Ok, so to start I'm posting on behalf of our Game Masters sanity to help try and get some answers to rules problems we've had come up during the game. Part of these have come up from things he has allowed hardware wise, some are nonexistent, and some are just plain weird.
So just to give you a rundown of our characters before we get in to the question so you have an idea of who we're dealing with, there are 4 of us. A hardware expert thats able to pilot everything at least a little, with another character ghostriding in her as an infomorph muse (more for being a cool character concept than anything). A Nova Crab grandma thats set up as a combat morph with little rubber booties that squeak and a rocket pack. And my infiltration expert, ex-corporate espionage character with a split personality disorder. We've been running through Bump in the Night, a premade set in a Venesian base with a focus on fullfilling every depraved desire that you might ever had. I don't know what the name is and evidently our Game Master lost that sheet.
The questions so far are as follows:
1. When a puppet sock is put in to a smart rope system, designed for bondage fetishes, and wired to work (GM allowed it because we can't find if it wouldn't be allowed rule wise and our argument made sense) what would be the stats on said rope so that our infomorph could pilot it, and what would you use to control it.
2. What are the rules for infomorph combat? No really, we had our pc infomorph try to take over a plane that was controlled by a npc infomorph and he was attempting to delete said infomorph. How do you do this? We don't want to entrap them, we want them gone!
3.What are you allowed to put a puppet sock on in fact....we're not quite sure what the limits are considering how electronic things are in most cases. Do you have to have cyberbrain?
4.How much damage does it take to remove limbs? Or just what are the rules on removal of limbs/decapitation/castration? And i do mean in both a ranged and a brute force close combat thing?
5.If you have another morph's corpse on you, sorry the Nova crab was carrying it, and damage hits you in an appropriate area, how do you work out the damage? Does the other morph take it? Does the target take it? And what armor would apply?
6. What are the rules on modifying existing morphs with other morph parts? Slitheroid Nova Crab anyone?
7. Is there extra damage from using a rocket pack to boost your charge?
8. Grappling? How do we do this? What are these rules?
9. How difficult is it to dislodge a sticky grenade? Can you spontaniously change it from being sticky to non sticky?
10. Tactical networks....two of us have them, can the third member of our party be brought in to it without having the software? What are their benefits if they can?
11. What weapons work in a vacuum? Specificly seeker weapons? We're pretty sure they can but we want to make sure.
12. If a character with a ghostrider module with an AGI in it has cyberware brain upgrades, do both characters benefit? E.G. Our mechanic has multitasking, our infomorph doesnt, does he benefit if he ghostrides in the mechanic?
Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.
Help our gaming group is crazy! We have rules questions
Sat, 2011-01-15 06:13
#1
Help our gaming group is crazy! We have rules questions
"The ruins of the unsustainable are the 21st century’s frontier."
— Bruce Sterling
+1 r-Rep , +1 @-rep

