Gen Con 2011 is in the history books as the Best Four Days of Gaming of the year. With an announced attendance of 36,000 people, it was certainly a successful convention for the organizers -- and for Posthuman Studios!
For Posthuman Studios, Gen Con preparation was a bigger challenge and drain on our resources than we originally anticipated this year, in part due to the dissolution of our partnership with Sandstorm just two months before the show. One of our partners, Brian Cross, also acquired a new job right before the con that required a cross-country move during Gen Con instead of being there. On top of that, he had to defend his thesis in the month leading up to the convention. However, we are thrilled for the newly minted Dr. Brian Cross, and only wished we could have celebrated his new doctorate and job with him. We will get around to that.
We soldiered on, as we always do. Adam flew into Chicago a few days early, and we went on a mega-shopping trip for last-minute booth supplies on Tuesday, picked up very important people at O'Hare on Wednesday morning, and convoyed down to Indianapolis.