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Random job generator

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eaton eaton's picture
Random job generator
Freshly launched on twitter dot com, the Eldrich Host random EP job generator. If you need a few quick gigs to appear on your playgroup's local mesh, or just want a quick seed for a session, the [url=https://twitter.com/EldrichHost]Eldrich Host twitter account[/url] now spits out one a day. If you're interested in cranking out more, you can look at the underlying source code for the bot and cycle through its output options at [url=https://cheapbotsdonequick.com/source/EldrichHost]CheapBotsDoneQuick[/url]. A few examples:
  • A local psychosurgeon offers work for a team that can repair busted equipment. No pay is mentioned, but their f-rep is… impressive.
  • You've been hired to tear down a ruined SLOTV. Curiously, a nearby habitat has just gone dark.
  • A blacklisted Anarchist seeks parties willing to retrieve a 32cm mercury sphere with suspicious provenance.
  • You've been hired to burn a server. However, the client is your own alpha fork.
  • A Prosperity Group executive needs a trustworthy partner to monitor a Night Cartel VIP. They promise prompt payment, but don't mention how much.
  • A desiccated human corpse from the TQZ is being sold by a Pax Familae fence.
  • An Ecologene VP contacts you via the Guanxi network, asking if you're willing to find and destroy a handful of storage chips containing the identities of several Pre-Fall criminals. They need a response within the hour.
It still has some hiccups (certain key phrases seem to pop up more than I'd like) but it's very much a work in progress. Anyone who's interested in offering possible example artifacts, job types, and flavorful modifiers is welcome to chime in.
CordialUltimate2 CordialUltimate2's picture
In what format do you accept
In what format do you accept contributions? So far I only copied the text and edited it with few details.
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sysop sysop's picture
.... omdfg, eaton, you have
.... omdfg, eaton, you have no idea how close you came to me popping your account as spam. Thankfully I read the example jobs in time to register that they're IC. You're one lucky forumite. Also they're pretty damn convincing job postings. Good work there.
I fix broken things. If you need something fixed, mention it [url=/forums/suggestions/website-and-forum-suggestions]on the suggestions board[/url]. [color=red]I also sometimes speak as website administrator and/ moderator.[/color]
eaton eaton's picture
Bahahahah.
Bahahahah. That's *fantastic*.
CordialUltimate2 CordialUltimate2's picture
Not sure what is the
Not sure what is the distinction between McGuffin Artifact and McGuffin Cargo, so threw some duplicates in there. No Twitter account so I'm posting the code.
Show spoiler
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eaton eaton's picture
In the current version of the
In the current version of the job generator "Artifacts" are rare, potentially dangerous things that are likely to be found in the TQZ, on a gatecrashing mission, or in other weird circumstances. "Cargo" is just vanilla stuff that might be on a cargo ship, a train, or that a player might be hired to transport, protect, steal, etc. The big reason to separate them out is so that certain specific hooks that only make sense for dangerous artifacts can be written with more flavorful text. ([i]"#PERSON_INDIVIDUAL.capitalize# #JOB_CONJUNCTION# retrieve #MCGUFFIN#."[/i] versus "[i]#MCGUFFIN_ARTIFACT.a.capitalize# is being sold by a #GROUP_GANG# fence.[/i]" for example.) In the additions you made, stuff like the intact Headhunter and the Defiler larvae would be "artifacts" while the heavily modified Case morph would probably be Cargo. The Artifacts tend to be a little shorter and less verbose, because they're often paired with the "ARTIFACT_DETAIL" list to make them weirder. You can, for example, get "a desiccated corpse [i]that emits regular radio pulses[/i]" as well as "a desiccated corpse [i]found in the TQZ[/i]" and so on. I'll tweak 'em a bit and add them to the live version! If you're interested in kicking the tires on Tracery, the generative text syntax that the bot uses, you can check out Tracery Tutorials: http://www.crystalcodepalace.com/traceryTut.html It's been used to do some crazy stuff, even spitting out dynamically generated ASCII art and images.