Jovians
+ 50 Skill Points
- 2 Morph selection
- No Nano
Lunar
+ 40 Skill Points
Socialite
+ 40 Skill points
- No Flat or Pod morph
- No /ALL/ Uplift morphs
- No /ALL/ Synth morphs
1. Jovians get more skill points at the disadvantage of being stuck in a character concept. Why is this bad? Basically you get free skill points for simply having a character concept. Bad favoritism.
2. Socialts get the same amount of skill points as Lunars, but get severe restrictions for having a character concept.
3. InfoLife backgrounds actually get an extra 20 free points from each of these. Not really a problem, but something to be aware of.
Infolife are even more tied to their concept, having computer skills costing half really makes it hard not to put your points there and having social skills at double makes that route pretty much impossible.
Jovians and Socialites need only pay 15 cp to get their restrictions voided.
Also, what do you mean with #3? What does infolife get 20 free points from?
Infolife are even more tied to their concept, having computer skills costing half really makes it hard not to put your points there and having social skills at double makes that route pretty much impossible.
And being stuck with Real World Naiveté doesn't help.
It would not fly at my table...
And there was a post from RobBoyle elsewhere that some of the
restrictions on Socialite's and HyperElite were not supposed to
be there...In fact, this would invalidate one of the sample
characters. And Morphs are alot more significant then some of the
errors in the Shadowrun 4th Ed Core book(original run), so I do
not think that the Socialite in a Pleasure Pod is a mistake..
Many reasons, he might be a spy and to better blend in with the other freaks he'll adopt another skin while keeping his original body safe at home, iced.
Or he might be one of the opressed that managed to get away and is now living a life somewhere else. I'm sure you can find plenty more reasons.
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Yeah, but if you are playing the concept: geeky hacker with no social competence, there are no disadvantages there either. Unless you count failing in social situations as a disadvantage and then you are clearly not playing the concept :)
I think it fair to note that Jovians get two weapon skills as part of their perks... not a particularly advantageous bonus unless you happen to use more than one weapon type (something that most characters can get along without).