So, after playing with several groups new to EP I thought it would be helpful to have some one-sheet lists of good ideas to consider. I have a number of these in the works but I thought I would post the three that I had mostly finished with here for community feedback.
[b][url=https://drive.google.com/folderview?id=0B6ZDeUtQHI_BckhHUzhkVnhKWTQ&usp=... Phase Guides[/url][/b]
Up right now are combat guides for players and for GMs and a hacking guide for players (GMs' to come soon). The idea of these is not to be exhaustive or even to give ideas that are covered elsewhere (for instance, I skip full defense in the combat documents as that's a pretty straightforward good thing that's outlined in the book and in system cheat sheets already published). Instead, I want to come up with specific counter-this-with-this advice for players and GMs (like using stunners against armored targets and installing backdoor programs as your first move hacking). However, I'm not the most tactically-minded person so if you have advice or additions for these sheets please feel free to email or comment here. Thanks!
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Eclipse Phase Guides
Sat, 2013-12-07 11:44
#1
Eclipse Phase Guides