First of all, I'd like to say I'm new to the game, and I find it really promising and unique, so keep up the excellent work!
Now, to the meat of the matter:
1) How can someone physically leave earth without having insane connections (Ozma/Consortium)? We know that many scavengers do it to move their loot and, as far as I can tell, the tech to completely hide your rocket's signature when escaping gravity does not yet exist.
2) Are there any exsurgent pics around? I think of them as visually impressive/terrifying, but forming a mental image of them is quite hard, how do I convey their forms to the players? My initial idea was to show a couple stages of the transformation, so when the see an amorphous blob they know it used to be a guy who had his skin gradually turn into a smart, malleable, metal, which eventually turned cocoon-like that burst* to reveal his new nano-bioswarm form.
Thanks in advance!
(*they are going to do some the bursting themselves: "Hey, did you see that? He completely exploded! I didn't know rail-guns could do that... Should his gore still be flying?.... RUUUN!")
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Escaping Earth and Exsurgents
Wed, 2011-01-19 10:15
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Escaping Earth and Exsurgents
[img]http://boxall.no-ip.org/img/infected_userbar.jpg[/img]
[img]http://boxall.no-ip.org/img/exh_userbar.jpg[/img]
"Do not ask who I am and do not ask me to remain the same" - Michel Foucault
root@Escaping Earth and Exsurgents
[hr] For no particular reason I was researching railguns recently, and since I love this game I ended up looking at non-rocket launching systems. There are a few difficulties with them on Earth, but they are pretty much awesome anywhere with a smaller gravity well. A manufacturing facility on Luna could launch payloads directly into Earth orbit with existing technology, for example, and with some better targeting algorithms I expect the Independents living in the Trojans would use them as mass drivers to shoot goods back and forth to each other as a shipping system. Escaping the Earth gravity well is possible, but there are some practical considerations to take into account, the most important of which for passengers is as how many gee's your payload can handle. The limit on g-force tells you how fast you can accelerate, which in turn tells you how long your rail needs to be. This length (hundreds of kilometers) introduces another fat set of problems, such as where to put it. The rail is hundreds of kilometers long, and you want it to point upwards as much as possible to minimize spending energy to get over atmospheric drag. In short, we can't do it now for any number of expensive reasons, but the TITANs wouldn't have the same property-line problems that a country trying to do this would have, and would have fewer problems digging holes with nukes, so they could have built one that is angled and buried as much as possible, and they could have kept it well hidden. I also think breaking into a facility that is essentially a hundred kilometer long gun would have some entertainment value.@-rep +1
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][img]http://boxall.no-ip.org/img/infected_userbar.jpg[/img]
[img]http://boxall.no-ip.org/img/exh_userbar.jpg[/img]
"Do not ask who I am and do not ask me to remain the same" - Michel Foucault
root@Escaping Earth and Exsurgents
[hr] While liquid immersion is fantastic for handling g-forces that would otherwise be lethal, it tends to be heavy, and requires more power to launch. Since we are working with TITAN tech, this isn't so much a problem as a setting feature. You could have the whole barrel flood with plasma or arc lightning to represent the power consumption of a small city going off in a fraction of a second.@-rep +1
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