While at dinner with a couple friends, we got to talking about EP and my partner and a friend of ours are interested in playing. My partner is interested in playing a non-standard uplift, however.. an uplifted housecat.
For the record, she hasn't read Implied Spaces yet. Anyway, here's what I've got so far, after re-reading the section on uplift morphs:
Uplifted Housecat
Implants: Basic biomods, basic mesh inserts, cortical stack
Aptitude max: 20 (due to diminutive size)
Wound threshold: 5 (ditto)
Advantages:
Does this seem workable? Does anyone have any suggestions? Should I just not worry too much about it?
For the record, she hasn't read Implied Spaces yet. Anyway, here's what I've got so far, after re-reading the section on uplift morphs:
Uplifted Housecat
Implants: Basic biomods, basic mesh inserts, cortical stack
Aptitude max: 20 (due to diminutive size)
Wound threshold: 5 (ditto)
Advantages:
- DUR 30 (speed, reflexes, and a genetically reinforced skeletal structure)
- COO +5 (catlike)
- INT +5 (instinct)
- REF +10 (augmented from baseline cat reflexes)
- Limber level 1 (contortionist, +10 flexibility checks)
Does this seem workable? Does anyone have any suggestions? Should I just not worry too much about it?
One small thing, a Morphs Durability and Wound Threshold are linked. WT = Durability/5, so either its Durability should be 25 or its WT should be 25.
Plug: http://forum.rpg.net/showthread.php?t=470503
Those will let you work out a fair CP/Credit cost (Its balanced to the original system.)
If I was going to make an Uplift Housecat I would make it like so:
Implants: Basic Biomods, Basic Mesh Inserts, Cortical Stack, Claws
Aptitude Max: 25 (SOM 15)
Durability: 20
Wound Threshold: 4
Advantages: Limber(1), +10 REF, +5 COO, +5 to one aptitude of the player's choice, Small (-10 to hit in combat)
CP Cost: 35
Credit Cost: Expensive
You handle its small size by giving it a lower maximum SOM, and handle its general frailness by reducing its Durability. I was thinking about giving it a +10 bonus to Stealth/Fray but that would increase the CP cost by 10 and make it Expensive(40,000).
(EDIT: By the way, with Implants you can add a good amount onto this kind of thing and still stick to the flavour of the Morph. Like adding Enhanced Pheromones or a Prehensile Tail. I left those out but they are easy to put in.)
I'm thinking a durability rating of 25, though I keep getting uncomfortable mental images of someone picking that morph up and drop-kicking it the length of an O'Neill habitat.
I was considering adding a bonus to fray but wanted to get the physical stats worked out first. I like the idea of a bonus to stealth and I think I'll go with that for the final writeup because it fits the original species so well (and with what my partner wants to do with the character).
If you don't see the fnord, it can't eat you.
Videos of a cat in freefall:
http://www.youtube.com/watch?v=beF73C200m0
http://www.youtube.com/watch?v=JAWuMd6GOfs