_Battle_Room | mSpace(3.1) | load module "Death Match" with parameters(1v1, character generation: standard, dice system: percentile, victory conditions: destruction of morph, mesh mode: isolated, gear restrictions: none) | load module "Environment" with parameters(system: Europa, city: Conamara, disaster: off) | load module "Chatty Host" with parameters(politics: Jovian, hypercorp: off, faction: bioconservative);
root@chattyhost
"Welcome to Battle Room, a full-sleeved combat simulation environment. This simulation is provided by .jovian to help you .kill transhuman scum by familiarizing you with the tactics and weaknesses of .transhuman trash .
"submit a blueprint for a combat sleeve and our morph engineers will print you off a copy loaded with a simple, sub-AI combat program that you can teleoperate through your mesh. You will be pitted against other combat sleeves in a variety of environments with a breathtaking array of possible parameters.
" In our trademarked..."
_Battle_Room /| throw.error "unable to load mSpace(3.1) module" ||BREAK||
screw the h-corp propaganda line, this is Battle Room, a Jovian military training program our friendly scum-runner f-jove hacked open for us. You can plug it into a clone bank, but most of us don't have that level of resources at our disposal to play games with, so f-jove wrote an interface that lets us play with this in mesh space. Write 'em up and duke it out.—
[ @-rep +1
| c-rep +1
| g-rep +1
| r-rep +1
]
root@Picollo:"Jovian Spy" pregenerated character from EP main book
"Alright, I would love to take my new puppet out for a bar fight or something. I have an edited version of the base Jovian Spy template, as I've added "Kinetic Weapons(Rail Pistol): 55 (65)" to the sheet. Is anyone interested?"@-rep +1
|c-rep +1
|g-rep +1
|r-rep +1
]