As a longterm scifi-rpger, I'm looking forward to see how you chaps handle the important details...
...combat, item design, interaction, advancement, technology, society, scenarios.
I see bits from other rpgs, and impressive sources of inspiration...
...And will be interested in seeing how you weave them together.
So, give us the quickstart, and I'm sure the rules will follow !!
Peter
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Rob Boyle :: Posthuman Studios
Rob Boyle :: Posthuman Studios