorrent. While I like the idea of replacing some of my weaker parts with easily reparable mechanical systems I hate the idea that, as a synth, going to the gym would be useless and having sex with a woman would be pointless.
Depends on your definition of pointless. In accordance with the tech levels in Eclipse Phase, a synthmorph can enjoy recreational sex with just as much sensation (if not more thanks to sensual enhancements) has a meaty human can. Combine that with a synthetic mask, and you could probably fool anyone into believing that your cyber-wang is as real as your original one was. Hell, I know that if given the chance, I would not only replace my... uh, organ... with an improved cybernetic version, I'd probably get a few spares attached as well. Then no normal human could possibly enjoy sex as much as I could. "Hey ladies, up for some group play? I have the parts necessary to satisfy up to 5 of you, and I never fall asleep...."
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
nezumi.hebereke nezumi.hebereke's picture
Re: Uncomfortable topics
Arenamountanous -- Consider me schooled! Thanks for sharing. Between this and the Osedax worms, I'm convinced I'll never understand sex...
Arenamontanus Arenamontanus's picture
Re: Uncomfortable topics
nezumi.hebereke wrote:
Between this and the Osedax worms, I'm convinced I'll never understand sex...
Oh, the zombie worms! With roots and internal harems! Hmm, what about a NPC (or PC!) who want to live the Osedax lifestyle, looking for some long-term partners. "Baby, I am just dreaming of a life on the abyssal plans of Europa. Can you imagine it? The quiet. The darkness. Slowly seeping through the environmental matrix. Just you and me and our hundreds of forks..."
Extropian
The Doctor The Doctor's picture
Re: Uncomfortable topics
Arenamontanus wrote:
Oh, the zombie worms! With roots and internal harems! Hmm, what about a NPC (or PC!) who want to live the Osedax lifestyle, looking for some long-term partners. "Baby, I am just dreaming of a life on the abyssal plans of Europa. Can you imagine it? The quiet. The darkness. Slowly seeping through the environmental matrix. Just you and me and our hundreds of forks..."
That is a truly creepy idea for an Exhuman poly-family. Now to see about turning them into a memetic weapon...