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Exotic Matter

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Prophet710 Prophet710's picture
Exotic Matter
Hey everyone, I just wanted to get a quick peer discussion going on a campaign I have running about an exotic material found on a distant exo-planet. Said element acts like Element Zero from Mass Effect in that it creates a field around it when charged that dramatically reduces the mass constant allowing the "bubble" to be accelerated using less energy. Not quite enough to reach or surpass the speed of light in said bubble, but enough to dramatically reduce fuel loads and engine size allowing for faster travel times even between stars. Question, (for those of us in the science community). Me and my group are technologists, not scientists, I myself have a degree in Computer Science and in the group are two other IT professionals and an engineer. How can I explain the science of said exotic matter. I ask only because we geek out at that kind of thing. Second, is this even the premise of a decent adventure or is this way too cliche?
"And yet, across the gulf of space, minds immeasurably superior to ours regarded this Earth with envious eyes. And slowly, and surely, they drew their plans against us."
Insect King Insect King's picture
Re: Exotic Matter
I'm not a physicist but I like to play one on TV. This is tricky because this sort of hypothetical gravity-repelling exotic matter is known as called negative matter (it is the inverse or reverse of regular baryonic matter). But to find huge chunks of it lying around on an exoplanet while it's unfathomably rare is a bit too Doctor Who. Game Idea: If you want to have chunks of it lying around have them contained in some sort of fossilised wreckage on the alien planet. It doesn't even have to be wreckage in a traditional smashed alien space craft. Perhaps the N-matter is contained in an specifically-planned ecology designed to produce a sentient race that fuses with the planet-wide meta-ecology and becomes the slave crew. Over millions of years, the travelling ecology rebuilds components (and synthesises this important N-matter over the whole planet in highl;y specialised factory biomes. Once the basics of the hull are complete, it starts selectively pruning the spawned animals to produce sentience and sapience and worshipful obedience of the probe. By the time the ship is ready, it starts consuming its ecology into complex city structures that build a massive orbital beanstalk. It shunts bits and pieces continuously until it builds enough dense mass with enough fuel and gravity-repelling N-matter, that it eventually separates off the planet (like a giant tailed mechano-spermatozoan-spore) and activates it's own propulsion (probably similar to the Pandora Gates). There, your anti-gravity stuff and my reason reason for it to be there. Extra spoiler points for GMs below... Perhaps the probe isn't local to this continuum but a vessel from a parallel brane and risk-averse ETI decided to smash this potential threat before it became a problem. Perhaps it is a plague; a postsingular disease that attacks postsingular entities. All that is required is seed about the size of a pea to restart this billion-year designed evolution from scratch. The demand for this seed is immense considering corporations would like to germinate on a deserted moon and farm it for fabulous N-matter. Cheers, Chris.
Prophet710 Prophet710's picture
Re: Exotic Matter
Please tell me what show you're on!
"And yet, across the gulf of space, minds immeasurably superior to ours regarded this Earth with envious eyes. And slowly, and surely, they drew their plans against us."
Arenamontanus Arenamontanus's picture
Re: Exotic Matter
Prophet710 wrote:
it creates a field around it when charged that dramatically reduces the mass constant allowing the "bubble" to be accelerated using less energy.
First things first: it doesn't reduce mass, it reduces inertia. Otherwise you would need to explain where the mass-energy went, which is troublesome. Generally, trying to explain magical physics is risky, since your explanation could open enormous loopholes. It is better to have a somewhat plausible sounding technobabble or even "nobody understands it" - less risk of the players coming up with a method of blowing up stars with it. My approach is to start with physics related to the issue, look up a bit of theory, and then spin a handwavey "explanation" that it is related to some aspect of it. So, how would I "explain" an inertia damper? Well, there are several physical theories about the origin of inertia, and we are in luck - there is no agreement on which is true, if any. Perhaps the coolest thing would be that the effect is related to Mach's principle: inertia is due to all the other mass in the universe, affecting the local objects through something like the Lense-Thirring effect. So the material just shields the nearby objects by some field that reduces this effect. Now, this might be enough, but we could spin this a bit further. Checking the LT effect you see that it relates to rapidly spinning objects like black holes. Now, what if the material was partially *made* of quantum black holes? This is not as crazy as it sounds, since there are theories about quantum black holes that could sit stably inside atoms - or, if they are charged, act as atomic nuclei. Now imagine that the material is just a lot of lightweight spinning black holes, and by charging it up or putting it in a magnetic field you change their rotation. Handwave, handwave, and this produces a counter-field that reduces the Mach effect inertia. "Dr Zhang, you are telling me the stuff contains black holes?!" "No, it is almost completely black holes. Just a sprinkling of electrons to keep it neutral. The rest is a lattice of black holes held in place by what I think is an analogue of ferromagnetism, but using Hawking radiation." "I have no idea what that is." "Fine, that makes two of us. I can only tell me what my sensors and AIs tell me. The really weird part is how the angular momentum - which is incidentally why you cannot turn blocks of the stuff around - interacts with electromagnetic fields..." Another take on what inertia is, is that it is due to interaction with vaccuum fluctuations of the quantum fields. Particles are surrounded by clouds of virtual particles that affect their motion. So the material affects vacuum structure, perhaps by something like the Casimir effect, and this is enough to reduce inertia. "My dear Leaping Hydrogen Salmon, this material is a natural resonator. It is not just organized on the nanoscale, I think there are elements of gluonic strings that turn it into something like an optical crystal on the femtoscale. Except that this crystal changes the background quantum fields when you tune the lattice size. Allow me to demonstrate..." A third take on it is that the material is actually a hack, and reality is simulated on a computer. What is truly going on is something like a cheat code. This means that the material might allow you to do all sorts of magical things... and have a trans-cosmic GM, virus killer or operating system stamp you out when it catches you. "OK, the composition is utterly normal: it is ytterbium deuteride with some small inclusions of gadolinium. There is nothing chemical or physical that can explain the effect. However, I think the secret lies in the inclusions: see how they form a Thue-Morse sequence? To me, it suggests a *computational* meaning. The material is some kind of code..." A fourth take: normal matter is full of bound dark matter, and is actually lighter than one would think. The material can emit a force on the dark matter that repels it, turning nearby matter light. When you turn it off, the matter returns to normal quickly by absorbing ambient matter. "Ladies, gentlemen and gentlethings, I think I got it: neutralinos. The material is composed of stable superheavy elements with toroidal nuclei that are just the right size and mass to resonate with the super-symmetry field. When you do *this* you create a field gradient, and the neutralinos bound to your atoms slip away. There is no need to thank me, I will wait for my Nobel Prize in humble contemplation when we get home." Note that a real inertial reducer would have nasty effects on a lot of things. A normal heart contraction would make your blood move much faster, and indeed sounds and almost everything would speed up a lot. I suspect the melting and boiling points of materials would go down. And so on. Best not to think about it.
Extropian
Insect King Insect King's picture
Re: Exotic Matter
Prophet710 said: "Please tell me what show you're on!" Hah, no, I was just messing around. Have you met an actor? While I know some great ones, a great many of them are horrible, needy, clingy people that you wish were strangled at birth. I do a bit of script writing and while 10% is fun, the other 90% is a very expensive carnival ride that consists of repeatedly slamming your head into a wall as hard as you can, as often as you can. But, back to Eclipse Phase, read what Arenamontanus said about black hole femto/picotechnology. It's very cool. I just like science but it reads like he knows what he's talking about. Cheers, Chris.
OneTrikPony OneTrikPony's picture
Re: Exotic Matter
I personally like the "mach's principal" idea. Say that inertia and mass can be disconnected by screwing with the Higgs field, making Higgs bosons do backflips instead of cartwheels and, Bingo! Newton needs a new apple. Look at these places for inspirational jargon; http://www.johnagowan.org/higgsx.html http://www.theimagineershome.com/blog/?p=8610

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.