Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.

Black Kettle : An Adventure Helper

2 posts / 0 new
Last post
jasonbrisbane jasonbrisbane's picture
Black Kettle : An Adventure Helper
Hello All, Ive got myself a Back Kettle full of bad guys. I'm wanting a helping hand to understand the system interconnectedness.... Ive got a corridor between the experimental labs and the living quarters. Its a 2m by 2m Cleaner Room with vacuum sealed airlock doors in either side. The room and the Bad guys have taggarts and so the room is big enough for one person at a time. Only one door can be openned at a time and when the door is closed, the sensors (if anything is in the room) trigger and flood the room with three swarms: A) disassembler swarm to destroy any biological matter not tagged B) Sabaotuer swarms to disengage any synthmorph not tagged c) Guardian swarm to clean any other swarm (swarmanoid as well as remnants of the other two swarms). The resulting matter is "clean" and can proceed into or out of the experimental labs. The swarms are reprogrammed every week or two by a high level Tech in another room (the sensors and swarms are controlled only in this room via wired connection). Question: Does the AI or Tech need to make a sensor check to detect any person in that room? Since the person behind wont know if the person ahead of them made it through until they make it through the "wash", they wont know about what this room does. There are no remnants in the room as all matter is disassembled or "flushed" away. So assuming that here are thermal and electrical sensors in the safe room to detect biologicals and/or synthmorphs would the system have to make a detection check? What mechanisms could people use to avoid being detected in the safe room and being disassembled? The only way I can see is by checking the tech room, accessing the wired databases and finding the systems and either deactivating all swarms, or put the sensors into a loop for "nothing there". and allowing people to enter and leave the airlocks, thus avoiding the swarms. Is there a way to appear as "not here" to sensors? Since the aim of the Black Kettles clean room is to prevent the escape of a dangerous pathogen or virii, then would other precautions would they take to ensure their safety (sort of attaching a antimatter bomb to the sensors just in case...)... Regards Jason Brisbane
Regards, Jason Brisbane
Undocking Undocking's picture
jasonbrisbane wrote:
jasonbrisbane wrote:
Does the AI or Tech need to make a sensor check to detect any person in that room? Since the person behind wont know if the person ahead of them made it through until they make it through the "wash", they wont know about what this room does. There are no remnants in the room as all matter is disassembled or "flushed" away.
The AI or Tech should make a sensor roll against the person in the room, but only if the person entering the room is attempting to evade detection.
jasonbrisbane wrote:
Is there a way to appear as "not here" to sensors?
In Panopticon, there is a large section on detection and counter-surveillance, including gadgets to help with lasers, optics and the like. The easiest way would be to have someone on the inside thawrt the defences for them, like your detection loop. Another, and much harder, way would be to be completely undectable, which is exceedingly difficult for two reasons: any radiation shield you put up so others cannot see you, also means you cannot see them with that same frequency; and any radiation you give off must be held while the shield is up. As it mentions in the gear entry for the Chameleon Cloak: it can only absorb heat for one hour. And to the point about not being dissasembled, characters with guardian swarms, severe comm jamming equipment or EMP grenades would put up a fight.
jasonbrisbane wrote:
Since the aim of the Black Kettles clean room is to prevent the escape of a dangerous pathogen or virii, then would other precautions would they take to ensure their safety (sort of attaching a antimatter bomb to the sensors just in case...)
Antimatter bombs are not good failsafes for systems because if they are pierced, they explode. A nuke is much safer. Make sure your players know what sorts of things they will be up against if this is an early session in their EP career. More experienced players will take gadgets and precautions against being stuck in a room with nanoswarms—you only eat a PC once with that sort of trap.