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How Much Longer do Trans Newtonian Habs have?

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MrWigggles MrWigggles's picture
How Much Longer do Trans Newtonian Habs have?
As it stands now the Trans Neptian Habs are pretty fucking far away. To the point, were even far casting to them, and sending them materiel good is a hassle. And this hassle, is only going to grow worse as Neptune continues along its orbit, making the gap only worse. Eventually its going to take years to send them physical goods. And eventually far casting should fail due to the distance.
jKaiser jKaiser's picture
Technical point, but Neptune
Technical point, but Neptune's Aphelion and Perihelion are within about an AU of each other, so the planet's orbit isn't an issue. Pluto, Eris, Sedna, etc. on the other hand...I assume that's what you meant, and well, that'll be an issue in a few decades or centuries. Go-Nin probably has a fairly steady stream of supplies rocketing toward Discord for exactly that reason, so if you wanna do train robberies in space, there's an option. And I just had a thought I'll get to at the end of this, since it's another topic entirely. But even then, it already can take years. That's just the nature of space travel and with transhumanity being immortal, isn't a huge problem outside of crisis situations. That far out, most of them are virtual habitats or some version of a processor locus, which require little more than power and occasional materiel to function, something that's abundant in the Kuiper Belt and Oort Cloud (admittedly not exactly [em]close[/em] to each other, but them's the breaks). Self-sufficiency is the name of the game, but it bears mentioning that very, very few habitats are actively going further out. Things like IOCC-226 TYCHO BRAHE and Crystal Wind are exceptions to the rule. Other habitats are orbiting something, so they're going to be as stationary (for a given value of [em]that[/em] word) as one really gets in space. My understanding of it is that your archetypical TN habitat is physically incredibly austere, with just the bare number of (multiple-egoed?) synthmorphs needed for things like latching onto a chunk of ice/rock and harvesting volatiles and materials to refuel the reactors, repair micrometeroid impact damage (likely incredibly rare that far out). The actual habitat, and by all means correct me on this, will just be whatever propulsion got it there, the all-important reactors, the physical servers for the colonists to live on, some basic repair and nanofabrication suites, equipment to process physical materials (mining/processing gear, basically) and a bigass communications array, bolted to a superstructure that's going to be pretty spindly. [em]Maybe[/em] some defensive weapons, but the distances involved that far out are so mindboggling and detection of any thermal signatures, like an approaching ship, so trivial that I honestly can't imagine conventional piracy is ever an issue. Maybe exhuman attacks for the particularly mental ones, but having a small mass driver would pretty much handle that before they got within a million kilometers (or vice versa, but that's space combat in a nutshell anyway). All in all, the needs for anyone to ship them anything physically are basically nil and would reflect incredibly poor planning on their part.
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To the point, were even far casting to them, and sending them materiel girls is a hassle.
But I suppose if you really, really need those material girls suddenly, well, there's gotta be someone willing to ship some pleasure pods for a tidy profit. (Couldn't resist.) --- As for that other idea...what if Go-Nin turned out to be undertaking a collossal project to head off the issue of Eris's extreme aphellion since it's close to its periapsis now? I imagine the math involved in altering the orbit of a (1.67±0.02)×10^22 kg rock is absolutely terrifying, but that's a goddamn Pandora Gate on that thing and it's not like there's much else a ball of ice and rock can be used for. Theoretically, converting as much of its mass into propellant as they can is a massive, massive undertaking (though they can bring more in through the gate, which is an interesting bit of propellant physics by itself), but a militant hypercorp with a hard-won dimensional anomaly to protect and profit from may just decide to go for the Hail Mary. It's really only about building a big enough engine and not cracking the rock in half the wrong way.
MrWigggles MrWigggles's picture
Yea, I get that trans
Yea, I get that trans newtonian habs try to be as self sufficient as possible, but there not a lot of bodies out there to mine and process. I mean, there /are/ a lot of them but but the cube volume of the oort cloud makes their per AU density is tiny. Though the mineral wealth of the oort cloud, is what habitats need. Hydrogen for fuel and o2 and water. Though nanofabs need feedstock, which the oort clouds are in short supply in. There are defiantly rocky bodies out there, but there much rarer then comets. So eventually they'll run out of materiels to fab repairs.
jKaiser jKaiser's picture
Well, that's a problem every
Well, that's a problem every habitat and civilization runs into. Racing against entropy. Living purely digitally reduces your needs tremendously, yes, but you're still going to see most TN habitats being essentially space ships more than what you'd see in-system (helped by the fact that I doubt most processor loci that far out are, engines and all, too much larger than a decent single-family house). But yes, they're running down the clock. Realistically, they have thousands of years before they exhaust the materiel in the Kuiper Belt and Oort Cloud - these habitats don't need much and can coast in dead stasis basically indefinitely in an emergency, and even with an incredibly thin density there's a fuckton of matter in that space - but yes, it will run out. And most people who sign onto such habitats know that. The interesting question is, what motivates an immortal transhuman to take their chances that far out? And something else to consider: a digital habitat could, in theory, run the math, gobble up the reaction mass (literally the most common element in the universe for the most part) point themselves in a proper trajectory to rendezvous with any given star, and off you trot, they'll eventually get there. And possibly be no worse for the wear, existing on trickle charge or even simply shut down to maximize the reactor's output for the centuries it might take. If it's properly shielded and fueled, it's entirely viable. That would be an interesting campaign. Arriving at a distant star, snapping awake in your digital mansion after a nice nap, and looking around at a new solar system.