Okay, so recent events have probably rendered this point moot but i'll share it anyway.
I was thinking about the upcoming Space Combat book and how it would have a lot to cover in a small book. It also occurred to me that during the Transhuman open playtest there was the Skill Tricks that hadn't made it into the game. Sadly, I no longer have the files to see what the original text was for them. I was also reading up on this thread : https://forum.rpg.net/showthread.php?800632-Eclipse-Phase-Example-Combat... and the SquireNed's An Ultimate's Guide to Combat : http://eclipsephase.com/ultimates-guide-combat for ideas.
So, I was wondering how a full sized book about alternate combat rules and options would go over? I don't play too much so I can't speak strongly about the rules, but it seems like there would be enough out there to fill a book.
[size=10]If it were to happen, I think a good title would be - Direct Action : Advanced Combat Manual[/size]
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Current Status: Highly Distracted building Gatecrashing systems in Universe Sandbox!