Empyrean is a far future posthuman RPG authored by Jack Graham (Eclipse Phase core, Sunward) and Derek Swirsky. Written from 2003-2009 but never published, Empyrean will be ported to the Eclipse Phase rules engine in compliance with the EP Creative Commons license. Empyrean will offer playable alien races, a richly developed setting, and eventually, combat systems for spacecraft, all of which will be backward compatible with the EP rules. The default Empyrean campaign casts player characters as the crew of an FTL ship in a setting that draws on influences as various as Cowboy Bebop, the original Traveller RPG, Vernor Vinge, Peter Hamilton, and Alastair Reynolds. Empyrean material will be released online beginning in Autumn of 2009.
More information here.
More information here.
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J A C K G R A H A M :: Hooray for Earth!
http://eclipsephase.com :: twitter @jackgraham @faketsr :: Google+Jack Graham
Some of the core concepts of Empyrean are nearly the opposite of what EP posits. Just to give two examples, singularity events in the Empyrean universe have been extremely rare, with humanity never having been through one (as far as anyone knows... it's far enough in the future that many cultures aren't even sure where Terra was anymore, or if it was real). As a second example, Empyrean has a lot of technological scarcity built into it, rather than the open source free for all of EP, such that the challenges and opportunities of interstellar trade have a great deal to do with local technology levels. (This will sound familiar if you've read Vinge's A Deepness in the Sky).
Derek & I hadn't planned to publish Empyrean, as we're both more focused on writing fiction. However, we had so much material written, we didn't want to let it languish. Porting it to EP is a relatively easy way to put it out there for people to use without embarking on the epic project of starting a company just so that we can develop an original RPG (which, as you probably know, is pretty much what you have to do to get an original game out there).