Looking at things from a somewhat munchkin POV for a bit... how many tricks are there in EP to maximize the odds of succeeding at a skill roll?
For something to start with - let's say that Our Munchkin Protagonist, one DPR, wants to be as sure as transhumanly possible to be able to anonymize some of er traffic. And let's say that 'anonymization' is a specialization of Infosec.
One thing that comes to mind - during character creation, you can't buy a skill at higher than 80... but skill levels depend on aptitudes, which can depend on the aptitude max of a given morph. So if you start with a Remade and COG of 40, you can buy 40 points to increase a COG-based skill; but if you're in a Case, with a max COG of 20, you can buy 60 points of a skill. (This being aside from paying 10CP to gain Expert for the skill, or 5 CP for a specialization.) So if a character has a Case morph that limits his COG, can he then buy a skill of 80 in Infosec... and then swap into another morph with a higher apt max?
Would a reasonably related Academics skill count as Complementary skill, to add up to a +30 bonus?
There are certain ways in which a skill can be reduced, such as -10 for using an ecto - would it be possible to try to get a 'higher than 99' skill (either directly, or through bonuses), so that even after such penalties are taken into account, the skill (or at least the specialization) remains maxed out?
etc, etc?
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Thank you for your time,